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author | brianderson@chromium.org <brianderson@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-04-01 23:03:11 +0000 |
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committer | brianderson@chromium.org <brianderson@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-04-01 23:03:11 +0000 |
commit | 075d8aae89b630b505f97f437e665cf1968eb4c0 (patch) | |
tree | eb66ede0e1cb085f42500924e9e9fc8c564ffca5 /cc/cc_tests.gyp | |
parent | 58430f338d50e9df8ca7066652b347b1ef7ff52d (diff) | |
download | chromium_src-075d8aae89b630b505f97f437e665cf1968eb4c0.zip chromium_src-075d8aae89b630b505f97f437e665cf1968eb4c0.tar.gz chromium_src-075d8aae89b630b505f97f437e665cf1968eb4c0.tar.bz2 |
cc: Use highp precision for texture coords if available and needed
This fixes an earlier version of this patch that had a bug in
FragmentShaderRGBATexAlphaMask.
High precision is only used when the source is greater than N
pixels in any direction to prevent performance regressions. N is
determined based on the actual precision of mediump reported by
the driver.
BUG=183581
BUG=173747
Review URL: https://chromiumcodereview.appspot.com/12665005
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@191692 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/cc_tests.gyp')
-rw-r--r-- | cc/cc_tests.gyp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/cc/cc_tests.gyp b/cc/cc_tests.gyp index a32483e..7c6ee9c 100644 --- a/cc/cc_tests.gyp +++ b/cc/cc_tests.gyp @@ -18,6 +18,7 @@ 'scheduler/frame_rate_controller_unittest.cc', 'output/gl_renderer_unittest.cc', 'output/gl_renderer_pixeltest.cc', + 'output/shader_unittest.cc', 'base/hash_pair_unittest.cc', 'layers/heads_up_display_unittest.cc', 'animation/keyframed_animation_curve_unittest.cc', |