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authorreveman@chromium.org <reveman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-10-22 23:13:09 +0000
committerreveman@chromium.org <reveman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-10-22 23:13:09 +0000
commitbc10f46abc6b4d6338fd1819b0360bc9115846f2 (patch)
tree34595adeaffa513af37b0caa4e9afd05cfcf65d0 /content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h
parent9f67dd0edac097ff862e9f92e988da2f5cb19348 (diff)
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Add multi-process GpuMemoryBuffer framework.
This adds a multi-process framework for reading/writing directly to memory that the 3D graphics hardware can use for rendering without any costly copying having to be done on the GPU process side. A GpuMemoryBuffer is a type of shared memory that can be accessed by the GPU. The high level procedure required to allocate this type of memory is almost exactly the same as that for standard shared memory. Only the browser process can allocated the memory and it needs to be shared and registered with the GPU process before it can be used. This also adds a GpuMemoryBuffer type that is backed by standard shared memory for testing purposes. TEST=gpu_unittests --gtest_filter=MockGpuMemoryBufferTest.Lifecycle BUG=261649 Review URL: https://codereview.chromium.org/19762004 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@230248 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h')
-rw-r--r--content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h b/content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h
index 7a03d33..59eb665 100644
--- a/content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h
+++ b/content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h
@@ -640,6 +640,15 @@ class WebGraphicsContext3DCommandBufferImpl
WGC3Denum type, WGC3Dintptr offset, WGC3Dsizei primcount);
virtual void vertexAttribDivisorANGLE(WGC3Duint index, WGC3Duint divisor);
+ // GL_CHROMIUM_map_image
+ virtual WGC3Duint createImageCHROMIUM(
+ WGC3Dsizei width, WGC3Dsizei height, WGC3Denum internalformat);
+ virtual void destroyImageCHROMIUM(WGC3Duint image_id);
+ virtual void getImageParameterivCHROMIUM(
+ WGC3Duint image_id, WGC3Denum pname, WGC3Dint* params);
+ virtual void* mapImageCHROMIUM(WGC3Duint image_id, WGC3Denum access);
+ virtual void unmapImageCHROMIUM(WGC3Duint image_id);
+
virtual GrGLInterface* createGrGLInterface();
private: