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author | apatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-11-21 23:40:02 +0000 |
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committer | apatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-11-21 23:40:02 +0000 |
commit | 16aa68e81494965712aacc82c8b242ff9c1d5a51 (patch) | |
tree | 5eacabeb4bbdefa52184651a435c2efb61f9f1f0 /cloud_print | |
parent | cae68b3a7209f9d2a28220213944eaac39464687 (diff) | |
download | chromium_src-16aa68e81494965712aacc82c8b242ff9c1d5a51.zip chromium_src-16aa68e81494965712aacc82c8b242ff9c1d5a51.tar.gz chromium_src-16aa68e81494965712aacc82c8b242ff9c1d5a51.tar.bz2 |
Reland 110355 - Use shared D3D9 texture to transport the compositor's backing buffer to the browser process for presentation.
Implemented ImageTransportSurface for Linux (without texture sharing), XP, Vista and 7. XP. The non-texture sharing Linux and XP paths just present directly to the compositing child window owned by the browser process as before.
PassThroughImageTransportSurface still needs a proper name. I will move it into its own file once that is decided.
I moved AcceleratedSurfaceBuffersSwapped outside of the platform specific ifdefs and made the signature the same on all platforms for greater consistency.
I removed the code related to sharing surfaces between processes and synchronizing resize and swapping out of GpuCommandBufferStub. It is all now in ImageTransportSurface implementations.
Original Review URL: http://codereview.chromium.org/8060045
Review URL: http://codereview.chromium.org/8620006
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@111040 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'cloud_print')
0 files changed, 0 insertions, 0 deletions