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author | jamesr@chromium.org <jamesr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-11-07 05:01:32 +0000 |
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committer | jamesr@chromium.org <jamesr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-11-07 05:01:32 +0000 |
commit | 943528e092b0a1c242c75af60c7b08385908e954 (patch) | |
tree | 02904b3b722389bbe339cfd4a892c57a65016fbd /cc/layers/texture_layer_unittest.cc | |
parent | 341acce17f767566e8602902055a29996e85ff64 (diff) | |
download | chromium_src-943528e092b0a1c242c75af60c7b08385908e954.zip chromium_src-943528e092b0a1c242c75af60c7b08385908e954.tar.gz chromium_src-943528e092b0a1c242c75af60c7b08385908e954.tar.bz2 |
Introduce separate client and init path for single-threaded cc
The chromium compositor can be used in either a single-threaded fashion
or multi-threaded. The requirements, APIs and responsibilities of the embedder
are different for these two modes. Some users of cc only use one path
or the other. This adds a separate client interface and initialization
path for code that only uses the single threaded path.
Having a dedicated client for the single threaded path will make it
possible to get rid of the WebGraphicsContext3DSwapBuffersClient which
will then make it easier to break cc's dependency on WGC3D.
R=piman
BUG=181120
Review URL: https://codereview.chromium.org/61823008
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@233483 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/layers/texture_layer_unittest.cc')
-rw-r--r-- | cc/layers/texture_layer_unittest.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/cc/layers/texture_layer_unittest.cc b/cc/layers/texture_layer_unittest.cc index d793473..5acc9c5 100644 --- a/cc/layers/texture_layer_unittest.cc +++ b/cc/layers/texture_layer_unittest.cc @@ -43,9 +43,9 @@ namespace { class MockLayerTreeHost : public LayerTreeHost { public: - explicit MockLayerTreeHost(LayerTreeHostClient* client) + explicit MockLayerTreeHost(FakeLayerTreeHostClient* client) : LayerTreeHost(client, NULL, LayerTreeSettings()) { - Initialize(NULL); + InitializeSingleThreaded(client); } MOCK_METHOD0(AcquireLayerTextures, void()); |