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authorzmo@chromium.org <zmo@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-09-13 23:58:04 +0000
committerzmo@chromium.org <zmo@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-09-13 23:58:04 +0000
commit20c8fc354c6716440d1f051a84c74f57f473d1e0 (patch)
tree793e6e9800e3d3704447098a25e73aa7b0fd8b22 /cc/trees/layer_tree_impl.h
parent3b6107cf3d5377e793b84ff57ce82cda16ab5d44 (diff)
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Revert 223162 "Update the nine patch layer to use UI resources"
Breaks GpuMemoryTest.SingleWindowDoesNotExceedLimit on gpu bots. One example: http://build.chromium.org/p/chromium.gpu/builders/Mac%2010.8%20Debug%20%28Intel%29/builds/11092/steps/content_browsertests/logs/SingleWindowDoesNotExceedLimit > Update the nine patch layer to use UI resources > > The old nine-patch layer used priority resource manager for requesting textures. > This patch updates the nine-patch layer to use the UI resource manager. > this patch clarifies the semantics of the aperture in both image and layer > The new semantics corresponds to existing logic on the android-side. > > Changes have been made to UIResourceBitmap to use SkPixelRef as ref-counted > of the bitmap content. > > The android-side changes: > https://gerrit-int.chromium.org/#/c/43103/ > > BUG=276482,276487,290215 > > Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=222732 > > Review URL: https://chromiumcodereview.appspot.com/22870016 TBR=powei@chromium.org Review URL: https://codereview.chromium.org/23740010 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@223180 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/trees/layer_tree_impl.h')
-rw-r--r--cc/trees/layer_tree_impl.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/cc/trees/layer_tree_impl.h b/cc/trees/layer_tree_impl.h
index 05c86ec..969cba2 100644
--- a/cc/trees/layer_tree_impl.h
+++ b/cc/trees/layer_tree_impl.h
@@ -42,8 +42,8 @@ class PaintTimeCounter;
class Proxy;
class ResourceProvider;
class TileManager;
-class UIResourceRequest;
struct RendererCapabilities;
+struct UIResourceRequest;
typedef std::list<UIResourceRequest> UIResourceRequestQueue;