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author | alexst <alexst@chromium.org> | 2015-04-24 07:28:45 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2015-04-24 14:29:19 +0000 |
commit | 9c97321ec9598a8b8af5eaa91cb9135b363efef0 (patch) | |
tree | 62d7e707658558a8d1cfed871963119f51d67291 /blink | |
parent | 75aae4a64bdc138599c4e9d31f72670f34e4d16c (diff) | |
download | chromium_src-9c97321ec9598a8b8af5eaa91cb9135b363efef0.zip chromium_src-9c97321ec9598a8b8af5eaa91cb9135b363efef0.tar.gz chromium_src-9c97321ec9598a8b8af5eaa91cb9135b363efef0.tar.bz2 |
[ozone] Keep the queue of surfaceless buffers inside gl_surface_ozone and only dispatch them when the page flip ack callback for the previous one has been been called.
We previously had 2 queues, one in gl_surface_ozone one in the platform
display controller. Remove one of them since it shouldn't be necessary.
BUG=
Review URL: https://codereview.chromium.org/1091253003
Cr-Commit-Position: refs/heads/master@{#326791}
Diffstat (limited to 'blink')
0 files changed, 0 insertions, 0 deletions