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author | tommi@chromium.org <tommi@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-01-19 09:16:58 +0000 |
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committer | tommi@chromium.org <tommi@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-01-19 09:16:58 +0000 |
commit | 8f5fc718853a128dc2f70ec4e55db4044af64bcc (patch) | |
tree | 4f283d47012fd9594433990e89ad7f4fff3f0bcd /content/test/webrtc_audio_device_test.h | |
parent | ae4e03118d9a8792b907c923adf6516495f20536 (diff) | |
download | chromium_src-8f5fc718853a128dc2f70ec4e55db4044af64bcc.zip chromium_src-8f5fc718853a128dc2f70ec4e55db4044af64bcc.tar.gz chromium_src-8f5fc718853a128dc2f70ec4e55db4044af64bcc.tar.bz2 |
Add thread safety to AudioManagerBase to protect access to the audio thread member variable.
This is is a tentative fix for an issue where the AudioManager can crash while tearing down
the audio thread. I suspect that this happens because more than one cleanup attempts were
made since the class wasn't thread safe. I'm also changing direct access to the thread's
MessageLoop* to use MessageLoopProxy based on the same theory.
BUG=110051
TEST=Run media tests.
Review URL: https://chromiumcodereview.appspot.com/9255017
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@118272 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'content/test/webrtc_audio_device_test.h')
-rw-r--r-- | content/test/webrtc_audio_device_test.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/content/test/webrtc_audio_device_test.h b/content/test/webrtc_audio_device_test.h index d1caead..f821ad6 100644 --- a/content/test/webrtc_audio_device_test.h +++ b/content/test/webrtc_audio_device_test.h @@ -1,4 +1,4 @@ -// Copyright (c) 2011 The Chromium Authors. All rights reserved. +// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. @@ -144,7 +144,7 @@ class WebRTCAudioDeviceTest // Posts a final task to the IO message loop and waits for completion. void WaitForIOThreadCompletion(); void WaitForAudioManagerCompletion(); - void WaitForMessageLoopCompletion(MessageLoop* loop); + void WaitForMessageLoopCompletion(base::MessageLoopProxy* loop); // Convenience getter for gmock. MockMediaObserver& media_observer() const { |