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authordanakj <danakj@chromium.org>2015-10-29 17:30:26 -0700
committerCommit bot <commit-bot@chromium.org>2015-10-30 00:31:11 +0000
commit61902b8717ffb6c371e6d5fcc8a8ff28dfe49596 (patch)
treee6f4ca9517a0fec88eed7f2a91bb837735b39990 /cc/trees/layer_tree_host_impl.h
parent2cfdf53e287eac60d29e58002fbe35d81977184a (diff)
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cc: Remove LayerTreeHostImpl::FrameData::render_passes_by_id.
RenderPasses are very rare. Hash map is way overkill. We already have a vector, just use that and delete the hash map. R=piman@chromium.org CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel Review URL: https://codereview.chromium.org/1413053004 Cr-Commit-Position: refs/heads/master@{#356998}
Diffstat (limited to 'cc/trees/layer_tree_host_impl.h')
-rw-r--r--cc/trees/layer_tree_host_impl.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/cc/trees/layer_tree_host_impl.h b/cc/trees/layer_tree_host_impl.h
index 28ba808..e8d981a 100644
--- a/cc/trees/layer_tree_host_impl.h
+++ b/cc/trees/layer_tree_host_impl.h
@@ -217,7 +217,6 @@ class CC_EXPORT LayerTreeHostImpl
std::vector<gfx::Rect> non_occluding_screen_space_rects;
std::vector<FrameTimingTracker::FrameAndRectIds> composite_events;
RenderPassList render_passes;
- RenderPassIdHashMap render_passes_by_id;
const LayerImplList* render_surface_layer_list;
LayerImplList will_draw_layers;
bool has_no_damage;