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author | sunnyps <sunnyps@chromium.org> | 2015-03-17 18:41:25 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2015-03-18 01:42:08 +0000 |
commit | c61ff5194d2d46e2302e25f2c864115cc28ac13e (patch) | |
tree | afca0889b6b82b7b5fcf9bcb42383964ccc12196 /content/gpu/in_process_gpu_thread.cc | |
parent | 486b2f5612c0f9711d6fced550d7ed904fea4319 (diff) | |
download | chromium_src-c61ff5194d2d46e2302e25f2c864115cc28ac13e.zip chromium_src-c61ff5194d2d46e2302e25f2c864115cc28ac13e.tar.gz chromium_src-c61ff5194d2d46e2302e25f2c864115cc28ac13e.tar.bz2 |
cc: Make TileManager not call SetIsLikelyToRequireADraw unnecessarily.
TileManager calls SetIsLikelyToRequireADraw so that we keep drawing
until all REQUIRED_FOR_DRAW tiles are done. This should only happen if
TileManager is going to rasterize those tiles and not otherwise. This is
true of configurations such as webview software draw where we set the
memory limit of TileManager to zero thereby causing no tiles to be
rasterized by TileManager.
BUG=465472
Review URL: https://codereview.chromium.org/992093002
Cr-Commit-Position: refs/heads/master@{#321046}
Diffstat (limited to 'content/gpu/in_process_gpu_thread.cc')
0 files changed, 0 insertions, 0 deletions