summaryrefslogtreecommitdiffstats
path: root/gin
diff options
context:
space:
mode:
authorkolczyk <kolczyk@opera.com>2014-10-24 06:06:04 -0700
committerCommit bot <commit-bot@chromium.org>2014-10-24 13:06:29 +0000
commit735c49b6ad67166ccbcc8e3717681bb560fbf1cf (patch)
tree815b88db5b4c82721ef01dc0fea292bbe0284747 /gin
parent35f6bc48d0a329ea4ed8eea618fcc1f7c6b4622f (diff)
downloadchromium_src-735c49b6ad67166ccbcc8e3717681bb560fbf1cf.zip
chromium_src-735c49b6ad67166ccbcc8e3717681bb560fbf1cf.tar.gz
chromium_src-735c49b6ad67166ccbcc8e3717681bb560fbf1cf.tar.bz2
[gin] Use variadic templates in gin/function_template.h
Replace pump.py generated gin/function_template.h with variadic template version. This results in a concise code which does not require the use of pump preprocessor. Similar effort for base/callback.h is happening in https://codereview.chromium.org/610423003/ BUG= Review URL: https://codereview.chromium.org/671433004 Cr-Commit-Position: refs/heads/master@{#301089}
Diffstat (limited to 'gin')
-rw-r--r--gin/function_template.h416
-rw-r--r--gin/function_template.h.pump240
-rw-r--r--gin/wrappable_unittest.cc8
3 files changed, 74 insertions, 590 deletions
diff --git a/gin/function_template.h b/gin/function_template.h
index 7ba54b5..955ff53 100644
--- a/gin/function_template.h
+++ b/gin/function_template.h
@@ -1,16 +1,10 @@
-// This file was GENERATED by command:
-// pump.py function_template.h.pump
-// DO NOT EDIT BY HAND!!!
-
-
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
#ifndef GIN_FUNCTION_TEMPLATE_H_
#define GIN_FUNCTION_TEMPLATE_H_
-// Copyright 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
#include "base/callback.h"
#include "base/logging.h"
#include "gin/arguments.h"
@@ -80,180 +74,6 @@ class CallbackHolder : public CallbackHolderBase {
DISALLOW_COPY_AND_ASSIGN(CallbackHolder);
};
-
-// This set of templates invokes a base::Callback, converts the return type to a
-// JavaScript value, and returns that value to script via the provided
-// gin::Arguments object.
-//
-// In C++, you can declare the function foo(void), but you can't pass a void
-// expression to foo. As a result, we must specialize the case of Callbacks that
-// have the void return type.
-template<typename R, typename P1 = void, typename P2 = void,
- typename P3 = void, typename P4 = void, typename P5 = void,
- typename P6 = void>
-struct Invoker {
- inline static void Go(
- Arguments* args,
- const base::Callback<R(P1, P2, P3, P4, P5, P6)>& callback,
- const P1& a1,
- const P2& a2,
- const P3& a3,
- const P4& a4,
- const P5& a5,
- const P6& a6) {
- args->Return(callback.Run(a1, a2, a3, a4, a5, a6));
- }
-};
-template<typename P1, typename P2, typename P3, typename P4, typename P5,
- typename P6>
-struct Invoker<void, P1, P2, P3, P4, P5, P6> {
- inline static void Go(
- Arguments* args,
- const base::Callback<void(P1, P2, P3, P4, P5, P6)>& callback,
- const P1& a1,
- const P2& a2,
- const P3& a3,
- const P4& a4,
- const P5& a5,
- const P6& a6) {
- callback.Run(a1, a2, a3, a4, a5, a6);
- }
-};
-
-template<typename R, typename P1, typename P2, typename P3, typename P4,
- typename P5>
-struct Invoker<R, P1, P2, P3, P4, P5, void> {
- inline static void Go(
- Arguments* args,
- const base::Callback<R(P1, P2, P3, P4, P5)>& callback,
- const P1& a1,
- const P2& a2,
- const P3& a3,
- const P4& a4,
- const P5& a5) {
- args->Return(callback.Run(a1, a2, a3, a4, a5));
- }
-};
-template<typename P1, typename P2, typename P3, typename P4, typename P5>
-struct Invoker<void, P1, P2, P3, P4, P5, void> {
- inline static void Go(
- Arguments* args,
- const base::Callback<void(P1, P2, P3, P4, P5)>& callback,
- const P1& a1,
- const P2& a2,
- const P3& a3,
- const P4& a4,
- const P5& a5) {
- callback.Run(a1, a2, a3, a4, a5);
- }
-};
-
-template<typename R, typename P1, typename P2, typename P3, typename P4>
-struct Invoker<R, P1, P2, P3, P4, void, void> {
- inline static void Go(
- Arguments* args,
- const base::Callback<R(P1, P2, P3, P4)>& callback,
- const P1& a1,
- const P2& a2,
- const P3& a3,
- const P4& a4) {
- args->Return(callback.Run(a1, a2, a3, a4));
- }
-};
-template<typename P1, typename P2, typename P3, typename P4>
-struct Invoker<void, P1, P2, P3, P4, void, void> {
- inline static void Go(
- Arguments* args,
- const base::Callback<void(P1, P2, P3, P4)>& callback,
- const P1& a1,
- const P2& a2,
- const P3& a3,
- const P4& a4) {
- callback.Run(a1, a2, a3, a4);
- }
-};
-
-template<typename R, typename P1, typename P2, typename P3>
-struct Invoker<R, P1, P2, P3, void, void, void> {
- inline static void Go(
- Arguments* args,
- const base::Callback<R(P1, P2, P3)>& callback,
- const P1& a1,
- const P2& a2,
- const P3& a3) {
- args->Return(callback.Run(a1, a2, a3));
- }
-};
-template<typename P1, typename P2, typename P3>
-struct Invoker<void, P1, P2, P3, void, void, void> {
- inline static void Go(
- Arguments* args,
- const base::Callback<void(P1, P2, P3)>& callback,
- const P1& a1,
- const P2& a2,
- const P3& a3) {
- callback.Run(a1, a2, a3);
- }
-};
-
-template<typename R, typename P1, typename P2>
-struct Invoker<R, P1, P2, void, void, void, void> {
- inline static void Go(
- Arguments* args,
- const base::Callback<R(P1, P2)>& callback,
- const P1& a1,
- const P2& a2) {
- args->Return(callback.Run(a1, a2));
- }
-};
-template<typename P1, typename P2>
-struct Invoker<void, P1, P2, void, void, void, void> {
- inline static void Go(
- Arguments* args,
- const base::Callback<void(P1, P2)>& callback,
- const P1& a1,
- const P2& a2) {
- callback.Run(a1, a2);
- }
-};
-
-template<typename R, typename P1>
-struct Invoker<R, P1, void, void, void, void, void> {
- inline static void Go(
- Arguments* args,
- const base::Callback<R(P1)>& callback,
- const P1& a1) {
- args->Return(callback.Run(a1));
- }
-};
-template<typename P1>
-struct Invoker<void, P1, void, void, void, void, void> {
- inline static void Go(
- Arguments* args,
- const base::Callback<void(P1)>& callback,
- const P1& a1) {
- callback.Run(a1);
- }
-};
-
-template<typename R>
-struct Invoker<R, void, void, void, void, void, void> {
- inline static void Go(
- Arguments* args,
- const base::Callback<R()>& callback) {
- args->Return(callback.Run());
- }
-};
-template<>
-struct Invoker<void, void, void, void, void, void, void> {
- inline static void Go(
- Arguments* args,
- const base::Callback<void()>& callback) {
- callback.Run();
- }
-};
-
-
template<typename T>
bool GetNextArgument(Arguments* args, int create_flags, bool is_first,
T* result) {
@@ -284,170 +104,88 @@ inline bool GetNextArgument(Arguments* args, int create_flags,
return true;
}
+// Classes for generating and storing an argument pack of integer indices
+// (based on well-known "indices trick", see: http://goo.gl/bKKojn):
+template <size_t... indices>
+struct IndicesHolder {};
-// DispatchToCallback converts all the JavaScript arguments to C++ types and
-// invokes the base::Callback.
-template<typename Sig>
-struct Dispatcher {
+template <size_t requested_index, size_t... indices>
+struct IndicesGenerator {
+ using type = typename IndicesGenerator<requested_index - 1,
+ requested_index - 1,
+ indices...>::type;
};
-
-template<typename R>
-struct Dispatcher<R()> {
- static void DispatchToCallback(
- const v8::FunctionCallbackInfo<v8::Value>& info) {
- Arguments args(info);
- v8::Handle<v8::External> v8_holder;
- CHECK(args.GetData(&v8_holder));
- CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>(
- v8_holder->Value());
-
- typedef CallbackHolder<R()> HolderT;
- HolderT* holder = static_cast<HolderT*>(holder_base);
-
- Invoker<R>::Go(&args, holder->callback);
- }
+template <size_t... indices>
+struct IndicesGenerator<0, indices...> {
+ using type = IndicesHolder<indices...>;
};
-template<typename R, typename P1>
-struct Dispatcher<R(P1)> {
- static void DispatchToCallback(
- const v8::FunctionCallbackInfo<v8::Value>& info) {
- Arguments args(info);
- v8::Handle<v8::External> v8_holder;
- CHECK(args.GetData(&v8_holder));
- CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>(
- v8_holder->Value());
+// Class template for extracting and storing single argument for callback
+// at position |index|.
+template <size_t index, typename ArgType>
+struct ArgumentHolder {
+ using ArgLocalType = typename CallbackParamTraits<ArgType>::LocalType;
- typedef CallbackHolder<R(P1)> HolderT;
- HolderT* holder = static_cast<HolderT*>(holder_base);
-
- typename CallbackParamTraits<P1>::LocalType a1;
- if (!GetNextArgument(&args, holder->flags, true, &a1)) {
- args.ThrowError();
- return;
- }
+ ArgLocalType value;
+ bool ok;
- Invoker<R, P1>::Go(&args, holder->callback, a1);
+ ArgumentHolder(Arguments* args, int create_flags)
+ : ok(GetNextArgument(args, create_flags, index == 0, &value)) {
+ if (!ok)
+ args->ThrowError();
}
};
-template<typename R, typename P1, typename P2>
-struct Dispatcher<R(P1, P2)> {
- static void DispatchToCallback(
- const v8::FunctionCallbackInfo<v8::Value>& info) {
- Arguments args(info);
- v8::Handle<v8::External> v8_holder;
- CHECK(args.GetData(&v8_holder));
- CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>(
- v8_holder->Value());
-
- typedef CallbackHolder<R(P1, P2)> HolderT;
- HolderT* holder = static_cast<HolderT*>(holder_base);
+// Class template for converting arguments from JavaScript to C++ and running
+// the callback with them.
+template <typename IndicesType, typename... ArgTypes>
+class Invoker {};
- typename CallbackParamTraits<P1>::LocalType a1;
- typename CallbackParamTraits<P2>::LocalType a2;
- if (!GetNextArgument(&args, holder->flags, true, &a1) ||
- !GetNextArgument(&args, holder->flags, false, &a2)) {
- args.ThrowError();
- return;
- }
+template <size_t... indices, typename... ArgTypes>
+class Invoker<IndicesHolder<indices...>, ArgTypes...>
+ : public ArgumentHolder<indices, ArgTypes>... {
+ public:
+ // Invoker<> inherits from ArgumentHolder<> for each argument.
+ // C++ has always been strict about the class initialization order,
+ // so it is guaranteed ArgumentHolders will be initialized (and thus, will
+ // extract arguments from Arguments) in the right order.
+ Invoker(Arguments* args, int create_flags)
+ : ArgumentHolder<indices, ArgTypes>(args, create_flags)...,
+ args_(args) {}
- Invoker<R, P1, P2>::Go(&args, holder->callback, a1, a2);
+ bool IsOK() {
+ return And(ArgumentHolder<indices, ArgTypes>::ok...);
}
-};
-
-template<typename R, typename P1, typename P2, typename P3>
-struct Dispatcher<R(P1, P2, P3)> {
- static void DispatchToCallback(
- const v8::FunctionCallbackInfo<v8::Value>& info) {
- Arguments args(info);
- v8::Handle<v8::External> v8_holder;
- CHECK(args.GetData(&v8_holder));
- CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>(
- v8_holder->Value());
- typedef CallbackHolder<R(P1, P2, P3)> HolderT;
- HolderT* holder = static_cast<HolderT*>(holder_base);
-
- typename CallbackParamTraits<P1>::LocalType a1;
- typename CallbackParamTraits<P2>::LocalType a2;
- typename CallbackParamTraits<P3>::LocalType a3;
- if (!GetNextArgument(&args, holder->flags, true, &a1) ||
- !GetNextArgument(&args, holder->flags, false, &a2) ||
- !GetNextArgument(&args, holder->flags, false, &a3)) {
- args.ThrowError();
- return;
- }
-
- Invoker<R, P1, P2, P3>::Go(&args, holder->callback, a1, a2, a3);
+ template <typename ReturnType>
+ void DispatchToCallback(base::Callback<ReturnType(ArgTypes...)> callback) {
+ args_->Return(callback.Run(ArgumentHolder<indices, ArgTypes>::value...));
}
-};
-template<typename R, typename P1, typename P2, typename P3, typename P4>
-struct Dispatcher<R(P1, P2, P3, P4)> {
- static void DispatchToCallback(
- const v8::FunctionCallbackInfo<v8::Value>& info) {
- Arguments args(info);
- v8::Handle<v8::External> v8_holder;
- CHECK(args.GetData(&v8_holder));
- CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>(
- v8_holder->Value());
-
- typedef CallbackHolder<R(P1, P2, P3, P4)> HolderT;
- HolderT* holder = static_cast<HolderT*>(holder_base);
-
- typename CallbackParamTraits<P1>::LocalType a1;
- typename CallbackParamTraits<P2>::LocalType a2;
- typename CallbackParamTraits<P3>::LocalType a3;
- typename CallbackParamTraits<P4>::LocalType a4;
- if (!GetNextArgument(&args, holder->flags, true, &a1) ||
- !GetNextArgument(&args, holder->flags, false, &a2) ||
- !GetNextArgument(&args, holder->flags, false, &a3) ||
- !GetNextArgument(&args, holder->flags, false, &a4)) {
- args.ThrowError();
- return;
- }
-
- Invoker<R, P1, P2, P3, P4>::Go(&args, holder->callback, a1, a2, a3, a4);
+ // In C++, you can declare the function foo(void), but you can't pass a void
+ // expression to foo. As a result, we must specialize the case of Callbacks
+ // that have the void return type.
+ void DispatchToCallback(base::Callback<void(ArgTypes...)> callback) {
+ callback.Run(ArgumentHolder<indices, ArgTypes>::value...);
}
-};
-template<typename R, typename P1, typename P2, typename P3, typename P4,
- typename P5>
-struct Dispatcher<R(P1, P2, P3, P4, P5)> {
- static void DispatchToCallback(
- const v8::FunctionCallbackInfo<v8::Value>& info) {
- Arguments args(info);
- v8::Handle<v8::External> v8_holder;
- CHECK(args.GetData(&v8_holder));
- CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>(
- v8_holder->Value());
-
- typedef CallbackHolder<R(P1, P2, P3, P4, P5)> HolderT;
- HolderT* holder = static_cast<HolderT*>(holder_base);
-
- typename CallbackParamTraits<P1>::LocalType a1;
- typename CallbackParamTraits<P2>::LocalType a2;
- typename CallbackParamTraits<P3>::LocalType a3;
- typename CallbackParamTraits<P4>::LocalType a4;
- typename CallbackParamTraits<P5>::LocalType a5;
- if (!GetNextArgument(&args, holder->flags, true, &a1) ||
- !GetNextArgument(&args, holder->flags, false, &a2) ||
- !GetNextArgument(&args, holder->flags, false, &a3) ||
- !GetNextArgument(&args, holder->flags, false, &a4) ||
- !GetNextArgument(&args, holder->flags, false, &a5)) {
- args.ThrowError();
- return;
- }
-
- Invoker<R, P1, P2, P3, P4, P5>::Go(&args, holder->callback, a1, a2, a3, a4,
- a5);
+ private:
+ static bool And() { return true; }
+ template <typename... T>
+ static bool And(bool arg1, T... args) {
+ return arg1 && And(args...);
}
+
+ Arguments* args_;
};
-template<typename R, typename P1, typename P2, typename P3, typename P4,
- typename P5, typename P6>
-struct Dispatcher<R(P1, P2, P3, P4, P5, P6)> {
+// DispatchToCallback converts all the JavaScript arguments to C++ types and
+// invokes the base::Callback.
+template <typename Sig>
+struct Dispatcher {};
+
+template <typename ReturnType, typename... ArgTypes>
+struct Dispatcher<ReturnType(ArgTypes...)> {
static void DispatchToCallback(
const v8::FunctionCallbackInfo<v8::Value>& info) {
Arguments args(info);
@@ -456,27 +194,13 @@ struct Dispatcher<R(P1, P2, P3, P4, P5, P6)> {
CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>(
v8_holder->Value());
- typedef CallbackHolder<R(P1, P2, P3, P4, P5, P6)> HolderT;
+ typedef CallbackHolder<ReturnType(ArgTypes...)> HolderT;
HolderT* holder = static_cast<HolderT*>(holder_base);
- typename CallbackParamTraits<P1>::LocalType a1;
- typename CallbackParamTraits<P2>::LocalType a2;
- typename CallbackParamTraits<P3>::LocalType a3;
- typename CallbackParamTraits<P4>::LocalType a4;
- typename CallbackParamTraits<P5>::LocalType a5;
- typename CallbackParamTraits<P6>::LocalType a6;
- if (!GetNextArgument(&args, holder->flags, true, &a1) ||
- !GetNextArgument(&args, holder->flags, false, &a2) ||
- !GetNextArgument(&args, holder->flags, false, &a3) ||
- !GetNextArgument(&args, holder->flags, false, &a4) ||
- !GetNextArgument(&args, holder->flags, false, &a5) ||
- !GetNextArgument(&args, holder->flags, false, &a6)) {
- args.ThrowError();
- return;
- }
-
- Invoker<R, P1, P2, P3, P4, P5, P6>::Go(&args, holder->callback, a1, a2, a3,
- a4, a5, a6);
+ using Indices = typename IndicesGenerator<sizeof...(ArgTypes)>::type;
+ Invoker<Indices, ArgTypes...> invoker(&args, holder->flags);
+ if (invoker.IsOK())
+ invoker.DispatchToCallback(holder->callback);
}
};
diff --git a/gin/function_template.h.pump b/gin/function_template.h.pump
deleted file mode 100644
index 20b2821..0000000
--- a/gin/function_template.h.pump
+++ /dev/null
@@ -1,240 +0,0 @@
-$$ This is a pump file for generating file templates. Pump is a python
-$$ script that is part of the Google Test suite of utilities. Description
-$$ can be found here:
-$$
-$$ http://code.google.com/p/googletest/wiki/PumpManual
-$$
-
-#ifndef GIN_FUNCTION_TEMPLATE_H_
-#define GIN_FUNCTION_TEMPLATE_H_
-
-$var MAX_ARITY = 6
-
-// Copyright 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "base/callback.h"
-#include "base/logging.h"
-#include "gin/arguments.h"
-#include "gin/converter.h"
-#include "gin/gin_export.h"
-#include "v8/include/v8.h"
-
-namespace gin {
-
-class PerIsolateData;
-
-enum CreateFunctionTemplateFlags {
- HolderIsFirstArgument = 1 << 0,
-};
-
-namespace internal {
-
-template<typename T>
-struct CallbackParamTraits {
- typedef T LocalType;
-};
-template<typename T>
-struct CallbackParamTraits<const T&> {
- typedef T LocalType;
-};
-template<typename T>
-struct CallbackParamTraits<const T*> {
- typedef T* LocalType;
-};
-
-
-// CallbackHolder and CallbackHolderBase are used to pass a base::Callback from
-// CreateFunctionTemplate through v8 (via v8::FunctionTemplate) to
-// DispatchToCallback, where it is invoked.
-
-// This simple base class is used so that we can share a single object template
-// among every CallbackHolder instance.
-class GIN_EXPORT CallbackHolderBase {
- public:
- v8::Handle<v8::External> GetHandle(v8::Isolate* isolate);
-
- protected:
- explicit CallbackHolderBase(v8::Isolate* isolate);
- virtual ~CallbackHolderBase();
-
- private:
- static void WeakCallback(
- const v8::WeakCallbackData<v8::External, CallbackHolderBase>& data);
-
- v8::Persistent<v8::External> v8_ref_;
-
- DISALLOW_COPY_AND_ASSIGN(CallbackHolderBase);
-};
-
-template<typename Sig>
-class CallbackHolder : public CallbackHolderBase {
- public:
- CallbackHolder(v8::Isolate* isolate,
- const base::Callback<Sig>& callback,
- int flags)
- : CallbackHolderBase(isolate), callback(callback), flags(flags) {}
- base::Callback<Sig> callback;
- int flags;
- private:
- virtual ~CallbackHolder() {}
-
- DISALLOW_COPY_AND_ASSIGN(CallbackHolder);
-};
-
-
-// This set of templates invokes a base::Callback, converts the return type to a
-// JavaScript value, and returns that value to script via the provided
-// gin::Arguments object.
-//
-// In C++, you can declare the function foo(void), but you can't pass a void
-// expression to foo. As a result, we must specialize the case of Callbacks that
-// have the void return type.
-
-$range ARITY 0..MAX_ARITY
-$for ARITY [[
-$var INV_ARITY = MAX_ARITY - ARITY
-$range ARG 1..INV_ARITY
-$range VOID INV_ARITY+1..MAX_ARITY
-
-$if ARITY == 0 [[
-template<typename R$for ARG [[, typename P$(ARG) = void]]>
-struct Invoker {
-]] $else [[
-template<typename R$for ARG [[, typename P$(ARG)]]>
-struct Invoker<R$for ARG [[, P$(ARG)]]$for VOID [[, void]]> {
-]]
-
- inline static void Go(
- Arguments* args,
- const base::Callback<R($for ARG , [[P$(ARG)]])>& callback$for ARG [[,
- const P$(ARG)& a$(ARG)]]) {
- args->Return(callback.Run($for ARG, [[a$(ARG)]]));
- }
-};
-template<$for ARG , [[typename P$(ARG)]]>
-struct Invoker<void$for ARG [[, P$(ARG)]]$for VOID [[, void]]> {
- inline static void Go(
- Arguments* args,
- const base::Callback<void($for ARG , [[P$(ARG)]])>& callback$for ARG [[,
- const P$(ARG)& a$(ARG)]]) {
- callback.Run($for ARG, [[a$(ARG)]]);
- }
-};
-
-
-]]
-
-template<typename T>
-bool GetNextArgument(Arguments* args, int create_flags, bool is_first,
- T* result) {
- if (is_first && (create_flags & HolderIsFirstArgument) != 0) {
- return args->GetHolder(result);
- } else {
- return args->GetNext(result);
- }
-}
-
-// For advanced use cases, we allow callers to request the unparsed Arguments
-// object and poke around in it directly.
-inline bool GetNextArgument(Arguments* args, int create_flags, bool is_first,
- Arguments* result) {
- *result = *args;
- return true;
-}
-inline bool GetNextArgument(Arguments* args, int create_flags, bool is_first,
- Arguments** result) {
- *result = args;
- return true;
-}
-
-// It's common for clients to just need the isolate, so we make that easy.
-inline bool GetNextArgument(Arguments* args, int create_flags,
- bool is_first, v8::Isolate** result) {
- *result = args->isolate();
- return true;
-}
-
-
-// DispatchToCallback converts all the JavaScript arguments to C++ types and
-// invokes the base::Callback.
-template<typename Sig>
-struct Dispatcher {
-};
-
-$range ARITY 0..MAX_ARITY
-$for ARITY [[
-$range ARG 1..ARITY
-
-template<typename R$for ARG [[, typename P$(ARG)]]>
-struct Dispatcher<R($for ARG , [[P$(ARG)]])> {
- static void DispatchToCallback(
- const v8::FunctionCallbackInfo<v8::Value>& info) {
- Arguments args(info);
- v8::Handle<v8::External> v8_holder;
- CHECK(args.GetData(&v8_holder));
- CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>(
- v8_holder->Value());
-
- typedef CallbackHolder<R($for ARG , [[P$(ARG)]])> HolderT;
- HolderT* holder = static_cast<HolderT*>(holder_base);
-
-$if ARITY != 0 [[
-
-
-$for ARG [[ typename CallbackParamTraits<P$(ARG)>::LocalType a$(ARG);
-
-]]
- if ($for ARG ||
- [[!GetNextArgument(&args, holder->flags, $if ARG == 1 [[true]] $else [[false]], &a$(ARG))]]) {
- args.ThrowError();
- return;
- }
-
-]]
-
- Invoker<R$for ARG [[, P$(ARG)]]>::Go(&args, holder->callback$for ARG [[, a$(ARG)]]);
- }
-};
-
-]]
-
-} // namespace internal
-
-
-// CreateFunctionTemplate creates a v8::FunctionTemplate that will create
-// JavaScript functions that execute a provided C++ function or base::Callback.
-// JavaScript arguments are automatically converted via gin::Converter, as is
-// the return value of the C++ function, if any.
-template<typename Sig>
-v8::Local<v8::FunctionTemplate> CreateFunctionTemplate(
- v8::Isolate* isolate, const base::Callback<Sig> callback,
- int callback_flags = 0) {
- typedef internal::CallbackHolder<Sig> HolderT;
- HolderT* holder = new HolderT(isolate, callback, callback_flags);
-
- return v8::FunctionTemplate::New(
- isolate,
- &internal::Dispatcher<Sig>::DispatchToCallback,
- ConvertToV8<v8::Handle<v8::External> >(isolate,
- holder->GetHandle(isolate)));
-}
-
-// CreateFunctionHandler installs a CallAsFunction handler on the given
-// object template that forwards to a provided C++ function or base::Callback.
-template<typename Sig>
-void CreateFunctionHandler(v8::Isolate* isolate,
- v8::Local<v8::ObjectTemplate> tmpl,
- const base::Callback<Sig> callback,
- int callback_flags = 0) {
- typedef internal::CallbackHolder<Sig> HolderT;
- HolderT* holder = new HolderT(isolate, callback, callback_flags);
- tmpl->SetCallAsFunctionHandler(&internal::Dispatcher<Sig>::DispatchToCallback,
- ConvertToV8<v8::Handle<v8::External> >(
- isolate, holder->GetHandle(isolate)));
-}
-
-} // namespace gin
-
-#endif // GIN_FUNCTION_TEMPLATE_H_
diff --git a/gin/wrappable_unittest.cc b/gin/wrappable_unittest.cc
index 8dbaf30..ef0dce4 100644
--- a/gin/wrappable_unittest.cc
+++ b/gin/wrappable_unittest.cc
@@ -94,11 +94,11 @@ class MyCallableObject : public Wrappable<MyCallableObject> {
~MyCallableObject() override {}
- void Call(int val, const gin::Arguments& arguments) {
+ void Call(int val1, int val2, int val3, const gin::Arguments& arguments) {
if (arguments.IsConstructCall())
arguments.ThrowTypeError("Cannot be called as constructor.");
else
- result_ = val;
+ result_ = val1;
}
int result_;
@@ -230,7 +230,7 @@ TEST_F(WrappableTest, CallAsFunction) {
EXPECT_EQ(0, object->result());
v8::Handle<v8::String> source = StringToV8(isolate,
"(function(obj) {"
- "obj(42);"
+ "obj(42, 2, 5);"
"})");
gin::TryCatch try_catch;
v8::Handle<v8::Script> script = v8::Script::Compile(source);
@@ -253,7 +253,7 @@ TEST_F(WrappableTest, CallAsConstructor) {
EXPECT_EQ(0, object->result());
v8::Handle<v8::String> source = StringToV8(isolate,
"(function(obj) {"
- "new obj(42);"
+ "new obj(42, 2, 5);"
"})");
gin::TryCatch try_catch;
v8::Handle<v8::Script> script = v8::Script::Compile(source);