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author | scottmg@chromium.org <scottmg@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-07-21 00:01:01 +0000 |
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committer | scottmg@chromium.org <scottmg@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-07-21 00:01:01 +0000 |
commit | 406e408bcfbcfd041e0c4e882c1085d013f0ac09 (patch) | |
tree | 837689561dbc179930a5029d147b1830c0facbc1 /chrome/browser/custom_handlers/protocol_handler_registry.cc | |
parent | a8970b9c012ac43a5a846940799d97d302e72442 (diff) | |
download | chromium_src-406e408bcfbcfd041e0c4e882c1085d013f0ac09.zip chromium_src-406e408bcfbcfd041e0c4e882c1085d013f0ac09.tar.gz chromium_src-406e408bcfbcfd041e0c4e882c1085d013f0ac09.tar.bz2 |
use NOTIFICATION_RENDERER_PROCESS_TERMINATED, not CLOSED for gamepad notification
_CLOSED is not sent on normal navigation so the background thread does not get paused (because GamepadService is not notified that the renderer using the gamepad api has gone away).
_TERMINATED is sent on both close and navigation, so use it instead.
R=jam@chromium.org
Review URL: https://chromiumcodereview.appspot.com/10806051
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@147743 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/browser/custom_handlers/protocol_handler_registry.cc')
0 files changed, 0 insertions, 0 deletions