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author | scheib@chromium.org <scheib@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-01-26 07:13:20 +0000 |
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committer | scheib@chromium.org <scheib@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-01-26 07:13:20 +0000 |
commit | e39037d2b7adaa7c4518a49faa5ddc78ac895efa (patch) | |
tree | 1a02d96c2a42b045869e641bceca137112700ca7 /content/renderer/mouse_lock_dispatcher.cc | |
parent | ef4113beaa7c033fef93b9814c2bc6fb5a88b2fb (diff) | |
download | chromium_src-e39037d2b7adaa7c4518a49faa5ddc78ac895efa.zip chromium_src-e39037d2b7adaa7c4518a49faa5ddc78ac895efa.tar.gz chromium_src-e39037d2b7adaa7c4518a49faa5ddc78ac895efa.tar.bz2 |
Mouse Lock is currently supported in Pepper, but not yet supported from WebKit.
Move the render thread logic for managing the mouse lock state out of the pepper_plugin_delegate_impl, and into a higher level dispatcher for render_view_impl.
Handle mouse lock / pointer lock requests from both pepper and webkit (WebKit API not yet landed, small TODOs left in this code to enable once that lands).
BUG=109957
TEST=Pepper examples/mouse_lock and NaCl mouse lock examples still work.
Review URL: http://codereview.chromium.org/8970016
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@119206 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'content/renderer/mouse_lock_dispatcher.cc')
-rw-r--r-- | content/renderer/mouse_lock_dispatcher.cc | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/content/renderer/mouse_lock_dispatcher.cc b/content/renderer/mouse_lock_dispatcher.cc new file mode 100644 index 0000000..41ed654 --- /dev/null +++ b/content/renderer/mouse_lock_dispatcher.cc @@ -0,0 +1,117 @@ +// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "content/renderer/mouse_lock_dispatcher.h" + +#include "content/common/view_messages.h" +#include "content/renderer/render_view_impl.h" +#include "third_party/WebKit/Source/WebKit/chromium/public/WebInputEvent.h" +#include "third_party/WebKit/Source/WebKit/chromium/public/WebWidget.h" + +MouseLockDispatcher::MouseLockDispatcher(RenderViewImpl* render_view_impl) + : content::RenderViewObserver(render_view_impl), + render_view_impl_(render_view_impl), + mouse_locked_(false), + pending_lock_request_(false), + pending_unlock_request_(false), + target_(NULL) { +} + +MouseLockDispatcher::~MouseLockDispatcher() { +} + +bool MouseLockDispatcher::LockMouse(LockTarget* target) { + if (MouseLockedOrPendingAction()) + return false; + + pending_lock_request_ = true; + target_ = target; + + Send(new ViewHostMsg_LockMouse(routing_id())); + return true; +} + +void MouseLockDispatcher::UnlockMouse(LockTarget* target) { + if (target && target == target_ && !pending_unlock_request_) { + pending_unlock_request_ = true; + Send(new ViewHostMsg_UnlockMouse(routing_id())); + } +} + +void MouseLockDispatcher::OnLockTargetDestroyed(LockTarget* target) { + if (target == target_) { + UnlockMouse(target); + target_ = NULL; + } +} + +bool MouseLockDispatcher::IsMouseLockedTo(LockTarget* target) { + return mouse_locked_ && target_ == target; +} + +bool MouseLockDispatcher::WillHandleMouseEvent( + const WebKit::WebMouseEvent& event) { + if (mouse_locked_ && target_) + return target_->HandleMouseLockedInputEvent(event); + return false; +} + +bool MouseLockDispatcher::OnMessageReceived(const IPC::Message& message) { + bool handled = true; + IPC_BEGIN_MESSAGE_MAP(MouseLockDispatcher, message) + IPC_MESSAGE_HANDLER(ViewMsg_LockMouse_ACK, OnLockMouseACK) + IPC_MESSAGE_HANDLER(ViewMsg_MouseLockLost, OnMouseLockLost) + IPC_MESSAGE_UNHANDLED(handled = false) + IPC_END_MESSAGE_MAP() + return handled; +} + +void MouseLockDispatcher::OnLockMouseACK(bool succeeded) { + DCHECK(!mouse_locked_ && pending_lock_request_); + + mouse_locked_ = succeeded; + pending_lock_request_ = false; + if (pending_unlock_request_ && !succeeded) { + // We have sent an unlock request after the lock request. However, since + // the lock request has failed, the unlock request will be ignored by the + // browser side and there won't be any response to it. + pending_unlock_request_ = false; + } + + LockTarget* last_target = target_; + if (!succeeded) + target_ = NULL; + + // Callbacks made after all state modification to prevent reentrant errors + // such as OnLockMouseACK() synchronously calling LockMouse(). + + if (last_target) + last_target->OnLockMouseACK(succeeded); + + // Mouse Lock removes the system cursor and provides all mouse motion as + // .movementX/Y values on events all sent to a fixed target. This requires + // content to specifically request the mode to be entered. + // Mouse Capture is implicitly given for the duration of a drag event, and + // sends all mouse events to the initial target of the drag. + // If Lock is entered it supercedes any in progress Capture. + if (succeeded && render_view_impl_->webwidget()) + render_view_impl_->webwidget()->mouseCaptureLost(); +} + +void MouseLockDispatcher::OnMouseLockLost() { + DCHECK(mouse_locked_ && !pending_lock_request_); + + mouse_locked_ = false; + pending_unlock_request_ = false; + + LockTarget* last_target = target_; + target_ = NULL; + + // Callbacks made after all state modification to prevent reentrant errors + // such as OnMouseLockLost() synchronously calling LockMouse(). + + if (last_target) + last_target->OnMouseLockLost(); +} + |