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authorenne@chromium.org <enne@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-08-06 10:16:40 +0000
committerenne@chromium.org <enne@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-08-06 10:16:40 +0000
commitf418ec05d5e2187ce266b2b407755bc01db3acb9 (patch)
tree409da27072bd85fb7569a35361c6fe9e6871187d /cc/trees/single_thread_proxy.cc
parentbb056f59f212a77760a7d508b6417c62d869d201 (diff)
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Make SingleThreadProxy a SchedulerClient
This makes ui::Compositor no longer in charge of scheduling commits and draws, deferring it to cc::Scheduler. Other compositors that use SingleThreadProxy are left calling composite synchronously and now pass a flag to indicate that this is their intention. This patch doesn't remove synchronous composite, but now makes it mutually exclusive with scheduling. BUG=329552, 287250 Review URL: https://codereview.chromium.org/134623005 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@287747 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cc/trees/single_thread_proxy.cc')
-rw-r--r--cc/trees/single_thread_proxy.cc341
1 files changed, 273 insertions, 68 deletions
diff --git a/cc/trees/single_thread_proxy.cc b/cc/trees/single_thread_proxy.cc
index 2f67740..fe9c34f8 100644
--- a/cc/trees/single_thread_proxy.cc
+++ b/cc/trees/single_thread_proxy.cc
@@ -36,8 +36,13 @@ SingleThreadProxy::SingleThreadProxy(
: Proxy(main_task_runner, NULL),
layer_tree_host_(layer_tree_host),
client_(client),
+ timing_history_(layer_tree_host->rendering_stats_instrumentation()),
next_frame_is_newly_committed_frame_(false),
- inside_draw_(false) {
+ inside_draw_(false),
+ defer_commits_(false),
+ commit_was_deferred_(false),
+ commit_requested_(false),
+ weak_factory_(this) {
TRACE_EVENT0("cc", "SingleThreadProxy::SingleThreadProxy");
DCHECK(Proxy::IsMainThread());
DCHECK(layer_tree_host);
@@ -77,13 +82,26 @@ void SingleThreadProxy::SetLayerTreeHostClientReady() {
TRACE_EVENT0("cc", "SingleThreadProxy::SetLayerTreeHostClientReady");
// Scheduling is controlled by the embedder in the single thread case, so
// nothing to do.
+ DCHECK(Proxy::IsMainThread());
+ DebugScopedSetImplThread impl(this);
+ if (layer_tree_host_->settings().single_thread_proxy_scheduler &&
+ !scheduler_on_impl_thread_) {
+ SchedulerSettings scheduler_settings(layer_tree_host_->settings());
+ scheduler_on_impl_thread_ = Scheduler::Create(this,
+ scheduler_settings,
+ layer_tree_host_->id(),
+ MainThreadTaskRunner());
+ scheduler_on_impl_thread_->SetCanStart();
+ scheduler_on_impl_thread_->SetVisible(layer_tree_host_impl_->visible());
+ }
}
void SingleThreadProxy::SetVisible(bool visible) {
TRACE_EVENT0("cc", "SingleThreadProxy::SetVisible");
DebugScopedSetImplThread impl(this);
layer_tree_host_impl_->SetVisible(visible);
-
+ if (scheduler_on_impl_thread_)
+ scheduler_on_impl_thread_->SetVisible(layer_tree_host_impl_->visible());
// Changing visibility could change ShouldComposite().
UpdateBackgroundAnimateTicking();
}
@@ -110,9 +128,14 @@ void SingleThreadProxy::CreateAndInitializeOutputSurface() {
layer_tree_host_->OnCreateAndInitializeOutputSurfaceAttempted(success);
- if (!success) {
- // Force another recreation attempt to happen by requesting another commit.
- SetNeedsCommit();
+ if (success) {
+ if (scheduler_on_impl_thread_)
+ scheduler_on_impl_thread_->DidCreateAndInitializeOutputSurface();
+ } else if (Proxy::MainThreadTaskRunner()) {
+ MainThreadTaskRunner()->PostTask(
+ FROM_HERE,
+ base::Bind(&SingleThreadProxy::CreateAndInitializeOutputSurface,
+ weak_factory_.GetWeakPtr()));
}
}
@@ -126,17 +149,40 @@ void SingleThreadProxy::SetNeedsAnimate() {
TRACE_EVENT0("cc", "SingleThreadProxy::SetNeedsAnimate");
DCHECK(Proxy::IsMainThread());
client_->ScheduleAnimation();
+ SetNeedsCommit();
}
void SingleThreadProxy::SetNeedsUpdateLayers() {
TRACE_EVENT0("cc", "SingleThreadProxy::SetNeedsUpdateLayers");
DCHECK(Proxy::IsMainThread());
- client_->ScheduleComposite();
+ SetNeedsCommit();
}
-void SingleThreadProxy::DoCommit(scoped_ptr<ResourceUpdateQueue> queue) {
+void SingleThreadProxy::DoCommit(base::TimeTicks frame_begin_time) {
TRACE_EVENT0("cc", "SingleThreadProxy::DoCommit");
DCHECK(Proxy::IsMainThread());
+ layer_tree_host_->WillBeginMainFrame();
+ layer_tree_host_->UpdateClientAnimations(frame_begin_time);
+ layer_tree_host_->AnimateLayers(frame_begin_time);
+ layer_tree_host_->Layout();
+ commit_requested_ = false;
+
+ if (PrioritizedResourceManager* contents_texture_manager =
+ layer_tree_host_->contents_texture_manager()) {
+ contents_texture_manager->UnlinkAndClearEvictedBackings();
+ contents_texture_manager->SetMaxMemoryLimitBytes(
+ layer_tree_host_impl_->memory_allocation_limit_bytes());
+ contents_texture_manager->SetExternalPriorityCutoff(
+ layer_tree_host_impl_->memory_allocation_priority_cutoff());
+ }
+
+ scoped_ptr<ResourceUpdateQueue> queue =
+ make_scoped_ptr(new ResourceUpdateQueue);
+
+ layer_tree_host_->UpdateLayers(queue.get());
+
+ layer_tree_host_->WillCommit();
+
// Commit immediately.
{
DebugScopedSetMainThreadBlocked main_thread_blocked(this);
@@ -158,7 +204,7 @@ void SingleThreadProxy::DoCommit(scoped_ptr<ResourceUpdateQueue> queue) {
scoped_ptr<ResourceUpdateController> update_controller =
ResourceUpdateController::Create(
NULL,
- Proxy::MainThreadTaskRunner(),
+ MainThreadTaskRunner(),
queue.Pass(),
layer_tree_host_impl_->resource_provider());
update_controller->Finalize();
@@ -170,6 +216,8 @@ void SingleThreadProxy::DoCommit(scoped_ptr<ResourceUpdateQueue> queue) {
layer_tree_host_impl_->CommitComplete();
+ UpdateBackgroundAnimateTicking();
+
#if DCHECK_IS_ON
// In the single-threaded case, the scale and scroll deltas should never be
// touched on the impl layer tree.
@@ -186,30 +234,64 @@ void SingleThreadProxy::DoCommit(scoped_ptr<ResourceUpdateQueue> queue) {
stats_instrumentation->AccumulateAndClearMainThreadStats();
}
layer_tree_host_->CommitComplete();
+ layer_tree_host_->DidBeginMainFrame();
+ timing_history_.DidCommit();
+
next_frame_is_newly_committed_frame_ = true;
}
void SingleThreadProxy::SetNeedsCommit() {
DCHECK(Proxy::IsMainThread());
+ DebugScopedSetImplThread impl(this);
client_->ScheduleComposite();
+ if (scheduler_on_impl_thread_)
+ scheduler_on_impl_thread_->SetNeedsCommit();
+ commit_requested_ = true;
}
void SingleThreadProxy::SetNeedsRedraw(const gfx::Rect& damage_rect) {
TRACE_EVENT0("cc", "SingleThreadProxy::SetNeedsRedraw");
- SetNeedsRedrawRectOnImplThread(damage_rect);
+ DCHECK(Proxy::IsMainThread());
+ DebugScopedSetImplThread impl(this);
client_->ScheduleComposite();
+ SetNeedsRedrawRectOnImplThread(damage_rect);
}
void SingleThreadProxy::SetNextCommitWaitsForActivation() {
// There is no activation here other than commit. So do nothing.
+ DCHECK(Proxy::IsMainThread());
}
void SingleThreadProxy::SetDeferCommits(bool defer_commits) {
+ DCHECK(Proxy::IsMainThread());
+ // Deferring commits only makes sense if there's a scheduler.
+ if (!scheduler_on_impl_thread_)
+ return;
+ if (defer_commits_ == defer_commits)
+ return;
+
+ if (defer_commits)
+ TRACE_EVENT_ASYNC_BEGIN0("cc", "SingleThreadProxy::SetDeferCommits", this);
+ else
+ TRACE_EVENT_ASYNC_END0("cc", "SingleThreadProxy::SetDeferCommits", this);
+
+ defer_commits_ = defer_commits;
+ if (!defer_commits_ && commit_was_deferred_) {
+ scheduler_on_impl_thread_->NotifyBeginMainFrameStarted();
+ scheduler_on_impl_thread_->NotifyReadyToCommit();
+ commit_was_deferred_ = false;
+ }
}
-bool SingleThreadProxy::CommitRequested() const { return false; }
+bool SingleThreadProxy::CommitRequested() const {
+ DCHECK(Proxy::IsMainThread());
+ return commit_requested_;
+}
-bool SingleThreadProxy::BeginMainFrameRequested() const { return false; }
+bool SingleThreadProxy::BeginMainFrameRequested() const {
+ DCHECK(Proxy::IsMainThread());
+ return commit_requested_;
+}
size_t SingleThreadProxy::MaxPartialTextureUpdates() const {
return std::numeric_limits<size_t>::max();
@@ -225,6 +307,7 @@ void SingleThreadProxy::Stop() {
BlockingTaskRunner::CapturePostTasks blocked;
layer_tree_host_->DeleteContentsTexturesOnImplThread(
layer_tree_host_impl_->resource_provider());
+ scheduler_on_impl_thread_.reset();
layer_tree_host_impl_.reset();
}
layer_tree_host_ = NULL;
@@ -235,15 +318,19 @@ void SingleThreadProxy::OnCanDrawStateChanged(bool can_draw) {
"cc", "SingleThreadProxy::OnCanDrawStateChanged", "can_draw", can_draw);
DCHECK(Proxy::IsImplThread());
UpdateBackgroundAnimateTicking();
+ if (scheduler_on_impl_thread_)
+ scheduler_on_impl_thread_->SetCanDraw(can_draw);
}
void SingleThreadProxy::NotifyReadyToActivate() {
- // Thread-only feature.
+ // Impl-side painting only.
NOTREACHED();
}
void SingleThreadProxy::SetNeedsRedrawOnImplThread() {
client_->ScheduleComposite();
+ if (scheduler_on_impl_thread_)
+ scheduler_on_impl_thread_->SetNeedsRedraw();
}
void SingleThreadProxy::SetNeedsAnimateOnImplThread() {
@@ -251,17 +338,14 @@ void SingleThreadProxy::SetNeedsAnimateOnImplThread() {
}
void SingleThreadProxy::SetNeedsManageTilesOnImplThread() {
- // Thread-only/Impl-side-painting-only feature.
+ // Impl-side painting only.
NOTREACHED();
}
void SingleThreadProxy::SetNeedsRedrawRectOnImplThread(
const gfx::Rect& damage_rect) {
- // TODO(brianderson): Once we move render_widget scheduling into this class,
- // we can treat redraw requests more efficiently than CommitAndRedraw
- // requests.
layer_tree_host_impl_->SetViewportDamage(damage_rect);
- SetNeedsCommit();
+ SetNeedsRedrawOnImplThread();
}
void SingleThreadProxy::DidInitializeVisibleTileOnImplThread() {
@@ -271,6 +355,8 @@ void SingleThreadProxy::DidInitializeVisibleTileOnImplThread() {
void SingleThreadProxy::SetNeedsCommitOnImplThread() {
client_->ScheduleComposite();
+ if (scheduler_on_impl_thread_)
+ scheduler_on_impl_thread_->SetNeedsCommit();
}
void SingleThreadProxy::PostAnimationEventsToMainThreadOnImplThread(
@@ -307,66 +393,53 @@ void SingleThreadProxy::UpdateRendererCapabilitiesOnImplThread() {
layer_tree_host_impl_->GetRendererCapabilities().MainThreadCapabilities();
}
+void SingleThreadProxy::DidManageTiles() {
+ // Impl-side painting only.
+ NOTREACHED();
+}
+
void SingleThreadProxy::DidLoseOutputSurfaceOnImplThread() {
TRACE_EVENT0("cc", "SingleThreadProxy::DidLoseOutputSurfaceOnImplThread");
- // Cause a commit so we can notice the lost context.
- SetNeedsCommitOnImplThread();
+ {
+ DebugScopedSetMainThread main(this);
+ // This must happen before we notify the scheduler as it may try to recreate
+ // the output surface if already in BEGIN_IMPL_FRAME_STATE_IDLE.
+ layer_tree_host_->DidLoseOutputSurface();
+ }
client_->DidAbortSwapBuffers();
+ if (scheduler_on_impl_thread_)
+ scheduler_on_impl_thread_->DidLoseOutputSurface();
}
void SingleThreadProxy::DidSwapBuffersOnImplThread() {
+ TRACE_EVENT0("cc", "SingleThreadProxy::DidSwapBuffersOnImplThread");
+ if (scheduler_on_impl_thread_)
+ scheduler_on_impl_thread_->DidSwapBuffers();
client_->DidPostSwapBuffers();
}
void SingleThreadProxy::DidSwapBuffersCompleteOnImplThread() {
TRACE_EVENT0("cc", "SingleThreadProxy::DidSwapBuffersCompleteOnImplThread");
- client_->DidCompleteSwapBuffers();
+ if (scheduler_on_impl_thread_)
+ scheduler_on_impl_thread_->DidSwapBuffersComplete();
+ layer_tree_host_->DidCompleteSwapBuffers();
+}
+
+void SingleThreadProxy::BeginFrame(const BeginFrameArgs& args) {
+ TRACE_EVENT0("cc", "SingleThreadProxy::BeginFrame");
+ if (scheduler_on_impl_thread_)
+ scheduler_on_impl_thread_->BeginImplFrame(args);
}
-// Called by the legacy scheduling path (e.g. where render_widget does the
-// scheduling)
void SingleThreadProxy::CompositeImmediately(base::TimeTicks frame_begin_time) {
TRACE_EVENT0("cc", "SingleThreadProxy::CompositeImmediately");
DCHECK(Proxy::IsMainThread());
DCHECK(!layer_tree_host_->output_surface_lost());
- layer_tree_host_->AnimateLayers(frame_begin_time);
-
- if (PrioritizedResourceManager* contents_texture_manager =
- layer_tree_host_->contents_texture_manager()) {
- contents_texture_manager->UnlinkAndClearEvictedBackings();
- contents_texture_manager->SetMaxMemoryLimitBytes(
- layer_tree_host_impl_->memory_allocation_limit_bytes());
- contents_texture_manager->SetExternalPriorityCutoff(
- layer_tree_host_impl_->memory_allocation_priority_cutoff());
- }
-
- scoped_ptr<ResourceUpdateQueue> queue =
- make_scoped_ptr(new ResourceUpdateQueue);
- layer_tree_host_->UpdateLayers(queue.get());
- layer_tree_host_->WillCommit();
- DoCommit(queue.Pass());
- layer_tree_host_->DidBeginMainFrame();
+ DoCommit(frame_begin_time);
LayerTreeHostImpl::FrameData frame;
- if (DoComposite(frame_begin_time, &frame)) {
- {
- DebugScopedSetMainThreadBlocked main_thread_blocked(this);
- DebugScopedSetImplThread impl(this);
-
- // This CapturePostTasks should be destroyed before
- // DidCommitAndDrawFrame() is called since that goes out to the embedder,
- // and we want the embedder to receive its callbacks before that.
- // NOTE: This maintains consistent ordering with the ThreadProxy since
- // the DidCommitAndDrawFrame() must be post-tasked from the impl thread
- // there as the main thread is not blocked, so any posted tasks inside
- // the swap buffers will execute first.
- BlockingTaskRunner::CapturePostTasks blocked;
-
- layer_tree_host_impl_->SwapBuffers(frame);
- }
- DidSwapFrame();
- }
+ DoComposite(frame_begin_time, &frame);
}
void SingleThreadProxy::AsValueInto(base::debug::TracedValue* state) const {
@@ -406,13 +479,11 @@ void SingleThreadProxy::UpdateBackgroundAnimateTicking() {
!ShouldComposite() && layer_tree_host_impl_->active_tree()->root_layer());
}
-bool SingleThreadProxy::DoComposite(
- base::TimeTicks frame_begin_time,
- LayerTreeHostImpl::FrameData* frame) {
+DrawResult SingleThreadProxy::DoComposite(base::TimeTicks frame_begin_time,
+ LayerTreeHostImpl::FrameData* frame) {
TRACE_EVENT0("cc", "SingleThreadProxy::DoComposite");
DCHECK(!layer_tree_host_->output_surface_lost());
- bool lost_output_surface = false;
{
DebugScopedSetImplThread impl(this);
base::AutoReset<bool> mark_inside(&inside_draw_, true);
@@ -423,9 +494,11 @@ bool SingleThreadProxy::DoComposite(
// CanDraw() as well.
if (!ShouldComposite()) {
UpdateBackgroundAnimateTicking();
- return false;
+ return DRAW_ABORTED_CANT_DRAW;
}
+ timing_history_.DidStartDrawing();
+
layer_tree_host_impl_->Animate(
layer_tree_host_impl_->CurrentFrameTimeTicks());
UpdateBackgroundAnimateTicking();
@@ -435,24 +508,43 @@ bool SingleThreadProxy::DoComposite(
layer_tree_host_impl_->DrawLayers(frame, frame_begin_time);
layer_tree_host_impl_->DidDrawAllLayers(*frame);
}
- lost_output_surface = layer_tree_host_impl_->IsContextLost();
bool start_ready_animations = true;
layer_tree_host_impl_->UpdateAnimationState(start_ready_animations);
layer_tree_host_impl_->ResetCurrentFrameTimeForNextFrame();
+
+ timing_history_.DidFinishDrawing();
}
- if (lost_output_surface) {
- layer_tree_host_->DidLoseOutputSurface();
- return false;
+ {
+ DebugScopedSetImplThread impl(this);
+
+ if (layer_tree_host_impl_->IsContextLost()) {
+ DidLoseOutputSurfaceOnImplThread();
+ } else {
+ // This CapturePostTasks should be destroyed before
+ // DidCommitAndDrawFrame() is called since that goes out to the
+ // embedder,
+ // and we want the embedder to receive its callbacks before that.
+ // NOTE: This maintains consistent ordering with the ThreadProxy since
+ // the DidCommitAndDrawFrame() must be post-tasked from the impl thread
+ // there as the main thread is not blocked, so any posted tasks inside
+ // the swap buffers will execute first.
+ DebugScopedSetMainThreadBlocked main_thread_blocked(this);
+
+ BlockingTaskRunner::CapturePostTasks blocked;
+ layer_tree_host_impl_->SwapBuffers(*frame);
+ }
}
+ DidCommitAndDrawFrame();
- return true;
+ return DRAW_SUCCESS;
}
-void SingleThreadProxy::DidSwapFrame() {
+void SingleThreadProxy::DidCommitAndDrawFrame() {
if (next_frame_is_newly_committed_frame_) {
+ DebugScopedSetMainThread main(this);
next_frame_is_newly_committed_frame_ = false;
layer_tree_host_->DidCommitAndDrawFrame();
}
@@ -460,4 +552,117 @@ void SingleThreadProxy::DidSwapFrame() {
bool SingleThreadProxy::CommitPendingForTesting() { return false; }
+void SingleThreadProxy::SetNeedsBeginFrame(bool enable) {
+ layer_tree_host_impl_->SetNeedsBeginFrame(enable);
+}
+
+void SingleThreadProxy::WillBeginImplFrame(const BeginFrameArgs& args) {
+ layer_tree_host_impl_->WillBeginImplFrame(args);
+}
+
+void SingleThreadProxy::ScheduledActionSendBeginMainFrame() {
+ TRACE_EVENT0("cc", "SingleThreadProxy::ScheduledActionSendBeginMainFrame");
+ // Although this proxy is single-threaded, it's problematic to synchronously
+ // have BeginMainFrame happen after ScheduledActionSendBeginMainFrame. This
+ // could cause a commit to occur in between a series of SetNeedsCommit calls
+ // (i.e. property modifications) causing some to fall on one frame and some to
+ // fall on the next. Doing it asynchronously instead matches the semantics of
+ // ThreadProxy::SetNeedsCommit where SetNeedsCommit will not cause a
+ // synchronous commit.
+ MainThreadTaskRunner()->PostTask(
+ FROM_HERE,
+ base::Bind(&SingleThreadProxy::BeginMainFrame,
+ weak_factory_.GetWeakPtr()));
+}
+
+void SingleThreadProxy::BeginMainFrame() {
+ if (defer_commits_) {
+ DCHECK(!commit_was_deferred_);
+ commit_was_deferred_ = true;
+ layer_tree_host_->DidDeferCommit();
+ return;
+ }
+ timing_history_.DidBeginMainFrame();
+
+ DCHECK(scheduler_on_impl_thread_);
+ scheduler_on_impl_thread_->NotifyBeginMainFrameStarted();
+ scheduler_on_impl_thread_->NotifyReadyToCommit();
+}
+
+DrawResult SingleThreadProxy::ScheduledActionDrawAndSwapIfPossible() {
+ DebugScopedSetImplThread impl(this);
+ if (layer_tree_host_impl_->IsContextLost()) {
+ DidCommitAndDrawFrame();
+ return DRAW_SUCCESS;
+ }
+
+ LayerTreeHostImpl::FrameData frame;
+ return DoComposite(layer_tree_host_impl_->CurrentFrameTimeTicks(), &frame);
+}
+
+DrawResult SingleThreadProxy::ScheduledActionDrawAndSwapForced() {
+ NOTREACHED();
+ return INVALID_RESULT;
+}
+
+void SingleThreadProxy::ScheduledActionCommit() {
+ DebugScopedSetMainThread main(this);
+ DoCommit(layer_tree_host_impl_->CurrentFrameTimeTicks());
+}
+
+void SingleThreadProxy::ScheduledActionAnimate() {
+ TRACE_EVENT0("cc", "ScheduledActionAnimate");
+ layer_tree_host_impl_->Animate(
+ layer_tree_host_impl_->CurrentFrameTimeTicks());
+}
+
+void SingleThreadProxy::ScheduledActionUpdateVisibleTiles() {
+ // Impl-side painting only.
+ NOTREACHED();
+}
+
+void SingleThreadProxy::ScheduledActionActivateSyncTree() {
+}
+
+void SingleThreadProxy::ScheduledActionBeginOutputSurfaceCreation() {
+ DebugScopedSetMainThread main(this);
+ DCHECK(scheduler_on_impl_thread_);
+ // If possible, create the output surface in a post task. Synchronously
+ // creating the output surface makes tests more awkward since this differs
+ // from the ThreadProxy behavior. However, sometimes there is no
+ // task runner.
+ if (Proxy::MainThreadTaskRunner()) {
+ MainThreadTaskRunner()->PostTask(
+ FROM_HERE,
+ base::Bind(&SingleThreadProxy::CreateAndInitializeOutputSurface,
+ weak_factory_.GetWeakPtr()));
+ } else {
+ CreateAndInitializeOutputSurface();
+ }
+}
+
+void SingleThreadProxy::ScheduledActionManageTiles() {
+ // Impl-side painting only.
+ NOTREACHED();
+}
+
+void SingleThreadProxy::DidAnticipatedDrawTimeChange(base::TimeTicks time) {
+}
+
+base::TimeDelta SingleThreadProxy::DrawDurationEstimate() {
+ return timing_history_.DrawDurationEstimate();
+}
+
+base::TimeDelta SingleThreadProxy::BeginMainFrameToCommitDurationEstimate() {
+ return timing_history_.BeginMainFrameToCommitDurationEstimate();
+}
+
+base::TimeDelta SingleThreadProxy::CommitToActivateDurationEstimate() {
+ return timing_history_.CommitToActivateDurationEstimate();
+}
+
+void SingleThreadProxy::DidBeginImplFrameDeadline() {
+ layer_tree_host_impl_->ResetCurrentFrameTimeForNextFrame();
+}
+
} // namespace cc