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author | tfarina@chromium.org <tfarina@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2014-02-23 22:19:29 +0000 |
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committer | tfarina@chromium.org <tfarina@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2014-02-23 22:19:29 +0000 |
commit | ba198cae91c60d1e0a3a5119bb4c812a33febd96 (patch) | |
tree | 2e0747c394f2d4d5e38a885b45850ce0a774f045 /base | |
parent | be0c0050e6df6f18447fba2a85f2b9a7770e1955 (diff) | |
download | chromium_src-ba198cae91c60d1e0a3a5119bb4c812a33febd96.zip chromium_src-ba198cae91c60d1e0a3a5119bb4c812a33febd96.tar.gz chromium_src-ba198cae91c60d1e0a3a5119bb4c812a33febd96.tar.bz2 |
base: Cleanup: Simplify the declaration of Lock class.
This is the first step into merging Lock and LockImpl. The later will be
merged into Lock when things get more clearer.
BUG=283054
TEST=base_unittests --gtest_filter=LockTest.*
R=darin@chromium.org, brettw@chromium.org
Review URL: https://codereview.chromium.org/159283003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@252864 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'base')
-rw-r--r-- | base/synchronization/lock.cc | 40 | ||||
-rw-r--r-- | base/synchronization/lock.h | 45 |
2 files changed, 45 insertions, 40 deletions
diff --git a/base/synchronization/lock.cc b/base/synchronization/lock.cc index 49efbe9..6405b64 100644 --- a/base/synchronization/lock.cc +++ b/base/synchronization/lock.cc @@ -2,29 +2,54 @@ // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. -// This file is used for debugging assertion support. The Lock class -// is functionally a wrapper around the LockImpl class, so the only -// real intelligence in the class is in the debugging logic. - -#if !defined(NDEBUG) - #include "base/synchronization/lock.h" + #include "base/logging.h" namespace base { +#if !defined(NDEBUG) const PlatformThreadId kNoThreadId = static_cast<PlatformThreadId>(0); +#endif Lock::Lock() : lock_() { +#if !defined(NDEBUG) owned_by_thread_ = false; owning_thread_id_ = kNoThreadId; +#endif } Lock::~Lock() { +#if !defined(NDEBUG) DCHECK(!owned_by_thread_); DCHECK_EQ(kNoThreadId, owning_thread_id_); +#endif } +void Lock::Acquire() { + lock_.Lock(); +#if !defined(NDEBUG) + CheckUnheldAndMark(); +#endif +} +void Lock::Release() { +#if !defined(NDEBUG) + CheckHeldAndUnmark(); +#endif + lock_.Unlock(); +} + +bool Lock::Try() { + bool rv = lock_.Try(); +#if !defined(NDEBUG) + if (rv) { + CheckUnheldAndMark(); + } +#endif + return rv; +} + +#if !defined(NDEBUG) void Lock::AssertAcquired() const { DCHECK(owned_by_thread_); DCHECK_EQ(owning_thread_id_, PlatformThread::CurrentId()); @@ -42,7 +67,6 @@ void Lock::CheckUnheldAndMark() { owned_by_thread_ = true; owning_thread_id_ = PlatformThread::CurrentId(); } +#endif } // namespace base - -#endif // NDEBUG diff --git a/base/synchronization/lock.h b/base/synchronization/lock.h index 7e8ffe7..ab5ee68 100644 --- a/base/synchronization/lock.h +++ b/base/synchronization/lock.h @@ -16,47 +16,29 @@ namespace base { // AssertAcquired() method. class BASE_EXPORT Lock { public: -#if defined(NDEBUG) // Optimized wrapper implementation - Lock() : lock_() {} - ~Lock() {} - void Acquire() { lock_.Lock(); } - void Release() { lock_.Unlock(); } - - // If the lock is not held, take it and return true. If the lock is already - // held by another thread, immediately return false. This must not be called - // by a thread already holding the lock (what happens is undefined and an - // assertion may fail). - bool Try() { return lock_.Try(); } - - // Null implementation if not debug. - void AssertAcquired() const {} -#else Lock(); ~Lock(); // NOTE: Although windows critical sections support recursive locks, we do not // allow this, and we will commonly fire a DCHECK() if a thread attempts to // acquire the lock a second time (while already holding it). - void Acquire() { - lock_.Lock(); - CheckUnheldAndMark(); - } - void Release() { - CheckHeldAndUnmark(); - lock_.Unlock(); - } + void Acquire(); - bool Try() { - bool rv = lock_.Try(); - if (rv) { - CheckUnheldAndMark(); - } - return rv; - } + void Release(); + // If the lock is not held, take it and return true. If the lock is already + // held by another thread, immediately return false. This must not be called + // by a thread already holding the lock (what happens is undefined and an + // assertion may fail). + bool Try(); + +#if !defined(NDEBUG) void AssertAcquired() const; -#endif // NDEBUG +#else + void AssertAcquired() const {} +#endif + private: #if defined(OS_POSIX) // The posix implementation of ConditionVariable needs to be able // to see our lock and tweak our debugging counters, as it releases @@ -68,7 +50,6 @@ class BASE_EXPORT Lock { friend class WinVistaCondVar; #endif - private: #if !defined(NDEBUG) // Members and routines taking care of locks assertions. // Note that this checks for recursive locks and allows them |