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author | danakj@chromium.org <danakj@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-03-28 03:53:29 +0000 |
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committer | danakj@chromium.org <danakj@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-03-28 03:53:29 +0000 |
commit | b3b5d0affe4c58208decd4a327812e202510a9e9 (patch) | |
tree | 45c0bce01a599f5e1221251302f492f48ac91d07 /cc/debug/rendering_stats_instrumentation.h | |
parent | 67ea507fbee5b2d1647f3b86a60c36e8ba40c797 (diff) | |
download | chromium_src-b3b5d0affe4c58208decd4a327812e202510a9e9.zip chromium_src-b3b5d0affe4c58208decd4a327812e202510a9e9.tar.gz chromium_src-b3b5d0affe4c58208decd4a327812e202510a9e9.tar.bz2 |
Revert 191086 "cc: Switch RenderingStats collection in Layer::Up..."
Looks like its DCHECKing on Win Aura interactive_ui_tests again. Same
error as before.
http://build.chromium.org/p/chromium.win/buildstatus?builder=Win%20Aura%20Tests%20%283%29&number=2148
> cc: Switch RenderingStats collection in Layer::Update() to RenderingStatsInstrumentation
>
> This change switches all of the remaining RenderingStats collection in
> composited mode to use RenderinStatsInstrumentation.
>
> BUG=181319
>
>
> Review URL: https://chromiumcodereview.appspot.com/12426024
TBR=egraether@chromium.org
Review URL: https://codereview.chromium.org/13145002
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@191101 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/debug/rendering_stats_instrumentation.h')
-rw-r--r-- | cc/debug/rendering_stats_instrumentation.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/cc/debug/rendering_stats_instrumentation.h b/cc/debug/rendering_stats_instrumentation.h index 6d26857..c3ec320 100644 --- a/cc/debug/rendering_stats_instrumentation.h +++ b/cc/debug/rendering_stats_instrumentation.h @@ -32,6 +32,10 @@ class CC_EXPORT RenderingStatsInstrumentation { base::TimeTicks StartRecording() const; base::TimeDelta EndRecording(base::TimeTicks start_time) const; + // TODO(egraether): Remove after switching Layer::update() to use this class. + // Used in LayerTreeHost::paintLayerContents(). + void AddStats(const RenderingStats& other); + void IncrementAnimationFrameCount(); void SetScreenFrameCount(int64 count); void SetDroppedFrameCount(int64 count); |