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authorbajones <bajones@chromium.org>2015-11-24 09:06:10 -0800
committerCommit bot <commit-bot@chromium.org>2015-11-24 17:07:20 +0000
commit833361b84ab1c523f5a0bfde4ed04a297ce8f22a (patch)
treec16fc7e9f51e73bba94c7522ed2a40213bb0485d /gpu/command_buffer/service/texture_manager.cc
parente2b7481da5cf1a9f612fbf1fbd2e0c1ee9720625 (diff)
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Ensured that texture completeness takes into account base and max level
BUG=295792 NOTRY=true Review URL: https://codereview.chromium.org/1465993003 Cr-Commit-Position: refs/heads/master@{#361373}
Diffstat (limited to 'gpu/command_buffer/service/texture_manager.cc')
-rw-r--r--gpu/command_buffer/service/texture_manager.cc116
1 files changed, 81 insertions, 35 deletions
diff --git a/gpu/command_buffer/service/texture_manager.cc b/gpu/command_buffer/service/texture_manager.cc
index 7041311..e743936 100644
--- a/gpu/command_buffer/service/texture_manager.cc
+++ b/gpu/command_buffer/service/texture_manager.cc
@@ -424,11 +424,12 @@ Texture::CanRenderCondition Texture::GetCanRenderCondition() const {
return CAN_RENDER_ALWAYS;
if (target_ != GL_TEXTURE_EXTERNAL_OES) {
- if (face_infos_.empty()) {
+ if (face_infos_.empty() ||
+ static_cast<size_t>(base_level_) >= face_infos_[0].level_infos.size()) {
return CAN_RENDER_NEVER;
}
-
- const Texture::LevelInfo& first_face = face_infos_[0].level_infos[0];
+ const Texture::LevelInfo& first_face =
+ face_infos_[0].level_infos[base_level_];
if (first_face.width == 0 ||
first_face.height == 0 ||
first_face.depth == 0) {
@@ -531,7 +532,7 @@ bool Texture::MarkMipmapsGenerated(
}
for (size_t ii = 0; ii < face_infos_.size(); ++ii) {
const Texture::FaceInfo& face_info = face_infos_[ii];
- const Texture::LevelInfo& level0_info = face_info.level_infos[0];
+ const Texture::LevelInfo& level0_info = face_info.level_infos[base_level_];
GLsizei width = level0_info.width;
GLsizei height = level0_info.height;
GLsizei depth = level0_info.depth;
@@ -539,7 +540,8 @@ bool Texture::MarkMipmapsGenerated(
GLES2Util::IndexToGLFaceTarget(ii);
const GLsizei num_mips = face_info.num_mip_levels;
- for (GLsizei level = 1; level < num_mips; ++level) {
+ for (GLsizei level = base_level_ + 1;
+ level < base_level_ + num_mips; ++level) {
width = std::max(1, width >> 1);
height = std::max(1, height >> 1);
depth = std::max(1, depth >> 1);
@@ -639,9 +641,9 @@ bool Texture::TextureFaceComplete(const Texture::LevelInfo& first_face,
return complete;
}
-bool Texture::TextureMipComplete(const Texture::LevelInfo& level0_face,
+bool Texture::TextureMipComplete(const Texture::LevelInfo& base_level_face,
GLenum target,
- GLint level,
+ GLint level_diff,
GLenum internal_format,
GLsizei width,
GLsizei height,
@@ -649,17 +651,18 @@ bool Texture::TextureMipComplete(const Texture::LevelInfo& level0_face,
GLenum format,
GLenum type) {
bool complete = (target != 0);
- if (level != 0) {
- const GLsizei mip_width = std::max(1, level0_face.width >> level);
- const GLsizei mip_height = std::max(1, level0_face.height >> level);
- const GLsizei mip_depth = std::max(1, level0_face.depth >> level);
+ if (level_diff > 0) {
+ const GLsizei mip_width = std::max(1, base_level_face.width >> level_diff);
+ const GLsizei mip_height =
+ std::max(1, base_level_face.height >> level_diff);
+ const GLsizei mip_depth = std::max(1, base_level_face.depth >> level_diff);
complete &= (width == mip_width &&
height == mip_height &&
depth == mip_depth &&
- internal_format == level0_face.internal_format &&
- format == level0_face.format &&
- type == level0_face.type);
+ internal_format == base_level_face.internal_format &&
+ format == base_level_face.format &&
+ type == base_level_face.type);
}
return complete;
}
@@ -771,6 +774,41 @@ void Texture::IncAllFramebufferStateChangeCount() {
(*it)->manager()->IncFramebufferStateChangeCount();
}
+void Texture::UpdateBaseLevel(GLint base_level) {
+ if (base_level_ == base_level)
+ return;
+ base_level_ = base_level;
+
+ UpdateNumMipLevels();
+}
+
+void Texture::UpdateMaxLevel(GLint max_level) {
+ if (max_level_ == max_level)
+ return;
+ max_level_ = max_level;
+
+ UpdateNumMipLevels();
+}
+
+void Texture::UpdateNumMipLevels() {
+ if (face_infos_.empty())
+ return;
+
+ for (size_t ii = 0; ii < face_infos_.size(); ++ii) {
+ Texture::FaceInfo& face_info = face_infos_[ii];
+ if (static_cast<size_t>(base_level_) >= face_info.level_infos.size())
+ continue;
+ const Texture::LevelInfo& info = face_info.level_infos[base_level_];
+ face_info.num_mip_levels = std::min(
+ std::max(0, max_level_ - base_level_ + 1),
+ TextureManager::ComputeMipMapCount(
+ target_, info.width, info.height, info.depth));
+ }
+
+ // mipmap-completeness needs to be re-evaluated.
+ texture_mips_dirty_ = true;
+}
+
void Texture::SetLevelInfo(const FeatureInfo* feature_info,
GLenum target,
GLint level,
@@ -804,10 +842,11 @@ void Texture::SetLevelInfo(const FeatureInfo* feature_info,
info.depth != depth ||
info.format != format ||
info.type != type) {
- if (level == 0) {
+ if (level == base_level_) {
// Calculate the mip level count.
- face_infos_[face_index].num_mip_levels =
- TextureManager::ComputeMipMapCount(target_, width, height, depth);
+ face_infos_[face_index].num_mip_levels = std::min(
+ std::max(0, max_level_ - base_level_ + 1),
+ TextureManager::ComputeMipMapCount(target_, width, height, depth));
// Update NPOT face count for the first level.
bool prev_npot = TextureIsNPOT(info.width, info.height, info.depth);
@@ -837,7 +876,7 @@ void Texture::SetLevelInfo(const FeatureInfo* feature_info,
estimated_size_ -= info.estimated_size;
GLES2Util::ComputeImageDataSizes(
- width, height, 1, format, type, 4, &info.estimated_size, NULL, NULL);
+ width, height, depth, format, type, 4, &info.estimated_size, NULL, NULL);
estimated_size_ += info.estimated_size;
max_level_set_ = std::max(max_level_set_, level);
@@ -985,13 +1024,13 @@ GLenum Texture::SetParameteri(
if (param < 0) {
return GL_INVALID_VALUE;
}
- base_level_ = param;
+ UpdateBaseLevel(param);
break;
case GL_TEXTURE_MAX_LEVEL:
if (param < 0) {
return GL_INVALID_VALUE;
}
- max_level_ = param;
+ UpdateMaxLevel(param);
break;
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
if (param < 1) {
@@ -1054,7 +1093,8 @@ void Texture::Update(const FeatureInfo* feature_info) {
// Assume GL_TEXTURE_EXTERNAL_OES textures are npot, all others
npot_ = (target_ == GL_TEXTURE_EXTERNAL_OES) || (num_npot_faces_ > 0);
- if (face_infos_.empty()) {
+ if (face_infos_.empty() ||
+ static_cast<size_t>(base_level_) >= face_infos_[0].level_infos.size()) {
texture_complete_ = false;
cube_complete_ = false;
return;
@@ -1062,7 +1102,7 @@ void Texture::Update(const FeatureInfo* feature_info) {
// Update texture_complete and cube_complete status.
const Texture::FaceInfo& first_face = face_infos_[0];
- const Texture::LevelInfo& first_level = first_face.level_infos[0];
+ const Texture::LevelInfo& first_level = first_face.level_infos[base_level_];
const GLsizei levels_needed = first_face.num_mip_levels;
texture_complete_ =
@@ -1087,16 +1127,17 @@ void Texture::Update(const FeatureInfo* feature_info) {
bool texture_level0_complete = true;
if (cube_complete_ && texture_level0_dirty_) {
for (size_t ii = 0; ii < face_infos_.size(); ++ii) {
- const Texture::LevelInfo& level0 = face_infos_[ii].level_infos[0];
+ const Texture::LevelInfo& face_base_level =
+ face_infos_[ii].level_infos[base_level_];
if (!TextureFaceComplete(first_level,
ii,
- level0.target,
- level0.internal_format,
- level0.width,
- level0.height,
- level0.depth,
- level0.format,
- level0.type)) {
+ face_base_level.target,
+ face_base_level.internal_format,
+ face_base_level.width,
+ face_base_level.height,
+ face_base_level.depth,
+ face_base_level.format,
+ face_base_level.type)) {
texture_level0_complete = false;
break;
}
@@ -1110,12 +1151,14 @@ void Texture::Update(const FeatureInfo* feature_info) {
for (size_t ii = 0; ii < face_infos_.size() && texture_mips_complete;
++ii) {
const Texture::FaceInfo& face_info = face_infos_[ii];
- const Texture::LevelInfo& level0 = face_info.level_infos[0];
+ const Texture::LevelInfo& base_level_info =
+ face_info.level_infos[base_level_];
for (GLsizei jj = 1; jj < levels_needed; ++jj) {
- const Texture::LevelInfo& level_info = face_infos_[ii].level_infos[jj];
- if (!TextureMipComplete(level0,
+ const Texture::LevelInfo& level_info =
+ face_infos_[ii].level_infos[base_level_ + jj];
+ if (!TextureMipComplete(base_level_info,
level_info.target,
- jj,
+ jj, // level - base_level_
level_info.internal_format,
level_info.width,
level_info.height,
@@ -1140,7 +1183,8 @@ bool Texture::ClearRenderableLevels(GLES2Decoder* decoder) {
for (size_t ii = 0; ii < face_infos_.size(); ++ii) {
const Texture::FaceInfo& face_info = face_infos_[ii];
- for (GLint jj = 0; jj < face_info.num_mip_levels; ++jj) {
+ for (GLint jj = base_level_;
+ jj < base_level_ + face_info.num_mip_levels; ++jj) {
const Texture::LevelInfo& info = face_info.level_infos[jj];
if (info.target != 0) {
if (!ClearLevel(decoder, info.target, jj)) {
@@ -1168,6 +1212,7 @@ gfx::Rect Texture::GetLevelClearedRect(GLenum target, GLint level) const {
bool Texture::IsLevelCleared(GLenum target, GLint level) const {
size_t face_index = GLES2Util::GLTargetToFaceIndex(target);
if (face_index >= face_infos_.size() ||
+ level < base_level_ ||
level >= static_cast<GLint>(face_infos_[face_index].level_infos.size())) {
return true;
}
@@ -1190,6 +1235,7 @@ bool Texture::ClearLevel(
DCHECK(decoder);
size_t face_index = GLES2Util::GLTargetToFaceIndex(target);
if (face_index >= face_infos_.size() ||
+ level < base_level_ ||
level >= static_cast<GLint>(face_infos_[face_index].level_infos.size())) {
return true;
}