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authorenne@chromium.org <enne@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-10-12 22:43:41 +0000
committerenne@chromium.org <enne@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-10-12 22:43:41 +0000
commitcd57cc5a246367c2558fefa04ae9eca8f4d545d2 (patch)
treea2235045e9c5e4ff028d641b76f5d01aa5461b26 /cc/layer_animation_controller.h
parent3fe7ba055be580443445895c0ee01ada3b628487 (diff)
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[cc] Rename all cc/ filenames to Chromium style
BUG=155413 Review URL: https://codereview.chromium.org/11122003 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@161671 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/layer_animation_controller.h')
-rw-r--r--cc/layer_animation_controller.h109
1 files changed, 109 insertions, 0 deletions
diff --git a/cc/layer_animation_controller.h b/cc/layer_animation_controller.h
index 638cbb2..2fdb91c 100644
--- a/cc/layer_animation_controller.h
+++ b/cc/layer_animation_controller.h
@@ -1,3 +1,112 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
+
+#ifndef CCLayerAnimationController_h
+#define CCLayerAnimationController_h
+
+#include "CCAnimationEvents.h"
+
+#include "base/basictypes.h"
+#include "base/hash_tables.h"
+#include "base/memory/scoped_ptr.h"
+#include "cc/scoped_ptr_vector.h"
+
+namespace WebKit {
+class WebTransformationMatrix;
+}
+
+namespace cc {
+
+class Animation;
+class IntSize;
+class KeyframeValueList;
+
+class CCLayerAnimationControllerClient {
+public:
+ virtual ~CCLayerAnimationControllerClient() { }
+
+ virtual int id() const = 0;
+ virtual void setOpacityFromAnimation(float) = 0;
+ virtual float opacity() const = 0;
+ virtual void setTransformFromAnimation(const WebKit::WebTransformationMatrix&) = 0;
+ virtual const WebKit::WebTransformationMatrix& transform() const = 0;
+};
+
+class CCLayerAnimationController {
+public:
+ static scoped_ptr<CCLayerAnimationController> create(CCLayerAnimationControllerClient*);
+
+ virtual ~CCLayerAnimationController();
+
+ // These methods are virtual for testing.
+ virtual void addAnimation(scoped_ptr<CCActiveAnimation>);
+ virtual void pauseAnimation(int animationId, double timeOffset);
+ virtual void removeAnimation(int animationId);
+ virtual void removeAnimation(int animationId, CCActiveAnimation::TargetProperty);
+ virtual void suspendAnimations(double monotonicTime);
+ virtual void resumeAnimations(double monotonicTime);
+
+ // Ensures that the list of active animations on the main thread and the impl thread
+ // are kept in sync. This function does not take ownership of the impl thread controller.
+ virtual void pushAnimationUpdatesTo(CCLayerAnimationController*);
+
+ void animate(double monotonicTime, CCAnimationEventsVector*);
+
+ // Returns the active animation in the given group, animating the given property, if such an
+ // animation exists.
+ CCActiveAnimation* getActiveAnimation(int groupId, CCActiveAnimation::TargetProperty) const;
+
+ // Returns the active animation animating the given property that is either running, or is
+ // next to run, if such an animation exists.
+ CCActiveAnimation* getActiveAnimation(CCActiveAnimation::TargetProperty) const;
+
+ // Returns true if there are any animations that have neither finished nor aborted.
+ bool hasActiveAnimation() const;
+
+ // Returns true if there is an animation currently animating the given property, or
+ // if there is an animation scheduled to animate this property in the future.
+ bool isAnimatingProperty(CCActiveAnimation::TargetProperty) const;
+
+ // This is called in response to an animation being started on the impl thread. This
+ // function updates the corresponding main thread animation's start time.
+ void notifyAnimationStarted(const CCAnimationEvent&);
+
+ // If a sync is forced, then the next time animation updates are pushed to the impl
+ // thread, all animations will be transferred.
+ void setForceSync() { m_forceSync = true; }
+
+ void setClient(CCLayerAnimationControllerClient*);
+
+protected:
+ explicit CCLayerAnimationController(CCLayerAnimationControllerClient*);
+
+private:
+ typedef base::hash_set<int> TargetProperties;
+
+ void pushNewAnimationsToImplThread(CCLayerAnimationController*) const;
+ void removeAnimationsCompletedOnMainThread(CCLayerAnimationController*) const;
+ void pushPropertiesToImplThread(CCLayerAnimationController*) const;
+ void replaceImplThreadAnimations(CCLayerAnimationController*) const;
+
+ void startAnimationsWaitingForNextTick(double monotonicTime, CCAnimationEventsVector*);
+ void startAnimationsWaitingForStartTime(double monotonicTime, CCAnimationEventsVector*);
+ void startAnimationsWaitingForTargetAvailability(double monotonicTime, CCAnimationEventsVector*);
+ void resolveConflicts(double monotonicTime);
+ void markAnimationsForDeletion(double monotonicTime, CCAnimationEventsVector*);
+ void purgeAnimationsMarkedForDeletion();
+
+ void tickAnimations(double monotonicTime);
+
+ // If this is true, we force a sync to the impl thread.
+ bool m_forceSync;
+
+ CCLayerAnimationControllerClient* m_client;
+ ScopedPtrVector<CCActiveAnimation> m_activeAnimations;
+
+ DISALLOW_COPY_AND_ASSIGN(CCLayerAnimationController);
+};
+
+} // namespace cc
+
+#endif // CCLayerAnimationController_h