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author | reveman <reveman@chromium.org> | 2014-10-03 16:27:07 -0700 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2014-10-03 23:27:25 +0000 |
commit | 70672e94d9e6596d70fa5e59b49deecb5ae2fae1 (patch) | |
tree | d1dc9b5246a89774c80d51f71e81e519d9a8a0c9 /content/browser/compositor/buffer_queue_unittest.cc | |
parent | 9f7cc9935d1ba9143e61e2a74e288c866053722d (diff) | |
download | chromium_src-70672e94d9e6596d70fa5e59b49deecb5ae2fae1.zip chromium_src-70672e94d9e6596d70fa5e59b49deecb5ae2fae1.tar.gz chromium_src-70672e94d9e6596d70fa5e59b49deecb5ae2fae1.tar.bz2 |
content: Use CHROMIUM_gpu_memory_buffer_image instead of CHROMIUM_image for BufferQueue.
This is now the preferred way to create an image when it
doesn't need to be mapped as the implementation can chose
whatever pixel format is ideal with for the current platform
and driver.
BUG=418553
Review URL: https://codereview.chromium.org/615963002
Cr-Commit-Position: refs/heads/master@{#298115}
Diffstat (limited to 'content/browser/compositor/buffer_queue_unittest.cc')
-rw-r--r-- | content/browser/compositor/buffer_queue_unittest.cc | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/content/browser/compositor/buffer_queue_unittest.cc b/content/browser/compositor/buffer_queue_unittest.cc index f4c66fb..6f61487 100644 --- a/content/browser/compositor/buffer_queue_unittest.cc +++ b/content/browser/compositor/buffer_queue_unittest.cc @@ -36,7 +36,7 @@ class BufferQueueTest : public ::testing::Test { scoped_refptr<cc::TestContextProvider> context_provider = cc::TestContextProvider::Create(cc::TestWebGraphicsContext3D::Create()); context_provider->BindToCurrentThread(); - output_surface_.reset(new MockBufferQueue(context_provider, GL_RGBA8_OES)); + output_surface_.reset(new MockBufferQueue(context_provider, GL_RGBA)); output_surface_->Initialize(); } @@ -119,7 +119,8 @@ class MockedContext : public cc::TestWebGraphicsContext3D { MOCK_METHOD2(bindFramebuffer, void(GLenum, GLuint)); MOCK_METHOD2(bindTexture, void(GLenum, GLuint)); MOCK_METHOD2(bindTexImage2DCHROMIUM, void(GLenum, GLint)); - MOCK_METHOD4(createImageCHROMIUM, GLuint(GLsizei, GLsizei, GLenum, GLenum)); + MOCK_METHOD4(createGpuMemoryBufferImageCHROMIUM, + GLuint(GLsizei, GLsizei, GLenum, GLenum)); MOCK_METHOD1(destroyImageCHROMIUM, void(GLuint)); MOCK_METHOD5(framebufferTexture2D, void(GLenum, GLenum, GLenum, GLuint, GLint)); @@ -132,7 +133,7 @@ scoped_ptr<BufferQueue> CreateOutputSurfaceWithMock(MockedContext** context) { scoped_ptr<cc::TestWebGraphicsContext3D>(*context)); context_provider->BindToCurrentThread(); scoped_ptr<BufferQueue> buffer_queue( - new BufferQueue(context_provider, GL_RGBA8_OES)); + new BufferQueue(context_provider, GL_RGBA)); buffer_queue->Initialize(); return buffer_queue.Pass(); } @@ -155,11 +156,10 @@ TEST(BufferQueueStandaloneTest, FboBinding) { CreateOutputSurfaceWithMock(&context); EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, Ne(0U))); EXPECT_CALL(*context, destroyImageCHROMIUM(1)); - Expectation image = - EXPECT_CALL( - *context, - createImageCHROMIUM(0, 0, GL_RGBA8_OES, GL_IMAGE_SCANOUT_CHROMIUM)) - .WillOnce(Return(1)); + Expectation image = EXPECT_CALL(*context, + createGpuMemoryBufferImageCHROMIUM( + 0, 0, GL_RGBA, GL_IMAGE_SCANOUT_CHROMIUM)) + .WillOnce(Return(1)); Expectation fb = EXPECT_CALL(*context, bindFramebuffer(GL_FRAMEBUFFER, Ne(0U))); Expectation tex = EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, Ne(0U))); |