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authorpinkerton@chromium.org <pinkerton@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-12-09 19:56:30 +0000
committerpinkerton@chromium.org <pinkerton@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-12-09 19:56:30 +0000
commit273865aa130f61f321d3eeafc0ea5a2a6dc9adf8 (patch)
tree05b9f5275ef0a0c63592f9b1102235aead02b59d /chrome/browser/cocoa/menu_controller_unittest.mm
parent12c7b1eaa34937a72c8b81de17fdb5c72d842431 (diff)
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Share the code that builds the page menu in a common model, make Mac and Win use it. Implement a mac menu controller that takes this model and generates an NSMenu. Remove the Page Menu NSMenu from Toolbar.xib since it's now created in code.
BUG=22646 TEST=page menu should work as before Review URL: http://codereview.chromium.org/465130 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@34179 0039d316-1c4b-4281-b951-d872f2087c98
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+// Copyright (c) 2009 The Chromium Authors. All rights reserved. Use of this
+// source code is governed by a BSD-style license that can be found in the
+// LICENSE file.
+
+#import <Cocoa/Cocoa.h>
+
+#include "app/menus/simple_menu_model.h"
+#include "base/sys_string_conversions.h"
+#include "base/utf_string_conversions.h"
+#include "chrome/browser/cocoa/cocoa_test_helper.h"
+#include "chrome/browser/cocoa/menu_controller.h"
+#include "grit/generated_resources.h"
+
+class MenuControllerTest : public CocoaTest {
+};
+
+// A menu delegate that counts the number of times certain things are called
+// to make sure things are hooked up properly.
+class Delegate : public menus::SimpleMenuModel::Delegate {
+ public:
+ Delegate() : execute_count_(0), enable_count_(0) { }
+
+ virtual bool IsCommandIdChecked(int command_id) const { return false; }
+ virtual bool IsCommandIdEnabled(int command_id) const {
+ ++enable_count_;
+ return true;
+ }
+ virtual bool GetAcceleratorForCommandId(
+ int command_id,
+ menus::Accelerator* accelerator) { return false; }
+ virtual void ExecuteCommand(int command_id) { ++execute_count_; }
+
+ int execute_count_;
+ mutable int enable_count_;
+};
+
+TEST_F(MenuControllerTest, EmptyMenu) {
+ Delegate delegate;
+ menus::SimpleMenuModel model(&delegate);
+ scoped_nsobject<MenuController> menu(
+ [[MenuController alloc] initWithModel:&model useWithPopUpButtonCell:NO]);
+ EXPECT_EQ([[menu menu] numberOfItems], 0);
+}
+
+TEST_F(MenuControllerTest, BasicCreation) {
+ Delegate delegate;
+ menus::SimpleMenuModel model(&delegate);
+ model.AddItem(1, WideToUTF16(L"one"));
+ model.AddItem(2, WideToUTF16(L"two"));
+ model.AddItem(3, WideToUTF16(L"three"));
+ model.AddSeparator();
+ model.AddItem(4, WideToUTF16(L"four"));
+ model.AddItem(5, WideToUTF16(L"five"));
+
+ scoped_nsobject<MenuController> menu(
+ [[MenuController alloc] initWithModel:&model useWithPopUpButtonCell:NO]);
+ EXPECT_EQ([[menu menu] numberOfItems], 6);
+
+ // Check the title, tag, and represented object are correct for a random
+ // element.
+ NSMenuItem* itemTwo = [[menu menu] itemAtIndex:2];
+ NSString* title = [itemTwo title];
+ EXPECT_EQ(WideToUTF16(L"three"), base::SysNSStringToUTF16(title));
+ EXPECT_EQ([itemTwo tag], 2);
+ EXPECT_EQ([[itemTwo representedObject] pointerValue], &model);
+
+ EXPECT_TRUE([[[menu menu] itemAtIndex:3] isSeparatorItem]);
+}
+
+TEST_F(MenuControllerTest, Submenus) {
+ Delegate delegate;
+ menus::SimpleMenuModel model(&delegate);
+ model.AddItem(1, WideToUTF16(L"one"));
+ menus::SimpleMenuModel submodel(&delegate);
+ submodel.AddItem(2, WideToUTF16(L"sub-one"));
+ submodel.AddItem(3, WideToUTF16(L"sub-two"));
+ submodel.AddItem(4, WideToUTF16(L"sub-three"));
+ model.AddSubMenuWithStringId(IDS_ZOOM_MENU, &submodel);
+ model.AddItem(5, WideToUTF16(L"three"));
+
+ scoped_nsobject<MenuController> menu(
+ [[MenuController alloc] initWithModel:&model useWithPopUpButtonCell:NO]);
+ EXPECT_EQ([[menu menu] numberOfItems], 3);
+
+ // Inspect the submenu to ensure it has correct properties.
+ NSMenu* submenu = [[[menu menu] itemAtIndex:1] submenu];
+ EXPECT_TRUE(submenu);
+ EXPECT_EQ([submenu numberOfItems], 3);
+
+ // Inspect one of the items to make sure it has the correct model as its
+ // represented object and the proper tag.
+ NSMenuItem* submenuItem = [submenu itemAtIndex:1];
+ NSString* title = [submenuItem title];
+ EXPECT_EQ(WideToUTF16(L"sub-two"), base::SysNSStringToUTF16(title));
+ EXPECT_EQ([submenuItem tag], 1);
+ EXPECT_EQ([[submenuItem representedObject] pointerValue], &submodel);
+
+ // Make sure the item after the submenu is correct and its represented
+ // object is back to the top model.
+ NSMenuItem* item = [[menu menu] itemAtIndex:2];
+ title = [item title];
+ EXPECT_EQ(WideToUTF16(L"three"), base::SysNSStringToUTF16(title));
+ EXPECT_EQ([item tag], 2);
+ EXPECT_EQ([[item representedObject] pointerValue], &model);
+}
+
+TEST_F(MenuControllerTest, EmptySubmenu) {
+ Delegate delegate;
+ menus::SimpleMenuModel model(&delegate);
+ model.AddItem(1, WideToUTF16(L"one"));
+ menus::SimpleMenuModel submodel(&delegate);
+ model.AddSubMenuWithStringId(IDS_ZOOM_MENU, &submodel);
+
+ scoped_nsobject<MenuController> menu(
+ [[MenuController alloc] initWithModel:&model useWithPopUpButtonCell:NO]);
+ EXPECT_EQ([[menu menu] numberOfItems], 2);
+}
+
+TEST_F(MenuControllerTest, PopUpButton) {
+ Delegate delegate;
+ menus::SimpleMenuModel model(&delegate);
+ model.AddItem(1, WideToUTF16(L"one"));
+ model.AddItem(2, WideToUTF16(L"two"));
+ model.AddItem(3, WideToUTF16(L"three"));
+
+ // Menu should have an extra item inserted at position 0 that has an empty
+ // title.
+ scoped_nsobject<MenuController> menu(
+ [[MenuController alloc] initWithModel:&model useWithPopUpButtonCell:YES]);
+ EXPECT_EQ([[menu menu] numberOfItems], 4);
+ EXPECT_EQ(base::SysNSStringToUTF16([[[menu menu] itemAtIndex:0] title]),
+ string16());
+
+ // Make sure the tags are still correct (the index no longer matches the tag).
+ NSMenuItem* itemTwo = [[menu menu] itemAtIndex:2];
+ EXPECT_EQ([itemTwo tag], 1);
+}
+
+TEST_F(MenuControllerTest, Execute) {
+ Delegate delegate;
+ menus::SimpleMenuModel model(&delegate);
+ model.AddItem(1, WideToUTF16(L"one"));
+ scoped_nsobject<MenuController> menu(
+ [[MenuController alloc] initWithModel:&model useWithPopUpButtonCell:NO]);
+ EXPECT_EQ([[menu menu] numberOfItems], 1);
+
+ // Fake selecting the menu item, we expect the delegate to be told to execute
+ // a command.
+ NSMenuItem* item = [[menu menu] itemAtIndex:0];
+ [[item target] performSelector:[item action] withObject:item];
+ EXPECT_EQ(delegate.execute_count_, 1);
+}
+
+void Validate(MenuController* controller, NSMenu* menu) {
+ for (int i = 0; i < [menu numberOfItems]; ++i) {
+ NSMenuItem* item = [menu itemAtIndex:i];
+ [controller validateUserInterfaceItem:item];
+ if ([item hasSubmenu])
+ Validate(controller, [item submenu]);
+ }
+}
+
+TEST_F(MenuControllerTest, Validate) {
+ Delegate delegate;
+ menus::SimpleMenuModel model(&delegate);
+ model.AddItem(1, WideToUTF16(L"one"));
+ model.AddItem(2, WideToUTF16(L"two"));
+ menus::SimpleMenuModel submodel(&delegate);
+ submodel.AddItem(2, WideToUTF16(L"sub-one"));
+ model.AddSubMenuWithStringId(IDS_ZOOM_MENU, &submodel);
+
+ scoped_nsobject<MenuController> menu(
+ [[MenuController alloc] initWithModel:&model useWithPopUpButtonCell:NO]);
+ EXPECT_EQ([[menu menu] numberOfItems], 3);
+
+ Validate(menu.get(), [menu menu]);
+}