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path: root/gpu/command_buffer/service/texture_manager.cc
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* Add support for "unowned" service_id to Texture.liberato2016-01-151-7/+48
* Add GL error usage metrics for glTexImage* APIsjunov2016-01-071-0/+8
* Switch to standard integer types in gpu/.avi2015-12-211-6/+9
* Ensured that texture completeness takes into account base and max levelbajones2015-11-241-35/+81
* Implementing EXT_color_buffer_float WebGL2 extensionbajones2015-11-201-0/+247
* gpu: Make glTexSubImage2D work with GL_SRGB_ALPHA on OpenGLkkinnunen2015-11-091-0/+158
* gpu: remove redundant member variables on texture complete logic.dongseong.hwang2015-11-021-10/+7
* [tracing] Add names to memory-infra dumpers for debuggingprimiano2015-10-301-1/+1
* Revert of gpu: Make glTexSubImage2D work with GL_SRGB_ALPHA on OpenGL (patchs...wychen2015-10-291-157/+0
* ui/gl: Move GLImage into gl namespace.tfarina2015-10-291-6/+6
* gpu: Make glTexSubImage2D work with GL_SRGB_ALPHA on OpenGLkkinnunen2015-10-291-0/+157
* Revert of Fix WebGL 2 texture renderability check. (patchset #8 id:140001 of ...jmadill2015-10-281-81/+35
* Fix WebGL 2 texture renderability check.zmo2015-10-281-35/+81
* Re-land: ui: Move GLImage::BindTexImage fallback from GLImage implementations...reveman2015-10-221-33/+30
* Revert of Re-land: ui: Move GLImage::BindTexImage fallback from GLImage imple...vasilii2015-10-201-30/+33
* Re-land: ui: Move GLImage::BindTexImage fallback from GLImage implementations...reveman2015-10-201-33/+30
* Revert of ui: Move GLImage::BindTexImage fallback from GLImage implementation...reveman2015-10-191-30/+33
* ui: Move GLImage::BindTexImage fallback from GLImage implementations to GLES2...reveman2015-10-191-33/+30
* gpu: Remove GL_TEXTURE_POOL_CHROMIUMccameron2015-10-091-42/+9
* Update CopyTexImage2D to support new formats and types in ES3qiankun.miao2015-10-091-16/+0
* Disallow gl[Compressed]Tex[Sub]Image2D for GL_TEXTURE_RECTANGLE_ARBccameron2015-09-291-0/+8
* Disambiguates multiple contexts in the same client.ericrk2015-09-211-4/+4
* Initialize default texture for GL_TEXTURE_3D and GL_TEXTURE_2D_ARRAYqiankun.miao2015-09-181-2/+16
* TexSubImage2D no longer needs to match the type in ES3.zmo2015-09-181-4/+2
* Fix 3D texture support for generateMipmap in command bufferqiankun.miao2015-09-171-1/+1
* Update generateMipmap to ES3 semantic in command bufferqiankun.miao2015-09-081-8/+12
* Log both GL and cpu-side memory in GLImage*Memoryericrk2015-09-011-0/+4
* Reland of "gpu: workaround force_cube_map_positive_x_allocation fixes Android...dongseong.hwang2015-09-011-0/+53
* "gl" traces > "gpu/gl"ericrk2015-08-241-1/+1
* Implements GLImage*Memory::OnMemoryDump andericrk2015-08-211-4/+38
* Logs buffers/renderbuffers. Additionally, makesericrk2015-08-201-1/+1
* gpu: If not cube complete, the texture isn't renderable, no matter mipmap com...dongseong.hwang2015-08-201-2/+3
* Revert of "gpu: Nexus5 and ANGLE crashes with GL_TEXTURE_CUBE_MAP_NEGATIVE_X"...leviw2015-08-181-42/+0
* Reland of "gpu: Nexus5 and ANGLE crashes with GL_TEXTURE_CUBE_MAP_NEGATIVE_X"dongseong.hwang2015-08-181-0/+42
* Revert of gpu: workaround force_cube_map_positive_x_allocation fixes Android ...jmadill2015-08-171-50/+0
* gpu: workaround force_cube_map_positive_x_allocation fixes Android crash.dongseong.hwang2015-08-161-0/+50
* [tracing] Introduce MemoryDumpArgs to enable light and heavy dumpsssid2015-08-061-1/+2
* Allow supplying data for depth and stencil textures in ES3qiankun.miao2015-08-061-1/+2
* Adds tracing support for GL textures in both CC (via ResourceProvider) and GP...ericrk2015-08-061-0/+75
* gpu: Use a rectangle to keep track of the cleared area of each texture level.reveman2015-06-051-110/+125
* Unify texImage2D and texImage3D handling.zmo2015-05-281-36/+55
* Upgrade texture parameter validation to accormodate both ES2 and ES3.zmo2015-05-211-12/+173
* Supplement filters in Texture::SetParameter* for ES3guanxian.li2015-05-191-0/+11
* Update GetTexParameter* and TexParameter* for ES3 in GPU command bufferguanxian.li2015-05-121-0/+71
* Add ES3 CompressedTexSubImage3D to GPU command buffer.zmo2015-05-061-8/+18
* Add ES3 CompressedTexImage3D to GPU command buffer.zmo2015-04-301-0/+13
* Fix a few lints found while working on crrev.com/1051503003.dcastagna2015-04-061-2/+2
* gpu: Avoid detaching images with glTexSubImage2Dboliu2015-02-251-2/+2
* Replaces instances of the deprecated TimeTicks::HighResNow() with TimeTicks::...charliea2015-01-261-2/+2
* Add glTex{Sub}Image3D to command buffer.zmo2015-01-081-1/+1