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authorenne@chromium.org <enne@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-10-19 20:58:10 +0000
committerenne@chromium.org <enne@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-10-19 20:58:10 +0000
commit184fac5add06d5f4670fa6be4a4d3b39232d51bb (patch)
tree7efc1d20146fcafdbe408fa67292117c41e9393f /cc/prioritized_texture_unittest.cc
parentfb7ffba75e81a79436434bab0715be0d6e67bc07 (diff)
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cc: Rename cc classes and members to match filenames
BUG=155413 Review URL: https://codereview.chromium.org/11189043 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@163052 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/prioritized_texture_unittest.cc')
-rw-r--r--cc/prioritized_texture_unittest.cc120
1 files changed, 60 insertions, 60 deletions
diff --git a/cc/prioritized_texture_unittest.cc b/cc/prioritized_texture_unittest.cc
index 10372ea..ae8e63f 100644
--- a/cc/prioritized_texture_unittest.cc
+++ b/cc/prioritized_texture_unittest.cc
@@ -19,19 +19,19 @@ using namespace WebKitTests;
namespace cc {
-class CCPrioritizedTextureTest : public testing::Test {
+class PrioritizedTextureTest : public testing::Test {
public:
- CCPrioritizedTextureTest()
+ PrioritizedTextureTest()
: m_textureSize(256, 256)
, m_textureFormat(GL_RGBA)
, m_compositorInitializer(0)
- , m_context(WebKit::createFakeCCGraphicsContext())
+ , m_context(WebKit::createFakeGraphicsContext())
{
DebugScopedSetImplThread implThread;
- m_resourceProvider = CCResourceProvider::create(m_context.get());
+ m_resourceProvider = ResourceProvider::create(m_context.get());
}
- virtual ~CCPrioritizedTextureTest()
+ virtual ~PrioritizedTextureTest()
{
DebugScopedSetImplThread implThread;
m_resourceProvider.reset();
@@ -39,15 +39,15 @@ public:
size_t texturesMemorySize(size_t textureCount)
{
- return CCTexture::memorySizeBytes(m_textureSize, m_textureFormat) * textureCount;
+ return Texture::memorySizeBytes(m_textureSize, m_textureFormat) * textureCount;
}
- scoped_ptr<CCPrioritizedTextureManager> createManager(size_t maxTextures)
+ scoped_ptr<PrioritizedTextureManager> createManager(size_t maxTextures)
{
- return CCPrioritizedTextureManager::create(texturesMemorySize(maxTextures), 1024, 0);
+ return PrioritizedTextureManager::create(texturesMemorySize(maxTextures), 1024, 0);
}
- bool validateTexture(scoped_ptr<CCPrioritizedTexture>& texture, bool requestLate)
+ bool validateTexture(scoped_ptr<PrioritizedTexture>& texture, bool requestLate)
{
textureManagerAssertInvariants(texture->textureManager());
if (requestLate)
@@ -60,24 +60,24 @@ public:
return success;
}
- void prioritizeTexturesAndBackings(CCPrioritizedTextureManager* textureManager)
+ void prioritizeTexturesAndBackings(PrioritizedTextureManager* textureManager)
{
textureManager->prioritizeTextures();
textureManagerUpdateBackingsPriorities(textureManager);
}
- void textureManagerUpdateBackingsPriorities(CCPrioritizedTextureManager* textureManager)
+ void textureManagerUpdateBackingsPriorities(PrioritizedTextureManager* textureManager)
{
DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked;
textureManager->pushTexturePrioritiesToBackings();
}
- CCResourceProvider* resourceProvider()
+ ResourceProvider* resourceProvider()
{
return m_resourceProvider.get();
}
- void textureManagerAssertInvariants(CCPrioritizedTextureManager* textureManager)
+ void textureManagerAssertInvariants(PrioritizedTextureManager* textureManager)
{
#ifndef NDEBUG
DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked;
@@ -85,7 +85,7 @@ public:
#endif
}
- bool textureBackingIsAbovePriorityCutoff(CCPrioritizedTexture* texture)
+ bool textureBackingIsAbovePriorityCutoff(PrioritizedTexture* texture)
{
return texture->m_backing->wasAbovePriorityCutoffAtLastPriorityUpdate();
}
@@ -94,21 +94,21 @@ protected:
const IntSize m_textureSize;
const GLenum m_textureFormat;
WebCompositorInitializer m_compositorInitializer;
- scoped_ptr<CCGraphicsContext> m_context;
- scoped_ptr<CCResourceProvider> m_resourceProvider;
+ scoped_ptr<GraphicsContext> m_context;
+ scoped_ptr<ResourceProvider> m_resourceProvider;
};
}
namespace {
-TEST_F(CCPrioritizedTextureTest, requestTextureExceedingMaxLimit)
+TEST_F(PrioritizedTextureTest, requestTextureExceedingMaxLimit)
{
const size_t maxTextures = 8;
- scoped_ptr<CCPrioritizedTextureManager> textureManager = createManager(maxTextures);
+ scoped_ptr<PrioritizedTextureManager> textureManager = createManager(maxTextures);
// Create textures for double our memory limit.
- scoped_ptr<CCPrioritizedTexture> textures[maxTextures*2];
+ scoped_ptr<PrioritizedTexture> textures[maxTextures*2];
for (size_t i = 0; i < maxTextures*2; ++i)
textures[i] = textureManager->createTexture(m_textureSize, m_textureFormat);
@@ -142,11 +142,11 @@ TEST_F(CCPrioritizedTextureTest, requestTextureExceedingMaxLimit)
textureManager->clearAllMemory(resourceProvider());
}
-TEST_F(CCPrioritizedTextureTest, changeMemoryLimits)
+TEST_F(PrioritizedTextureTest, changeMemoryLimits)
{
const size_t maxTextures = 8;
- scoped_ptr<CCPrioritizedTextureManager> textureManager = createManager(maxTextures);
- scoped_ptr<CCPrioritizedTexture> textures[maxTextures];
+ scoped_ptr<PrioritizedTextureManager> textureManager = createManager(maxTextures);
+ scoped_ptr<PrioritizedTexture> textures[maxTextures];
for (size_t i = 0; i < maxTextures; ++i)
textures[i] = textureManager->createTexture(m_textureSize, m_textureFormat);
@@ -196,13 +196,13 @@ TEST_F(CCPrioritizedTextureTest, changeMemoryLimits)
textureManager->clearAllMemory(resourceProvider());
}
-TEST_F(CCPrioritizedTextureTest, textureManagerPartialUpdateTextures)
+TEST_F(PrioritizedTextureTest, textureManagerPartialUpdateTextures)
{
const size_t maxTextures = 4;
const size_t numTextures = 4;
- scoped_ptr<CCPrioritizedTextureManager> textureManager = createManager(maxTextures);
- scoped_ptr<CCPrioritizedTexture> textures[numTextures];
- scoped_ptr<CCPrioritizedTexture> moreTextures[numTextures];
+ scoped_ptr<PrioritizedTextureManager> textureManager = createManager(maxTextures);
+ scoped_ptr<PrioritizedTexture> textures[numTextures];
+ scoped_ptr<PrioritizedTexture> moreTextures[numTextures];
for (size_t i = 0; i < numTextures; ++i) {
textures[i] = textureManager->createTexture(m_textureSize, m_textureFormat);
@@ -256,11 +256,11 @@ TEST_F(CCPrioritizedTextureTest, textureManagerPartialUpdateTextures)
textureManager->clearAllMemory(resourceProvider());
}
-TEST_F(CCPrioritizedTextureTest, textureManagerPrioritiesAreEqual)
+TEST_F(PrioritizedTextureTest, textureManagerPrioritiesAreEqual)
{
const size_t maxTextures = 16;
- scoped_ptr<CCPrioritizedTextureManager> textureManager = createManager(maxTextures);
- scoped_ptr<CCPrioritizedTexture> textures[maxTextures];
+ scoped_ptr<PrioritizedTextureManager> textureManager = createManager(maxTextures);
+ scoped_ptr<PrioritizedTexture> textures[maxTextures];
for (size_t i = 0; i < maxTextures; ++i)
textures[i] = textureManager->createTexture(m_textureSize, m_textureFormat);
@@ -296,10 +296,10 @@ TEST_F(CCPrioritizedTextureTest, textureManagerPrioritiesAreEqual)
textureManager->clearAllMemory(resourceProvider());
}
-TEST_F(CCPrioritizedTextureTest, textureManagerDestroyedFirst)
+TEST_F(PrioritizedTextureTest, textureManagerDestroyedFirst)
{
- scoped_ptr<CCPrioritizedTextureManager> textureManager = createManager(1);
- scoped_ptr<CCPrioritizedTexture> texture = textureManager->createTexture(m_textureSize, m_textureFormat);
+ scoped_ptr<PrioritizedTextureManager> textureManager = createManager(1);
+ scoped_ptr<PrioritizedTexture> texture = textureManager->createTexture(m_textureSize, m_textureFormat);
// Texture is initially invalid, but it will become available.
EXPECT_FALSE(texture->haveBackingTexture());
@@ -321,11 +321,11 @@ TEST_F(CCPrioritizedTextureTest, textureManagerDestroyedFirst)
EXPECT_FALSE(texture->haveBackingTexture());
}
-TEST_F(CCPrioritizedTextureTest, textureMovedToNewManager)
+TEST_F(PrioritizedTextureTest, textureMovedToNewManager)
{
- scoped_ptr<CCPrioritizedTextureManager> textureManagerOne = createManager(1);
- scoped_ptr<CCPrioritizedTextureManager> textureManagerTwo = createManager(1);
- scoped_ptr<CCPrioritizedTexture> texture = textureManagerOne->createTexture(m_textureSize, m_textureFormat);
+ scoped_ptr<PrioritizedTextureManager> textureManagerOne = createManager(1);
+ scoped_ptr<PrioritizedTextureManager> textureManagerTwo = createManager(1);
+ scoped_ptr<PrioritizedTexture> texture = textureManagerOne->createTexture(m_textureSize, m_textureFormat);
// Texture is initially invalid, but it will become available.
EXPECT_FALSE(texture->haveBackingTexture());
@@ -360,18 +360,18 @@ TEST_F(CCPrioritizedTextureTest, textureMovedToNewManager)
textureManagerTwo->clearAllMemory(resourceProvider());
}
-TEST_F(CCPrioritizedTextureTest, renderSurfacesReduceMemoryAvailableOutsideRootSurface)
+TEST_F(PrioritizedTextureTest, renderSurfacesReduceMemoryAvailableOutsideRootSurface)
{
const size_t maxTextures = 8;
- scoped_ptr<CCPrioritizedTextureManager> textureManager = createManager(maxTextures);
+ scoped_ptr<PrioritizedTextureManager> textureManager = createManager(maxTextures);
// Half of the memory is taken by surfaces (with high priority place-holder)
- scoped_ptr<CCPrioritizedTexture> renderSurfacePlaceHolder = textureManager->createTexture(m_textureSize, m_textureFormat);
+ scoped_ptr<PrioritizedTexture> renderSurfacePlaceHolder = textureManager->createTexture(m_textureSize, m_textureFormat);
renderSurfacePlaceHolder->setToSelfManagedMemoryPlaceholder(texturesMemorySize(4));
- renderSurfacePlaceHolder->setRequestPriority(CCPriorityCalculator::renderSurfacePriority());
+ renderSurfacePlaceHolder->setRequestPriority(PriorityCalculator::renderSurfacePriority());
// Create textures to fill our memory limit.
- scoped_ptr<CCPrioritizedTexture> textures[maxTextures];
+ scoped_ptr<PrioritizedTexture> textures[maxTextures];
for (size_t i = 0; i < maxTextures; ++i)
textures[i] = textureManager->createTexture(m_textureSize, m_textureFormat);
@@ -406,18 +406,18 @@ TEST_F(CCPrioritizedTextureTest, renderSurfacesReduceMemoryAvailableOutsideRootS
textureManager->clearAllMemory(resourceProvider());
}
-TEST_F(CCPrioritizedTextureTest, renderSurfacesReduceMemoryAvailableForRequestLate)
+TEST_F(PrioritizedTextureTest, renderSurfacesReduceMemoryAvailableForRequestLate)
{
const size_t maxTextures = 8;
- scoped_ptr<CCPrioritizedTextureManager> textureManager = createManager(maxTextures);
+ scoped_ptr<PrioritizedTextureManager> textureManager = createManager(maxTextures);
// Half of the memory is taken by surfaces (with high priority place-holder)
- scoped_ptr<CCPrioritizedTexture> renderSurfacePlaceHolder = textureManager->createTexture(m_textureSize, m_textureFormat);
+ scoped_ptr<PrioritizedTexture> renderSurfacePlaceHolder = textureManager->createTexture(m_textureSize, m_textureFormat);
renderSurfacePlaceHolder->setToSelfManagedMemoryPlaceholder(texturesMemorySize(4));
- renderSurfacePlaceHolder->setRequestPriority(CCPriorityCalculator::renderSurfacePriority());
+ renderSurfacePlaceHolder->setRequestPriority(PriorityCalculator::renderSurfacePriority());
// Create textures to fill our memory limit.
- scoped_ptr<CCPrioritizedTexture> textures[maxTextures];
+ scoped_ptr<PrioritizedTexture> textures[maxTextures];
for (size_t i = 0; i < maxTextures; ++i)
textures[i] = textureManager->createTexture(m_textureSize, m_textureFormat);
@@ -443,27 +443,27 @@ TEST_F(CCPrioritizedTextureTest, renderSurfacesReduceMemoryAvailableForRequestLa
textureManager->clearAllMemory(resourceProvider());
}
-TEST_F(CCPrioritizedTextureTest, whenRenderSurfaceNotAvailableTexturesAlsoNotAvailable)
+TEST_F(PrioritizedTextureTest, whenRenderSurfaceNotAvailableTexturesAlsoNotAvailable)
{
const size_t maxTextures = 8;
- scoped_ptr<CCPrioritizedTextureManager> textureManager = createManager(maxTextures);
+ scoped_ptr<PrioritizedTextureManager> textureManager = createManager(maxTextures);
// Half of the memory is taken by surfaces (with high priority place-holder)
- scoped_ptr<CCPrioritizedTexture> renderSurfacePlaceHolder = textureManager->createTexture(m_textureSize, m_textureFormat);
+ scoped_ptr<PrioritizedTexture> renderSurfacePlaceHolder = textureManager->createTexture(m_textureSize, m_textureFormat);
renderSurfacePlaceHolder->setToSelfManagedMemoryPlaceholder(texturesMemorySize(4));
- renderSurfacePlaceHolder->setRequestPriority(CCPriorityCalculator::renderSurfacePriority());
+ renderSurfacePlaceHolder->setRequestPriority(PriorityCalculator::renderSurfacePriority());
// Create textures to fill our memory limit.
- scoped_ptr<CCPrioritizedTexture> textures[maxTextures];
+ scoped_ptr<PrioritizedTexture> textures[maxTextures];
for (size_t i = 0; i < maxTextures; ++i)
textures[i] = textureManager->createTexture(m_textureSize, m_textureFormat);
// Set 6 visible textures in the root surface, and 2 in a child surface.
for (size_t i = 0; i < 6; ++i)
- textures[i]->setRequestPriority(CCPriorityCalculator::visiblePriority(true));
+ textures[i]->setRequestPriority(PriorityCalculator::visiblePriority(true));
for (size_t i = 6; i < 8; ++i)
- textures[i]->setRequestPriority(CCPriorityCalculator::visiblePriority(false));
+ textures[i]->setRequestPriority(PriorityCalculator::visiblePriority(false));
prioritizeTexturesAndBackings(textureManager.get());
@@ -483,14 +483,14 @@ TEST_F(CCPrioritizedTextureTest, whenRenderSurfaceNotAvailableTexturesAlsoNotAva
textureManager->clearAllMemory(resourceProvider());
}
-TEST_F(CCPrioritizedTextureTest, requestLateBackingsSorting)
+TEST_F(PrioritizedTextureTest, requestLateBackingsSorting)
{
const size_t maxTextures = 8;
- scoped_ptr<CCPrioritizedTextureManager> textureManager = createManager(maxTextures);
+ scoped_ptr<PrioritizedTextureManager> textureManager = createManager(maxTextures);
textureManager->setMaxMemoryLimitBytes(texturesMemorySize(maxTextures));
// Create textures to fill our memory limit.
- scoped_ptr<CCPrioritizedTexture> textures[maxTextures];
+ scoped_ptr<PrioritizedTexture> textures[maxTextures];
for (size_t i = 0; i < maxTextures; ++i)
textures[i] = textureManager->createTexture(m_textureSize, m_textureFormat);
@@ -531,15 +531,15 @@ TEST_F(CCPrioritizedTextureTest, requestLateBackingsSorting)
textureManager->clearAllMemory(resourceProvider());
}
-TEST_F(CCPrioritizedTextureTest, clearUploadsToEvictedResources)
+TEST_F(PrioritizedTextureTest, clearUploadsToEvictedResources)
{
const size_t maxTextures = 4;
- scoped_ptr<CCPrioritizedTextureManager> textureManager =
+ scoped_ptr<PrioritizedTextureManager> textureManager =
createManager(maxTextures);
textureManager->setMaxMemoryLimitBytes(texturesMemorySize(maxTextures));
// Create textures to fill our memory limit.
- scoped_ptr<CCPrioritizedTexture> textures[maxTextures];
+ scoped_ptr<PrioritizedTexture> textures[maxTextures];
for (size_t i = 0; i < maxTextures; ++i)
textures[i] = textureManager->createTexture(m_textureSize, m_textureFormat);
@@ -551,7 +551,7 @@ TEST_F(CCPrioritizedTextureTest, clearUploadsToEvictedResources)
for (unsigned i = 0; i < maxTextures; ++i)
EXPECT_TRUE(validateTexture(textures[i], false));
- CCTextureUpdateQueue queue;
+ TextureUpdateQueue queue;
DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked;
for (size_t i = 0; i < maxTextures; ++i) {
const ResourceUpdate upload = ResourceUpdate::Create(