diff options
author | jam@chromium.org <jam@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-04-11 23:57:44 +0000 |
---|---|---|
committer | jam@chromium.org <jam@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-04-11 23:57:44 +0000 |
commit | 491af0cde7544b0f973296782dbb1daccbc3d603 (patch) | |
tree | fa276a964b1b02501f79c86e10c4b378af35eee5 /content | |
parent | 1f8b7bd3ce624744734aa7e5c68b45cfc15adfc7 (diff) | |
download | chromium_src-491af0cde7544b0f973296782dbb1daccbc3d603.zip chromium_src-491af0cde7544b0f973296782dbb1daccbc3d603.tar.gz chromium_src-491af0cde7544b0f973296782dbb1daccbc3d603.tar.bz2 |
Revert 81175 since as kbr pointed out, this would break GPU in the meantime since an errory reply would be sent. I'll wait a week before relanding this.
Reland r79470 and disable the failing GPU test (and prerendering tests that use GPU) for now, so we don't get any more deadlock regressions.TBR=brettwReview URL: http://codereview.chromium.org/6822034
TBR=jam@chromium.org
Review URL: http://codereview.chromium.org/6824062
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@81182 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'content')
-rw-r--r-- | content/browser/browser_message_filter.cc | 29 | ||||
-rw-r--r-- | content/browser/browser_message_filter.h | 5 | ||||
-rw-r--r-- | content/browser/renderer_host/render_view_host.cc | 21 |
3 files changed, 19 insertions, 36 deletions
diff --git a/content/browser/browser_message_filter.cc b/content/browser/browser_message_filter.cc index cd97a73..eaf6d0d 100644 --- a/content/browser/browser_message_filter.cc +++ b/content/browser/browser_message_filter.cc @@ -9,7 +9,6 @@ #include "base/process_util.h" #include "chrome/browser/metrics/user_metrics.h" #include "content/common/result_codes.h" -#include "ipc/ipc_sync_message.h" BrowserMessageFilter::BrowserMessageFilter() : channel_(NULL), peer_handle_(base::kNullProcessHandle) { @@ -68,9 +67,6 @@ bool BrowserMessageFilter::OnMessageReceived(const IPC::Message& message) { if (thread == BrowserThread::IO) return DispatchMessage(message); - if (thread == BrowserThread::UI && !CheckCanDispatchOnUI(message, this)) - return true; - BrowserThread::PostTask( thread, FROM_HERE, NewRunnableMethod( @@ -94,28 +90,3 @@ bool BrowserMessageFilter::DispatchMessage(const IPC::Message& message) { void BrowserMessageFilter::BadMessageReceived() { base::KillProcess(peer_handle(), ResultCodes::KILLED_BAD_MESSAGE, false); } - -bool BrowserMessageFilter::CheckCanDispatchOnUI(const IPC::Message& message, - IPC::Message::Sender* sender) { -#if defined(OS_WIN) - // On Windows there's a potential deadlock with sync messsages going in - // a circle from browser -> plugin -> renderer -> browser. - // On Linux we can avoid this by avoiding sync messages from browser->plugin. - // On Mac we avoid this by not supporting windowed plugins. - if (message.is_sync() && !message.is_caller_pumping_messages()) { - // NOTE: IF YOU HIT THIS ASSERT, THE SOLUTION IS ALMOST NEVER TO RUN A - // NESTED MESSAGE LOOP IN THE RENDERER!!! - // That introduces reentrancy which causes hard to track bugs. You should - // find a way to either turn this into an asynchronous message, or one - // that can be answered on the IO thread. - NOTREACHED() << "Can't send sync messages to UI thread without pumping " - "messages in the renderer or else deadlocks can occur if the page " - "has windowed plugins! (message type " << message.type() << ")"; - IPC::Message* reply = IPC::SyncMessage::GenerateReply(&message); - reply->set_reply_error(); - sender->Send(reply); - return false; - } -#endif - return true; -} diff --git a/content/browser/browser_message_filter.h b/content/browser/browser_message_filter.h index 621067b..e557dfd 100644 --- a/content/browser/browser_message_filter.h +++ b/content/browser/browser_message_filter.h @@ -48,11 +48,6 @@ class BrowserMessageFilter : public IPC::ChannelProxy::MessageFilter, // Can be called on any thread, after OnChannelConnected is called. base::ProcessHandle peer_handle() { return peer_handle_; } - // Checks that the given message can be dispatched on the UI thread, depending - // on the platform. If not, returns false and an error ot the sender. - static bool CheckCanDispatchOnUI(const IPC::Message& message, - IPC::Message::Sender* sender); - protected: // Call this if a message couldn't be deserialized. This kills the renderer. // Can be called on any thread. diff --git a/content/browser/renderer_host/render_view_host.cc b/content/browser/renderer_host/render_view_host.cc index ffa2492..1f35dc3 100644 --- a/content/browser/renderer_host/render_view_host.cc +++ b/content/browser/renderer_host/render_view_host.cc @@ -29,7 +29,6 @@ #include "chrome/common/spellcheck_messages.h" #include "chrome/common/translate_errors.h" #include "chrome/common/url_constants.h" -#include "content/browser/browser_message_filter.h" #include "content/browser/child_process_security_policy.h" #include "content/browser/content_browser_client.h" #include "content/browser/cross_site_request_manager.h" @@ -699,8 +698,26 @@ bool RenderViewHost::SuddenTerminationAllowed() const { // RenderViewHost, IPC message handlers: bool RenderViewHost::OnMessageReceived(const IPC::Message& msg) { - if (!BrowserMessageFilter::CheckCanDispatchOnUI(msg, this)) +#if defined(OS_WIN) + // On Windows there's a potential deadlock with sync messsages going in + // a circle from browser -> plugin -> renderer -> browser. + // On Linux we can avoid this by avoiding sync messages from browser->plugin. + // On Mac we avoid this by not supporting windowed plugins. + if (msg.is_sync() && !msg.is_caller_pumping_messages()) { + // NOTE: IF YOU HIT THIS ASSERT, THE SOLUTION IS ALMOST NEVER TO RUN A + // NESTED MESSAGE LOOP IN THE RENDERER!!! + // That introduces reentrancy which causes hard to track bugs. You should + // find a way to either turn this into an asynchronous message, or one + // that can be answered on the IO thread. + NOTREACHED() << "Can't send sync messages to UI thread without pumping " + "messages in the renderer or else deadlocks can occur if the page " + "has windowed plugins! (message type " << msg.type() << ")"; + IPC::Message* reply = IPC::SyncMessage::GenerateReply(&msg); + reply->set_reply_error(); + Send(reply); return true; + } +#endif { // delegate_->OnMessageReceived can end up deleting |this|, in which case |