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authorvmpstr <vmpstr@chromium.org>2015-11-18 02:41:28 -0800
committerCommit bot <commit-bot@chromium.org>2015-11-18 10:42:27 +0000
commita370ef52788ea0f6c410b05ec40a74ee9bf3a647 (patch)
tree3a17b8c71c12f28b9aab3c6d82b30afda9b7a060 /cc/trees/layer_tree_host_common.cc
parent93a4c577dd608bc72ac31ea396201590a23b46c5 (diff)
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cc: Remove ScopedPtrVector and cc::remove_if.
This patch removes ScopedPtrVector and cc::remove_if. It depends on https://codereview.chromium.org/1441613002 for TakeBack. R=danakj CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel Review URL: https://codereview.chromium.org/1437413002 Cr-Commit-Position: refs/heads/master@{#360318}
Diffstat (limited to 'cc/trees/layer_tree_host_common.cc')
-rw-r--r--cc/trees/layer_tree_host_common.cc12
1 files changed, 6 insertions, 6 deletions
diff --git a/cc/trees/layer_tree_host_common.cc b/cc/trees/layer_tree_host_common.cc
index dddb80c5..c9c7495 100644
--- a/cc/trees/layer_tree_host_common.cc
+++ b/cc/trees/layer_tree_host_common.cc
@@ -2574,23 +2574,23 @@ void CalculateRenderSurfaceLayerListInternal(
if (compute_content_rects && render_to_separate_surface)
layer->render_surface()->SetAccumulatedContentRect(gfx::Rect());
- for (auto& child_layer : layer->children()) {
+ for (const auto& child_layer : layer->children()) {
CalculateRenderSurfaceLayerListInternal(
- child_layer, property_trees, render_surface_layer_list, descendants,
- nearest_occlusion_immune_ancestor, layer_is_drawn,
+ child_layer.get(), property_trees, render_surface_layer_list,
+ descendants, nearest_occlusion_immune_ancestor, layer_is_drawn,
can_render_to_separate_surface, current_render_surface_layer_list_id,
max_texture_size, verify_property_trees, use_property_trees);
// If the child is its own render target, then it has a render surface.
- if (child_layer->render_target() == child_layer &&
+ if (child_layer->render_target() == child_layer.get() &&
!child_layer->render_surface()->layer_list().empty() &&
!child_layer->render_surface()->content_rect().IsEmpty()) {
// This child will contribute its render surface, which means
// we need to mark just the mask layer (and replica mask layer)
// with the id.
MarkMasksWithRenderSurfaceLayerListId(
- child_layer, current_render_surface_layer_list_id);
- descendants->push_back(child_layer);
+ child_layer.get(), current_render_surface_layer_list_id);
+ descendants->push_back(child_layer.get());
}
if (child_layer->layer_or_descendant_is_drawn()) {