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authordarin@chromium.org <darin@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-12-05 08:02:44 +0000
committerdarin@chromium.org <darin@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-12-05 08:02:44 +0000
commit678c036ef6be9f5e845f2e75a8b1bbd76985768d (patch)
tree2f012f324cc9a61c682fc730113e2834534ddb4e /content/browser/loader/async_resource_handler.h
parent4eaa59bf61b134d79cedd565c0ab015dc18b75cd (diff)
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Add content/browser/loader/ for resource loading related classes.
This infrastructure is shared by both renderer and worker processes, so having it live in renderer_host/ was not quite right. This change also nicely reduces the number of files in renderer_host/. R=jam@chromium.org Review URL: https://codereview.chromium.org/11414299 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@171194 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'content/browser/loader/async_resource_handler.h')
-rw-r--r--content/browser/loader/async_resource_handler.h91
1 files changed, 91 insertions, 0 deletions
diff --git a/content/browser/loader/async_resource_handler.h b/content/browser/loader/async_resource_handler.h
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+++ b/content/browser/loader/async_resource_handler.h
@@ -0,0 +1,91 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_BROWSER_LOADER_ASYNC_RESOURCE_HANDLER_H_
+#define CONTENT_BROWSER_LOADER_ASYNC_RESOURCE_HANDLER_H_
+
+#include <string>
+
+#include "content/browser/loader/resource_handler.h"
+#include "googleurl/src/gurl.h"
+
+namespace net {
+class URLRequest;
+}
+
+namespace content {
+class ResourceBuffer;
+class ResourceDispatcherHostImpl;
+class ResourceMessageFilter;
+class SharedIOBuffer;
+
+// Used to complete an asynchronous resource request in response to resource
+// load events from the resource dispatcher host.
+class AsyncResourceHandler : public ResourceHandler {
+ public:
+ AsyncResourceHandler(ResourceMessageFilter* filter,
+ int routing_id,
+ net::URLRequest* request,
+ ResourceDispatcherHostImpl* rdh);
+ virtual ~AsyncResourceHandler();
+
+ // IPC message handlers:
+ void OnFollowRedirect(bool has_new_first_party_for_cookies,
+ const GURL& new_first_party_for_cookies);
+ void OnDataReceivedACK();
+
+ // ResourceHandler implementation:
+ virtual bool OnUploadProgress(int request_id,
+ uint64 position,
+ uint64 size) OVERRIDE;
+ virtual bool OnRequestRedirected(int request_id,
+ const GURL& new_url,
+ ResourceResponse* response,
+ bool* defer) OVERRIDE;
+ virtual bool OnResponseStarted(int request_id,
+ ResourceResponse* response,
+ bool* defer) OVERRIDE;
+ virtual bool OnWillStart(int request_id,
+ const GURL& url,
+ bool* defer) OVERRIDE;
+ virtual bool OnWillRead(int request_id,
+ net::IOBuffer** buf,
+ int* buf_size,
+ int min_size) OVERRIDE;
+ virtual bool OnReadCompleted(int request_id,
+ int bytes_read,
+ bool* defer) OVERRIDE;
+ virtual bool OnResponseCompleted(int request_id,
+ const net::URLRequestStatus& status,
+ const std::string& security_info) OVERRIDE;
+ virtual void OnDataDownloaded(int request_id,
+ int bytes_downloaded) OVERRIDE;
+
+ private:
+ bool EnsureResourceBufferIsInitialized();
+ void ResumeIfDeferred();
+
+ scoped_refptr<ResourceBuffer> buffer_;
+ scoped_refptr<ResourceMessageFilter> filter_;
+ int routing_id_;
+ net::URLRequest* request_;
+ ResourceDispatcherHostImpl* rdh_;
+
+ // Number of messages we've sent to the renderer that we haven't gotten an
+ // ACK for. This allows us to avoid having too many messages in flight.
+ int pending_data_count_;
+
+ int allocation_size_;
+
+ bool did_defer_;
+
+ bool sent_received_response_msg_;
+ bool sent_first_data_msg_;
+
+ DISALLOW_COPY_AND_ASSIGN(AsyncResourceHandler);
+};
+
+} // namespace content
+
+#endif // CONTENT_BROWSER_LOADER_ASYNC_RESOURCE_HANDLER_H_