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authordavidben@chromium.org <davidben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-11-18 05:49:03 +0000
committerdavidben@chromium.org <davidben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-11-18 05:49:03 +0000
commit3780874a5b4d7470daf71357a7d5d001347f50b7 (patch)
treecdca9150eef2a25fb0bf173be11cc9c8a5958eed /content/browser/loader/cross_site_resource_handler.h
parent4477aae3367d44c3000b312b7e4b531babf35b66 (diff)
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Make ResourceHandler::OnResponseCompleted take a defer output parameter.
Every other method of ResourceHandler returns false to abort and sets *defer to cancel. Between the StreamResourceHandler fix here and https://src.chromium.org/viewvc/chrome?view=rev&revision=233661, there were twice as many ResourceHandlers that mistakenly deferred shutdown as intentionally. (RedirectToFileResourceHandler and CrossSiteResourceHandler do so intentionally.) Make this consistent so it's not as confusing. BUG=none Review URL: https://codereview.chromium.org/74373002 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@235631 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'content/browser/loader/cross_site_resource_handler.h')
-rw-r--r--content/browser/loader/cross_site_resource_handler.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/content/browser/loader/cross_site_resource_handler.h b/content/browser/loader/cross_site_resource_handler.h
index 3534107..b0846b6 100644
--- a/content/browser/loader/cross_site_resource_handler.h
+++ b/content/browser/loader/cross_site_resource_handler.h
@@ -36,9 +36,10 @@ class CrossSiteResourceHandler : public LayeredResourceHandler {
virtual bool OnReadCompleted(int request_id,
int bytes_read,
bool* defer) OVERRIDE;
- virtual bool OnResponseCompleted(int request_id,
+ virtual void OnResponseCompleted(int request_id,
const net::URLRequestStatus& status,
- const std::string& security_info) OVERRIDE;
+ const std::string& security_info,
+ bool* defer) OVERRIDE;
// We can now send the response to the new renderer, which will cause
// WebContentsImpl to swap in the new renderer and destroy the old one.