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authorjamesr@chromium.org <jamesr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-06-27 01:17:34 +0000
committerjamesr@chromium.org <jamesr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-06-27 01:17:34 +0000
commit387b59dfaa6e4d21cf106b212763eda19a6bf6bb (patch)
treedb15559e1081e6e0c32ea4e734d2667ca52b75d6 /cc/surfaces/surface_factory.h
parent48d2b7c54479f23c092bbaf923fd47db3b8e2f91 (diff)
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Use a SurfaceFactory and manage resources for that group of surfaces
This adds a SurfaceFactory by which a client (normally a compositor instance) can create and destroy surfaces that may want to reuse resources. All frames must be submitted through the factory, although a frame may reference surfaces from different factories. BUG=339257 Review URL: https://codereview.chromium.org/332293003 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@280189 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/surfaces/surface_factory.h')
-rw-r--r--cc/surfaces/surface_factory.h61
1 files changed, 61 insertions, 0 deletions
diff --git a/cc/surfaces/surface_factory.h b/cc/surfaces/surface_factory.h
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+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CC_SURFACES_SURFACE_FACTORY_H_
+#define CC_SURFACES_SURFACE_FACTORY_H_
+
+#include "base/containers/scoped_ptr_hash_map.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/memory/weak_ptr.h"
+#include "cc/surfaces/surface_id.h"
+#include "cc/surfaces/surface_resource_holder.h"
+#include "cc/surfaces/surfaces_export.h"
+
+namespace gfx {
+class Size;
+}
+
+namespace cc {
+class CompositorFrame;
+class Surface;
+class SurfaceFactoryClient;
+class SurfaceManager;
+
+// A SurfaceFactory is used to create surfaces that may share resources and
+// receive returned resources for frames submitted to those surfaces. Resources
+// submitted to frames created by a particular factory will be returned to that
+// factory's client when they are no longer being used. This is the only class
+// most users of surfaces will need to directly interact with.
+class CC_SURFACES_EXPORT SurfaceFactory
+ : public base::SupportsWeakPtr<SurfaceFactory> {
+ public:
+ SurfaceFactory(SurfaceManager* manager, SurfaceFactoryClient* client);
+ ~SurfaceFactory();
+
+ SurfaceId Create(const gfx::Size& size);
+ void Destroy(SurfaceId surface_id);
+ // A frame can only be submitted to a surface created by this factory,
+ // although the frame may reference surfaces created by other factories.
+ void SubmitFrame(SurfaceId surface_id, scoped_ptr<CompositorFrame> frame);
+
+ SurfaceFactoryClient* client() { return client_; }
+
+ void ReceiveFromChild(const TransferableResourceArray& resources);
+ void RefResources(const TransferableResourceArray& resources);
+ void UnrefResources(const ReturnedResourceArray& resources);
+
+ private:
+ SurfaceManager* manager_;
+ SurfaceFactoryClient* client_;
+ typedef base::ScopedPtrHashMap<SurfaceId, Surface> OwningSurfaceMap;
+ base::ScopedPtrHashMap<SurfaceId, Surface> surface_map_;
+
+ SurfaceResourceHolder holder_;
+
+ DISALLOW_COPY_AND_ASSIGN(SurfaceFactory);
+};
+
+} // namespace cc
+
+#endif // CC_SURFACES_SURFACE_FACTORY_H_