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authorreillyg <reillyg@chromium.org>2014-10-06 22:40:23 -0700
committerCommit bot <commit-bot@chromium.org>2014-10-07 05:40:40 +0000
commitb321e4f568022a539f87b57dec817d6e23825d9f (patch)
tree337b78a74e3f8ab10c93b03b577cc500c9dd5ea1 /device/hid/hid_connection_win.h
parent875dc1fdfcf23ff64f959f423117fc25fd05b4e4 (diff)
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Add HidConnection::Close and register OS X callbacks on the UI thread.
The platform implementation of a HID connection may need to cancel I/O operations when the connection is closed. If this is done during the object destructor then any pointers held by those pending operations are immediately invalid. A separate Close method allows the cleanup to happen while the object is still available to handle asynchronous cancellation events. The OS X implementation will take advantage of this immediately to register and unregister its input report callback from the UI thread to avoid a race between event delivery and object cleanup. I've added comments explaining why not all operations on the IOHIDDevice object could be moved to the UI thread. BUG=418207 Review URL: https://codereview.chromium.org/615633008 Cr-Commit-Position: refs/heads/master@{#298384}
Diffstat (limited to 'device/hid/hid_connection_win.h')
-rw-r--r--device/hid/hid_connection_win.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/device/hid/hid_connection_win.h b/device/hid/hid_connection_win.h
index 25e5d7b..b3e3ce4 100644
--- a/device/hid/hid_connection_win.h
+++ b/device/hid/hid_connection_win.h
@@ -27,6 +27,7 @@ class HidConnectionWin : public HidConnection {
~HidConnectionWin();
// HidConnection implementation.
+ virtual void PlatformClose() override;
virtual void PlatformRead(const ReadCallback& callback) override;
virtual void PlatformWrite(scoped_refptr<net::IOBuffer> buffer,
size_t size,