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authorbrettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-01-22 17:48:25 +0000
committerbrettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-01-22 17:48:25 +0000
commit6524b5f9cb595b601fe95396439508efc7ecc8b3 (patch)
treed3b028ebba0b8a223ce0508131d8b69fe5f85354 /chrome/browser/tab_contents/render_view_host_manager.cc
parentc8159813d30739744a18e901f5ac27ac27424bb4 (diff)
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Move files out of browser and into either renderer_host or tab_contents.
This also fixes a crash in the web contents unit test in a commented-out test and re-enable it. Review URL: http://codereview.chromium.org/18504 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@8470 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/browser/tab_contents/render_view_host_manager.cc')
-rw-r--r--chrome/browser/tab_contents/render_view_host_manager.cc503
1 files changed, 503 insertions, 0 deletions
diff --git a/chrome/browser/tab_contents/render_view_host_manager.cc b/chrome/browser/tab_contents/render_view_host_manager.cc
new file mode 100644
index 0000000..3e235e2
--- /dev/null
+++ b/chrome/browser/tab_contents/render_view_host_manager.cc
@@ -0,0 +1,503 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "chrome/browser/tab_contents/render_view_host_manager.h"
+
+#include "base/command_line.h"
+#include "base/logging.h"
+#include "chrome/browser/renderer_host/render_widget_host_view.h"
+#include "chrome/browser/renderer_host/render_view_host.h"
+#include "chrome/browser/renderer_host/render_view_host_delegate.h"
+#include "chrome/browser/tab_contents/navigation_controller.h"
+#include "chrome/browser/tab_contents/navigation_entry.h"
+#include "chrome/browser/tab_contents/site_instance.h"
+#include "chrome/common/chrome_switches.h"
+#include "chrome/common/notification_service.h"
+
+namespace base {
+class WaitableEvent;
+}
+
+RenderViewHostManager::RenderViewHostManager(
+ RenderViewHostFactory* render_view_factory,
+ RenderViewHostDelegate* render_view_delegate,
+ Delegate* delegate)
+ : delegate_(delegate),
+ cross_navigation_pending_(false),
+ render_view_factory_(render_view_factory),
+ render_view_delegate_(render_view_delegate),
+ render_view_host_(NULL),
+ pending_render_view_host_(NULL),
+ interstitial_page_(NULL) {
+}
+
+RenderViewHostManager::~RenderViewHostManager() {
+ // Shutdown should have been called which should have cleaned these up.
+ DCHECK(!render_view_host_);
+ DCHECK(!pending_render_view_host_);
+}
+
+void RenderViewHostManager::Init(Profile* profile,
+ SiteInstance* site_instance,
+ int routing_id,
+ base::WaitableEvent* modal_dialog_event) {
+ // Create a RenderViewHost, once we have an instance. It is important to
+ // immediately give this SiteInstance to a RenderViewHost so that it is
+ // ref counted.
+ if (!site_instance)
+ site_instance = SiteInstance::CreateSiteInstance(profile);
+ render_view_host_ = CreateRenderViewHost(
+ site_instance, routing_id, modal_dialog_event);
+}
+
+void RenderViewHostManager::Shutdown() {
+ if (pending_render_view_host_)
+ CancelPendingRenderView();
+
+ // We should always have a main RenderViewHost.
+ render_view_host_->Shutdown();
+ render_view_host_ = NULL;
+}
+
+RenderViewHost* RenderViewHostManager::Navigate(const NavigationEntry& entry) {
+ RenderViewHost* dest_render_view_host = UpdateRendererStateNavigate(entry);
+ if (!dest_render_view_host)
+ return NULL; // We weren't able to create a pending render view host.
+
+ // If the current render_view_host_ isn't live, we should create it so
+ // that we don't show a sad tab while the dest_render_view_host fetches
+ // its first page. (Bug 1145340)
+ if (dest_render_view_host != render_view_host_ &&
+ !render_view_host_->IsRenderViewLive()) {
+ delegate_->CreateRenderViewForRenderManager(render_view_host_);
+ }
+
+ // If the renderer crashed, then try to create a new one to satisfy this
+ // navigation request.
+ if (!dest_render_view_host->IsRenderViewLive()) {
+ if (!delegate_->CreateRenderViewForRenderManager(dest_render_view_host))
+ return NULL;
+
+ // Now that we've created a new renderer, be sure to hide it if it isn't
+ // our primary one. Otherwise, we might crash if we try to call Show()
+ // on it later.
+ if (dest_render_view_host != render_view_host_ &&
+ dest_render_view_host->view()) {
+ dest_render_view_host->view()->Hide();
+ } else {
+ // This is our primary renderer, notify here as we won't be calling
+ // SwapToRenderView (which does the notify).
+ RenderViewHostSwitchedDetails details;
+ details.new_host = render_view_host_;
+ details.old_host = NULL;
+ NotificationService::current()->Notify(
+ NOTIFY_RENDER_VIEW_HOST_CHANGED,
+ Source<NavigationController>(
+ delegate_->GetControllerForRenderManager()),
+ Details<RenderViewHostSwitchedDetails>(&details));
+ }
+ }
+
+ return dest_render_view_host;
+}
+
+void RenderViewHostManager::Stop() {
+ render_view_host_->Stop();
+
+ // If we are cross-navigating, we should stop the pending renderers. This
+ // will lead to a DidFailProvisionalLoad, which will properly destroy them.
+ if (cross_navigation_pending_) {
+ pending_render_view_host_->Stop();
+
+ }
+}
+
+void RenderViewHostManager::SetIsLoading(bool is_loading) {
+ render_view_host_->SetIsLoading(is_loading);
+ if (pending_render_view_host_)
+ pending_render_view_host_->SetIsLoading(is_loading);
+}
+
+bool RenderViewHostManager::ShouldCloseTabOnUnresponsiveRenderer() {
+ if (!cross_navigation_pending_)
+ return true;
+
+ // If the tab becomes unresponsive during unload while doing a
+ // crosssite navigation, proceed with the navigation.
+ int pending_request_id = pending_render_view_host_->GetPendingRequestId();
+ if (pending_request_id == -1) {
+ // Haven't gotten around to starting the request.
+ pending_render_view_host_->SetNavigationsSuspended(false);
+ } else {
+ current_host()->process()->CrossSiteClosePageACK(
+ pending_render_view_host_->site_instance()->process_host_id(),
+ pending_request_id);
+ DidNavigateMainFrame(pending_render_view_host_);
+ }
+ return false;
+}
+
+void RenderViewHostManager::DidNavigateMainFrame(
+ RenderViewHost* render_view_host) {
+ if (!cross_navigation_pending_) {
+ // We should only hear this from our current renderer.
+ DCHECK(render_view_host == render_view_host_);
+ return;
+ }
+
+ if (render_view_host == pending_render_view_host_) {
+ // The pending cross-site navigation completed, so show the renderer.
+ SwapToRenderView(&pending_render_view_host_, true);
+ cross_navigation_pending_ = false;
+ } else if (render_view_host == render_view_host_) {
+ // A navigation in the original page has taken place. Cancel the pending
+ // one.
+ CancelPendingRenderView();
+ cross_navigation_pending_ = false;
+ } else {
+ // No one else should be sending us DidNavigate in this state.
+ DCHECK(false);
+ }
+}
+
+void RenderViewHostManager::OnCrossSiteResponse(int new_render_process_host_id,
+ int new_request_id) {
+ // Should only see this while we have a pending renderer.
+ if (!cross_navigation_pending_)
+ return;
+ DCHECK(pending_render_view_host_);
+
+ // Tell the old renderer to run its onunload handler. When it finishes, it
+ // will send a ClosePage_ACK to the ResourceDispatcherHost with the given
+ // IDs (of the pending RVH's request), allowing the pending RVH's response to
+ // resume.
+ render_view_host_->ClosePage(new_render_process_host_id, new_request_id);
+
+ // ResourceDispatcherHost has told us to run the onunload handler, which
+ // means it is not a download or unsafe page, and we are going to perform the
+ // navigation. Thus, we no longer need to remember that the RenderViewHost
+ // is part of a pending cross-site request.
+ pending_render_view_host_->SetHasPendingCrossSiteRequest(false,
+ new_request_id);
+}
+
+void RenderViewHostManager::RendererAbortedProvisionalLoad(
+ RenderViewHost* render_view_host) {
+ // We used to cancel the pending renderer here for cross-site downloads.
+ // However, it's not safe to do that because the download logic repeatedly
+ // looks for this TabContents based on a render view ID. Instead, we just
+ // leave the pending renderer around until the next navigation event
+ // (Navigate, DidNavigate, etc), which will clean it up properly.
+ // TODO(creis): All of this will go away when we move the cross-site logic
+ // to ResourceDispatcherHost, so that we intercept responses rather than
+ // navigation events. (That's necessary to support onunload anyway.) Once
+ // we've made that change, we won't create a pending renderer until we know
+ // the response is not a download.
+}
+
+void RenderViewHostManager::ShouldClosePage(bool proceed) {
+ // Should only see this while we have a pending renderer. Otherwise, we
+ // should ignore.
+ if (!pending_render_view_host_) {
+ bool proceed_to_fire_unload;
+ delegate_->BeforeUnloadFiredFromRenderManager(proceed,
+ &proceed_to_fire_unload);
+
+ if (proceed_to_fire_unload) {
+ // This is not a cross-site navigation, the tab is being closed.
+ render_view_host_->FirePageUnload();
+ }
+ return;
+ }
+
+ if (proceed) {
+ // Ok to unload the current page, so proceed with the cross-site navigate.
+ pending_render_view_host_->SetNavigationsSuspended(false);
+ } else {
+ // Current page says to cancel.
+ CancelPendingRenderView();
+ cross_navigation_pending_ = false;
+ }
+}
+
+void RenderViewHostManager::OnJavaScriptMessageBoxClosed(
+ IPC::Message* reply_msg,
+ bool success,
+ const std::wstring& prompt) {
+ render_view_host_->JavaScriptMessageBoxClosed(reply_msg, success, prompt);
+}
+
+
+bool RenderViewHostManager::ShouldTransitionCrossSite() {
+ // True if we are using process-per-site-instance (default) or
+ // process-per-site (kProcessPerSite).
+ return !CommandLine::ForCurrentProcess()->HasSwitch(switches::kProcessPerTab);
+}
+
+SiteInstance* RenderViewHostManager::GetSiteInstanceForEntry(
+ const NavigationEntry& entry,
+ SiteInstance* curr_instance) {
+ // NOTE: This is only called when ShouldTransitionCrossSite is true.
+
+ // If the entry has an instance already, we should use it.
+ if (entry.site_instance())
+ return entry.site_instance();
+
+ // (UGLY) HEURISTIC, process-per-site only:
+ //
+ // If this navigation is generated, then it probably corresponds to a search
+ // query. Given that search results typically lead to users navigating to
+ // other sites, we don't really want to use the search engine hostname to
+ // determine the site instance for this navigation.
+ //
+ // NOTE: This can be removed once we have a way to transition between
+ // RenderViews in response to a link click.
+ //
+ if (CommandLine::ForCurrentProcess()->HasSwitch(switches::kProcessPerSite) &&
+ entry.transition_type() == PageTransition::GENERATED)
+ return curr_instance;
+
+ const GURL& dest_url = entry.url();
+
+ // If we haven't used our SiteInstance (and thus RVH) yet, then we can use it
+ // for this entry. We won't commit the SiteInstance to this site until the
+ // navigation commits (in DidNavigate), unless the navigation entry was
+ // restored. As session restore loads all the pages immediately we need to set
+ // the site first, otherwise after a restore none of the pages would share
+ // renderers.
+ if (!curr_instance->has_site()) {
+ // If we've already created a SiteInstance for our destination, we don't
+ // want to use this unused SiteInstance; use the existing one. (We don't
+ // do this check if the curr_instance has a site, because for now, we want
+ // to compare against the current URL and not the SiteInstance's site. In
+ // this case, there is no current URL, so comparing against the site is ok.
+ // See additional comments below.)
+ if (curr_instance->HasRelatedSiteInstance(dest_url)) {
+ return curr_instance->GetRelatedSiteInstance(dest_url);
+ } else {
+ if (entry.restored())
+ curr_instance->SetSite(dest_url);
+ return curr_instance;
+ }
+ }
+
+ // Otherwise, only create a new SiteInstance for cross-site navigation.
+
+ // TODO(creis): Once we intercept links and script-based navigations, we
+ // will be able to enforce that all entries in a SiteInstance actually have
+ // the same site, and it will be safe to compare the URL against the
+ // SiteInstance's site, as follows:
+ // const GURL& current_url = curr_instance->site();
+ // For now, though, we're in a hybrid model where you only switch
+ // SiteInstances if you type in a cross-site URL. This means we have to
+ // compare the entry's URL to the last committed entry's URL.
+ NavigationController* controller = delegate_->GetControllerForRenderManager();
+ NavigationEntry* curr_entry = controller->GetLastCommittedEntry();
+ if (interstitial_page_) {
+ // The interstitial is currently the last committed entry, but we want to
+ // compare against the last non-interstitial entry.
+ curr_entry = controller->GetEntryAtOffset(-1);
+ }
+ // If there is no last non-interstitial entry (and curr_instance already
+ // has a site), then we must have been opened from another tab. We want
+ // to compare against the URL of the page that opened us, but we can't
+ // get to it directly. The best we can do is check against the site of
+ // the SiteInstance. This will be correct when we intercept links and
+ // script-based navigations, but for now, it could place some pages in a
+ // new process unnecessarily. We should only hit this case if a page tries
+ // to open a new tab to an interstitial-inducing URL, and then navigates
+ // the page to a different same-site URL. (This seems very unlikely in
+ // practice.)
+ const GURL& current_url = (curr_entry) ? curr_entry->url() :
+ curr_instance->site();
+
+ if (SiteInstance::IsSameWebSite(current_url, dest_url)) {
+ return curr_instance;
+ } else {
+ // Start the new renderer in a new SiteInstance, but in the current
+ // BrowsingInstance. It is important to immediately give this new
+ // SiteInstance to a RenderViewHost (if it is different than our current
+ // SiteInstance), so that it is ref counted. This will happen in
+ // CreatePendingRenderView.
+ return curr_instance->GetRelatedSiteInstance(dest_url);
+ }
+}
+
+bool RenderViewHostManager::CreatePendingRenderView(SiteInstance* instance) {
+ NavigationEntry* curr_entry =
+ delegate_->GetControllerForRenderManager()->GetLastCommittedEntry();
+ if (curr_entry && curr_entry->tab_type() == TAB_CONTENTS_WEB) {
+ DCHECK(!curr_entry->content_state().empty());
+
+ // TODO(creis): Should send a message to the RenderView to let it know
+ // we're about to switch away, so that it sends an UpdateState message.
+ }
+
+ pending_render_view_host_ =
+ CreateRenderViewHost(instance, MSG_ROUTING_NONE, NULL);
+
+ bool success = delegate_->CreateRenderViewForRenderManager(
+ pending_render_view_host_);
+ if (success) {
+ // Don't show the view until we get a DidNavigate from it.
+ pending_render_view_host_->view()->Hide();
+ } else {
+ CancelPendingRenderView();
+ }
+ return success;
+}
+
+RenderViewHost* RenderViewHostManager::CreateRenderViewHost(
+ SiteInstance* instance,
+ int routing_id,
+ base::WaitableEvent* modal_dialog_event) {
+ if (render_view_factory_) {
+ return render_view_factory_->CreateRenderViewHost(
+ instance, render_view_delegate_, routing_id, modal_dialog_event);
+ } else {
+ return new RenderViewHost(instance, render_view_delegate_, routing_id,
+ modal_dialog_event);
+ }
+}
+
+void RenderViewHostManager::SwapToRenderView(
+ RenderViewHost** new_render_view_host,
+ bool destroy_after) {
+ // Remember if the page was focused so we can focus the new renderer in
+ // that case.
+ bool focus_render_view = render_view_host_->view() &&
+ render_view_host_->view()->HasFocus();
+
+ // Hide the current view and prepare to destroy it.
+ // TODO(creis): Get the old RenderViewHost to send us an UpdateState message
+ // before we destroy it.
+ if (render_view_host_->view())
+ render_view_host_->view()->Hide();
+ RenderViewHost* old_render_view_host = render_view_host_;
+
+ // Swap in the pending view and make it active.
+ render_view_host_ = (*new_render_view_host);
+ (*new_render_view_host) = NULL;
+
+ // If the view is gone, then this RenderViewHost died while it was hidden.
+ // We ignored the RendererGone call at the time, so we should send it now
+ // to make sure the sad tab shows up, etc.
+ if (render_view_host_->view())
+ render_view_host_->view()->Show();
+ else
+ delegate_->RendererGoneFromRenderManager(render_view_host_);
+
+ // Make sure the size is up to date. (Fix for bug 1079768.)
+ delegate_->UpdateRenderViewSizeForRenderManager();
+
+ if (focus_render_view && render_view_host_->view())
+ render_view_host_->view()->Focus();
+
+ RenderViewHostSwitchedDetails details;
+ details.new_host = render_view_host_;
+ details.old_host = old_render_view_host;
+ NotificationService::current()->Notify(
+ NOTIFY_RENDER_VIEW_HOST_CHANGED,
+ Source<NavigationController>(delegate_->GetControllerForRenderManager()),
+ Details<RenderViewHostSwitchedDetails>(&details));
+
+ if (destroy_after)
+ old_render_view_host->Shutdown();
+
+ // Let the task manager know that we've swapped RenderViewHosts, since it
+ // might need to update its process groupings.
+ delegate_->NotifySwappedFromRenderManager();
+}
+
+RenderViewHost* RenderViewHostManager::UpdateRendererStateNavigate(
+ const NavigationEntry& entry) {
+ // If we are cross-navigating, then we want to get back to normal and navigate
+ // as usual.
+ if (cross_navigation_pending_) {
+ if (pending_render_view_host_)
+ CancelPendingRenderView();
+ cross_navigation_pending_ = false;
+ }
+
+ // render_view_host_ will not be deleted before the end of this method, so we
+ // don't have to worry about this SiteInstance's ref count dropping to zero.
+ SiteInstance* curr_instance = render_view_host_->site_instance();
+
+ // Determine if we need a new SiteInstance for this entry.
+ // Again, new_instance won't be deleted before the end of this method, so it
+ // is safe to use a normal pointer here.
+ SiteInstance* new_instance = curr_instance;
+ if (ShouldTransitionCrossSite())
+ new_instance = GetSiteInstanceForEntry(entry, curr_instance);
+
+ if (new_instance != curr_instance) {
+ // New SiteInstance.
+ DCHECK(!cross_navigation_pending_);
+
+ // Create a pending RVH and navigate it.
+ bool success = CreatePendingRenderView(new_instance);
+ if (!success)
+ return NULL;
+
+ // Check if our current RVH is live before we set up a transition.
+ if (!render_view_host_->IsRenderViewLive()) {
+ if (!cross_navigation_pending_) {
+ // The current RVH is not live. There's no reason to sit around with a
+ // sad tab or a newly created RVH while we wait for the pending RVH to
+ // navigate. Just switch to the pending RVH now and go back to non
+ // cross-navigating (Note that we don't care about on{before}unload
+ // handlers if the current RVH isn't live.)
+ SwapToRenderView(&pending_render_view_host_, true);
+ return render_view_host_;
+ } else {
+ NOTREACHED();
+ return render_view_host_;
+ }
+ }
+ // Otherwise, it's safe to treat this as a pending cross-site transition.
+
+ // Make sure the old render view stops, in case a load is in progress.
+ render_view_host_->Stop();
+
+ // Suspend the new render view (i.e., don't let it send the cross-site
+ // Navigate message) until we hear back from the old renderer's
+ // onbeforeunload handler. If it returns false, we'll have to cancel the
+ // request.
+ pending_render_view_host_->SetNavigationsSuspended(true);
+
+ // Tell the CrossSiteRequestManager that this RVH has a pending cross-site
+ // request, so that ResourceDispatcherHost will know to tell us to run the
+ // old page's onunload handler before it sends the response.
+ pending_render_view_host_->SetHasPendingCrossSiteRequest(true, -1);
+
+ // We now have a pending RVH.
+ DCHECK(!cross_navigation_pending_);
+ cross_navigation_pending_ = true;
+
+ // Tell the old render view to run its onbeforeunload handler, since it
+ // doesn't otherwise know that the cross-site request is happening. This
+ // will trigger a call to ShouldClosePage with the reply.
+ render_view_host_->FirePageBeforeUnload();
+
+ return pending_render_view_host_;
+ }
+
+ // Same SiteInstance can be used. Navigate render_view_host_ if we are not
+ // cross navigating.
+ DCHECK(!cross_navigation_pending_);
+ return render_view_host_;
+}
+
+void RenderViewHostManager::CancelPendingRenderView() {
+ pending_render_view_host_->Shutdown();
+ pending_render_view_host_ = NULL;
+}
+
+void RenderViewHostManager::CrossSiteNavigationCanceled() {
+ DCHECK(cross_navigation_pending_);
+ cross_navigation_pending_ = false;
+ if (pending_render_view_host_)
+ CancelPendingRenderView();
+}
+