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authorevan@chromium.org <evan@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-04-21 00:56:07 +0000
committerevan@chromium.org <evan@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-04-21 00:56:07 +0000
commitf38e25f12f542ed26b0b9d310d2e432297520995 (patch)
tree91968df6d61551cadf4ec12152f9790e5904f1b5 /chrome/plugin
parent53e45f18ee44a3b7ace0ebf96960c1af9f8f1ae6 (diff)
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plugins: move NativeLibrary into base.
NativeLibrary is used by some plugin code under chrome/. Rather than including webkit/glue there, this relocation is the smallest logical bite to take. :\ Review URL: http://codereview.chromium.org/87012 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@14071 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/plugin')
-rw-r--r--chrome/plugin/plugin_thread.cc2
-rw-r--r--chrome/plugin/plugin_thread.h3
2 files changed, 3 insertions, 2 deletions
diff --git a/chrome/plugin/plugin_thread.cc b/chrome/plugin/plugin_thread.cc
index fe9aa02..3b7c614 100644
--- a/chrome/plugin/plugin_thread.cc
+++ b/chrome/plugin/plugin_thread.cc
@@ -51,7 +51,7 @@ void PluginThread::Init() {
notification_service_.reset(new NotificationService);
// Preload the library to avoid loading, unloading then reloading
- preloaded_plugin_module_ = NPAPI::PluginLib::LoadNativeLibrary(plugin_path_);
+ preloaded_plugin_module_ = base::LoadNativeLibrary(plugin_path_);
ChromePluginLib::Create(plugin_path_, GetCPBrowserFuncsForPlugin());
diff --git a/chrome/plugin/plugin_thread.h b/chrome/plugin/plugin_thread.h
index 9b999e2..a110a2c 100644
--- a/chrome/plugin/plugin_thread.h
+++ b/chrome/plugin/plugin_thread.h
@@ -6,6 +6,7 @@
#define CHROME_PLUGIN_PLUGIN_THREAD_H_
#include "base/file_path.h"
+#include "base/native_library.h"
#include "chrome/common/child_thread.h"
#include "chrome/plugin/plugin_channel.h"
@@ -35,7 +36,7 @@ class PluginThread : public ChildThread {
scoped_ptr<NotificationService> notification_service_;
// The plugin module which is preloaded in Init
- HMODULE preloaded_plugin_module_;
+ base::NativeLibrary preloaded_plugin_module_;
// Points to the plugin file that this process hosts.
FilePath plugin_path_;