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authordanakj <danakj@chromium.org>2015-02-13 17:53:22 -0800
committerCommit bot <commit-bot@chromium.org>2015-02-14 01:54:15 +0000
commita8c66a5d291cc7d3c57572a8498ac5ca392563ec (patch)
tree3d55b4e2f77618d9f83791c7dcc95af25c93ec85 /cc/layers/nine_patch_layer_impl.cc
parentcb82fa890de34f540382015ae1942f5214c7e9e4 (diff)
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cc: Stop passing the occlusion explicitly to AppendQuads.
The occlusion is a draw property, the layer can access it from there like other draw properties. Cleanup CL since moving occlusion to draw properties. Too many AppendQuads overrides... :( R=enne BUG=446751 NOTRY=true Review URL: https://codereview.chromium.org/927783002 Cr-Commit-Position: refs/heads/master@{#316358}
Diffstat (limited to 'cc/layers/nine_patch_layer_impl.cc')
-rw-r--r--cc/layers/nine_patch_layer_impl.cc29
1 files changed, 19 insertions, 10 deletions
diff --git a/cc/layers/nine_patch_layer_impl.cc b/cc/layers/nine_patch_layer_impl.cc
index 82ba480..832efb3 100644
--- a/cc/layers/nine_patch_layer_impl.cc
+++ b/cc/layers/nine_patch_layer_impl.cc
@@ -82,7 +82,6 @@ void NinePatchLayerImpl::CheckGeometryLimitations() {
void NinePatchLayerImpl::AppendQuads(
RenderPass* render_pass,
- const Occlusion& occlusion_in_content_space,
AppendQuadsData* append_quads_data) {
CheckGeometryLimitations();
SharedQuadState* shared_quad_state =
@@ -214,7 +213,8 @@ void NinePatchLayerImpl::AppendQuads(
const bool opaque = layer_tree_impl()->IsUIResourceOpaque(ui_resource_id_);
visible_rect =
- occlusion_in_content_space.GetUnoccludedContentRect(layer_top_left);
+ draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
+ layer_top_left);
opaque_rect = opaque ? visible_rect : gfx::Rect();
if (!visible_rect.IsEmpty()) {
TextureDrawQuad* quad =
@@ -234,7 +234,8 @@ void NinePatchLayerImpl::AppendQuads(
}
visible_rect =
- occlusion_in_content_space.GetUnoccludedContentRect(layer_top_right);
+ draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
+ layer_top_right);
opaque_rect = opaque ? visible_rect : gfx::Rect();
if (!visible_rect.IsEmpty()) {
TextureDrawQuad* quad =
@@ -254,7 +255,8 @@ void NinePatchLayerImpl::AppendQuads(
}
visible_rect =
- occlusion_in_content_space.GetUnoccludedContentRect(layer_bottom_left);
+ draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
+ layer_bottom_left);
opaque_rect = opaque ? visible_rect : gfx::Rect();
if (!visible_rect.IsEmpty()) {
TextureDrawQuad* quad =
@@ -274,7 +276,8 @@ void NinePatchLayerImpl::AppendQuads(
}
visible_rect =
- occlusion_in_content_space.GetUnoccludedContentRect(layer_bottom_right);
+ draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
+ layer_bottom_right);
opaque_rect = opaque ? visible_rect : gfx::Rect();
if (!visible_rect.IsEmpty()) {
TextureDrawQuad* quad =
@@ -293,7 +296,9 @@ void NinePatchLayerImpl::AppendQuads(
nearest_neighbor);
}
- visible_rect = occlusion_in_content_space.GetUnoccludedContentRect(layer_top);
+ visible_rect =
+ draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
+ layer_top);
opaque_rect = opaque ? visible_rect : gfx::Rect();
if (!visible_rect.IsEmpty()) {
TextureDrawQuad* quad =
@@ -313,7 +318,8 @@ void NinePatchLayerImpl::AppendQuads(
}
visible_rect =
- occlusion_in_content_space.GetUnoccludedContentRect(layer_left);
+ draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
+ layer_left);
opaque_rect = opaque ? visible_rect : gfx::Rect();
if (!visible_rect.IsEmpty()) {
TextureDrawQuad* quad =
@@ -333,7 +339,8 @@ void NinePatchLayerImpl::AppendQuads(
}
visible_rect =
- occlusion_in_content_space.GetUnoccludedContentRect(layer_right);
+ draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
+ layer_right);
opaque_rect = opaque ? visible_rect : gfx::Rect();
if (!visible_rect.IsEmpty()) {
TextureDrawQuad* quad =
@@ -353,7 +360,8 @@ void NinePatchLayerImpl::AppendQuads(
}
visible_rect =
- occlusion_in_content_space.GetUnoccludedContentRect(layer_bottom);
+ draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
+ layer_bottom);
opaque_rect = opaque ? visible_rect : gfx::Rect();
if (!visible_rect.IsEmpty()) {
TextureDrawQuad* quad =
@@ -374,7 +382,8 @@ void NinePatchLayerImpl::AppendQuads(
if (fill_center_) {
visible_rect =
- occlusion_in_content_space.GetUnoccludedContentRect(layer_center);
+ draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
+ layer_center);
opaque_rect = opaque ? visible_rect : gfx::Rect();
if (!visible_rect.IsEmpty()) {
TextureDrawQuad* quad =