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author | dsinclair@chromium.org <dsinclair@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-04-19 03:50:57 +0000 |
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committer | dsinclair@chromium.org <dsinclair@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-04-19 03:50:57 +0000 |
commit | 2c23bfd49e4c987af2a3473f05ddfe733dd28ecf (patch) | |
tree | f60d45e014e7a668fe94220549d15e06063d6d86 /gpu/command_buffer/service/memory_program_cache_unittest.cc | |
parent | 720e1e622e14c79677bbe27604e6638bf294ec4d (diff) | |
download | chromium_src-2c23bfd49e4c987af2a3473f05ddfe733dd28ecf.zip chromium_src-2c23bfd49e4c987af2a3473f05ddfe733dd28ecf.tar.gz chromium_src-2c23bfd49e4c987af2a3473f05ddfe733dd28ecf.tar.bz2 |
Revert "Revert 193798 "Revert r192949 "Disable shader disk cache by defa...""
The automation_proxy don't appear in the build run where this was committed.
Doesn't seem like this is the root cause of the issues.
> Revert 193798 "Revert r192949 "Disable shader disk cache by defa..."
>
> Reverting seems to fix memory_test test locally on linux.
>
> BUG=230085
>
> > Revert r192949 "Disable shader disk cache by default."
> >
> > This reverts commit r192949. The disable has been merged into
> > M27 so re-enabling on trunk.
> >
> > BUG=228989
> >
> > Review URL: https://chromiumcodereview.appspot.com/13872012
>
> TBR=dsinclair@chromium.org
>
> Review URL: https://codereview.chromium.org/13924005
TBR=tonyg@chromium.org
Review URL: https://chromiumcodereview.appspot.com/14119009
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@195083 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gpu/command_buffer/service/memory_program_cache_unittest.cc')
-rw-r--r-- | gpu/command_buffer/service/memory_program_cache_unittest.cc | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/gpu/command_buffer/service/memory_program_cache_unittest.cc b/gpu/command_buffer/service/memory_program_cache_unittest.cc index a1d07fc..b083552 100644 --- a/gpu/command_buffer/service/memory_program_cache_unittest.cc +++ b/gpu/command_buffer/service/memory_program_cache_unittest.cc @@ -204,6 +204,37 @@ TEST_F(MemoryProgramCacheTest, CacheSave) { *vertex_shader_->deferred_compilation_source(), *fragment_shader_->deferred_compilation_source(), NULL)); + EXPECT_EQ(1, shader_cache_count()); +} + +TEST_F(MemoryProgramCacheTest, LoadProgram) { + const GLenum kFormat = 1; + const int kProgramId = 10; + const int kBinaryLength = 20; + char test_binary[kBinaryLength]; + for (int i = 0; i < kBinaryLength; ++i) { + test_binary[i] = i; + } + ProgramBinaryEmulator emulator(kBinaryLength, kFormat, test_binary); + + SetExpectationsForSaveLinkedProgram(kProgramId, &emulator); + cache_->SaveLinkedProgram(kProgramId, vertex_shader_, fragment_shader_, NULL, + base::Bind(&MemoryProgramCacheTest::ShaderCacheCb, + base::Unretained(this))); + + EXPECT_EQ(ProgramCache::LINK_SUCCEEDED, cache_->GetLinkedProgramStatus( + *vertex_shader_->deferred_compilation_source(), + *fragment_shader_->deferred_compilation_source(), + NULL)); + EXPECT_EQ(1, shader_cache_count()); + + cache_->Clear(); + + cache_->LoadProgram(shader_cache_shader()); + EXPECT_EQ(ProgramCache::LINK_SUCCEEDED, cache_->GetLinkedProgramStatus( + *vertex_shader_->deferred_compilation_source(), + *fragment_shader_->deferred_compilation_source(), + NULL)); } TEST_F(MemoryProgramCacheTest, CacheLoadMatchesSave) { @@ -220,6 +251,7 @@ TEST_F(MemoryProgramCacheTest, CacheLoadMatchesSave) { cache_->SaveLinkedProgram(kProgramId, vertex_shader_, fragment_shader_, NULL, base::Bind(&MemoryProgramCacheTest::ShaderCacheCb, base::Unretained(this))); + EXPECT_EQ(1, shader_cache_count()); VariableMap vertex_attrib_map = vertex_shader_->attrib_map(); VariableMap vertex_uniform_map = vertex_shader_->uniform_map(); @@ -265,6 +297,7 @@ TEST_F(MemoryProgramCacheTest, LoadProgramMatchesSave) { cache_->SaveLinkedProgram(kProgramId, vertex_shader_, fragment_shader_, NULL, base::Bind(&MemoryProgramCacheTest::ShaderCacheCb, base::Unretained(this))); + EXPECT_EQ(1, shader_cache_count()); VariableMap vertex_attrib_map = vertex_shader_->attrib_map(); VariableMap vertex_uniform_map = vertex_shader_->uniform_map(); @@ -278,6 +311,9 @@ TEST_F(MemoryProgramCacheTest, LoadProgramMatchesSave) { SetExpectationsForLoadLinkedProgram(kProgramId, &emulator); + cache_->Clear(); + cache_->LoadProgram(shader_cache_shader()); + EXPECT_EQ(ProgramCache::PROGRAM_LOAD_SUCCESS, cache_->LoadLinkedProgram( kProgramId, vertex_shader_, |