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authorjcampan@chromium.org <jcampan@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2008-12-20 01:18:59 +0000
committerjcampan@chromium.org <jcampan@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2008-12-20 01:18:59 +0000
commitfe54944f6080ed9f48619899ad342924754b19a9 (patch)
tree7959716d0543c6699cd254af29ba963b48fecd69 /chrome/browser/renderer_host/async_resource_handler.h
parent6995f1dfc7d50b1296221b3875d79d31a978eb6a (diff)
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This CL moves the different resource handlers from resource_dispatcher_host.cc into their own files, into a new renderer_host directory.
Their is no functionality change in this CL. The motivation for doing that was: - resource_dispatcher_host.cc has become very long and more than 1/3 of the code is for the resource handler. - having the resource handler in their own file allows having unit tests for them. BUG=none TEST=run all unit tests and UI tests. Review URL: http://codereview.chromium.org/14487 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@7336 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/browser/renderer_host/async_resource_handler.h')
-rw-r--r--chrome/browser/renderer_host/async_resource_handler.h50
1 files changed, 50 insertions, 0 deletions
diff --git a/chrome/browser/renderer_host/async_resource_handler.h b/chrome/browser/renderer_host/async_resource_handler.h
new file mode 100644
index 0000000..5d24b75
--- /dev/null
+++ b/chrome/browser/renderer_host/async_resource_handler.h
@@ -0,0 +1,50 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CHROME_BROWSER_RENDERER_HOST_ASYNC_RESOURCE_HANDLER_H_
+#define CHROME_BROWSER_RENDERER_HOST_ASYNC_RESOURCE_HANDLER_H_
+
+#include "chrome/browser/renderer_host/resource_dispatcher_host.h"
+#include "chrome/browser/renderer_host/resource_handler.h"
+
+class base::SharedMemory;
+
+// Used to complete an asynchronous resource request in response to resource
+// load events from the resource dispatcher host.
+class AsyncResourceHandler : public ResourceHandler {
+ public:
+ AsyncResourceHandler(ResourceDispatcherHost::Receiver* receiver,
+ int render_process_host_id,
+ int routing_id,
+ HANDLE render_process,
+ const GURL& url,
+ ResourceDispatcherHost* resource_dispatcher_host);
+
+ // ResourceHandler implementation:
+ bool OnUploadProgress(int request_id, uint64 position, uint64 size);
+ bool OnRequestRedirected(int request_id, const GURL& new_url);
+ bool OnResponseStarted(int request_id, ResourceResponse* response);
+ bool OnWillRead(int request_id, char** buf, int* buf_size, int min_size);
+ bool OnReadCompleted(int request_id, int* bytes_read);
+ bool OnResponseCompleted(int request_id, const URLRequestStatus& status);
+
+ static void GlobalCleanup();
+
+ private:
+ // When reading, we don't know if we are going to get EOF (0 bytes read), so
+ // we typically have a buffer that we allocated but did not use. We keep
+ // this buffer around for the next read as a small optimization.
+ static base::SharedMemory* spare_read_buffer_;
+
+ scoped_ptr<base::SharedMemory> read_buffer_;
+ ResourceDispatcherHost::Receiver* receiver_;
+ int render_process_host_id_;
+ int routing_id_;
+ HANDLE render_process_;
+ ResourceDispatcherHost* rdh_;
+
+ DISALLOW_COPY_AND_ASSIGN(AsyncResourceHandler);
+};
+
+#endif // CHROME_BROWSER_RENDERER_HOST_ASYNC_RESOURCE_HANDLER_H_