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author | enne@chromium.org <enne@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-10-12 22:43:41 +0000 |
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committer | enne@chromium.org <enne@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-10-12 22:43:41 +0000 |
commit | cd57cc5a246367c2558fefa04ae9eca8f4d545d2 (patch) | |
tree | a2235045e9c5e4ff028d641b76f5d01aa5461b26 /cc/layer_animation_controller.h | |
parent | 3fe7ba055be580443445895c0ee01ada3b628487 (diff) | |
download | chromium_src-cd57cc5a246367c2558fefa04ae9eca8f4d545d2.zip chromium_src-cd57cc5a246367c2558fefa04ae9eca8f4d545d2.tar.gz chromium_src-cd57cc5a246367c2558fefa04ae9eca8f4d545d2.tar.bz2 |
[cc] Rename all cc/ filenames to Chromium style
BUG=155413
Review URL: https://codereview.chromium.org/11122003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@161671 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/layer_animation_controller.h')
-rw-r--r-- | cc/layer_animation_controller.h | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/cc/layer_animation_controller.h b/cc/layer_animation_controller.h index 638cbb2..2fdb91c 100644 --- a/cc/layer_animation_controller.h +++ b/cc/layer_animation_controller.h @@ -1,3 +1,112 @@ // Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. + +#ifndef CCLayerAnimationController_h +#define CCLayerAnimationController_h + +#include "CCAnimationEvents.h" + +#include "base/basictypes.h" +#include "base/hash_tables.h" +#include "base/memory/scoped_ptr.h" +#include "cc/scoped_ptr_vector.h" + +namespace WebKit { +class WebTransformationMatrix; +} + +namespace cc { + +class Animation; +class IntSize; +class KeyframeValueList; + +class CCLayerAnimationControllerClient { +public: + virtual ~CCLayerAnimationControllerClient() { } + + virtual int id() const = 0; + virtual void setOpacityFromAnimation(float) = 0; + virtual float opacity() const = 0; + virtual void setTransformFromAnimation(const WebKit::WebTransformationMatrix&) = 0; + virtual const WebKit::WebTransformationMatrix& transform() const = 0; +}; + +class CCLayerAnimationController { +public: + static scoped_ptr<CCLayerAnimationController> create(CCLayerAnimationControllerClient*); + + virtual ~CCLayerAnimationController(); + + // These methods are virtual for testing. + virtual void addAnimation(scoped_ptr<CCActiveAnimation>); + virtual void pauseAnimation(int animationId, double timeOffset); + virtual void removeAnimation(int animationId); + virtual void removeAnimation(int animationId, CCActiveAnimation::TargetProperty); + virtual void suspendAnimations(double monotonicTime); + virtual void resumeAnimations(double monotonicTime); + + // Ensures that the list of active animations on the main thread and the impl thread + // are kept in sync. This function does not take ownership of the impl thread controller. + virtual void pushAnimationUpdatesTo(CCLayerAnimationController*); + + void animate(double monotonicTime, CCAnimationEventsVector*); + + // Returns the active animation in the given group, animating the given property, if such an + // animation exists. + CCActiveAnimation* getActiveAnimation(int groupId, CCActiveAnimation::TargetProperty) const; + + // Returns the active animation animating the given property that is either running, or is + // next to run, if such an animation exists. + CCActiveAnimation* getActiveAnimation(CCActiveAnimation::TargetProperty) const; + + // Returns true if there are any animations that have neither finished nor aborted. + bool hasActiveAnimation() const; + + // Returns true if there is an animation currently animating the given property, or + // if there is an animation scheduled to animate this property in the future. + bool isAnimatingProperty(CCActiveAnimation::TargetProperty) const; + + // This is called in response to an animation being started on the impl thread. This + // function updates the corresponding main thread animation's start time. + void notifyAnimationStarted(const CCAnimationEvent&); + + // If a sync is forced, then the next time animation updates are pushed to the impl + // thread, all animations will be transferred. + void setForceSync() { m_forceSync = true; } + + void setClient(CCLayerAnimationControllerClient*); + +protected: + explicit CCLayerAnimationController(CCLayerAnimationControllerClient*); + +private: + typedef base::hash_set<int> TargetProperties; + + void pushNewAnimationsToImplThread(CCLayerAnimationController*) const; + void removeAnimationsCompletedOnMainThread(CCLayerAnimationController*) const; + void pushPropertiesToImplThread(CCLayerAnimationController*) const; + void replaceImplThreadAnimations(CCLayerAnimationController*) const; + + void startAnimationsWaitingForNextTick(double monotonicTime, CCAnimationEventsVector*); + void startAnimationsWaitingForStartTime(double monotonicTime, CCAnimationEventsVector*); + void startAnimationsWaitingForTargetAvailability(double monotonicTime, CCAnimationEventsVector*); + void resolveConflicts(double monotonicTime); + void markAnimationsForDeletion(double monotonicTime, CCAnimationEventsVector*); + void purgeAnimationsMarkedForDeletion(); + + void tickAnimations(double monotonicTime); + + // If this is true, we force a sync to the impl thread. + bool m_forceSync; + + CCLayerAnimationControllerClient* m_client; + ScopedPtrVector<CCActiveAnimation> m_activeAnimations; + + DISALLOW_COPY_AND_ASSIGN(CCLayerAnimationController); +}; + +} // namespace cc + +#endif // CCLayerAnimationController_h |