| Commit message (Expand) | Author | Age | Files | Lines |
* | Add support for "unowned" service_id to Texture. | liberato | 2016-01-15 | 1 | -7/+48 |
* | Add GL error usage metrics for glTexImage* APIs | junov | 2016-01-07 | 1 | -0/+8 |
* | Switch to standard integer types in gpu/. | avi | 2015-12-21 | 1 | -6/+9 |
* | Ensured that texture completeness takes into account base and max level | bajones | 2015-11-24 | 1 | -35/+81 |
* | Implementing EXT_color_buffer_float WebGL2 extension | bajones | 2015-11-20 | 1 | -0/+247 |
* | gpu: Make glTexSubImage2D work with GL_SRGB_ALPHA on OpenGL | kkinnunen | 2015-11-09 | 1 | -0/+158 |
* | gpu: remove redundant member variables on texture complete logic. | dongseong.hwang | 2015-11-02 | 1 | -10/+7 |
* | [tracing] Add names to memory-infra dumpers for debugging | primiano | 2015-10-30 | 1 | -1/+1 |
* | Revert of gpu: Make glTexSubImage2D work with GL_SRGB_ALPHA on OpenGL (patchs... | wychen | 2015-10-29 | 1 | -157/+0 |
* | ui/gl: Move GLImage into gl namespace. | tfarina | 2015-10-29 | 1 | -6/+6 |
* | gpu: Make glTexSubImage2D work with GL_SRGB_ALPHA on OpenGL | kkinnunen | 2015-10-29 | 1 | -0/+157 |
* | Revert of Fix WebGL 2 texture renderability check. (patchset #8 id:140001 of ... | jmadill | 2015-10-28 | 1 | -81/+35 |
* | Fix WebGL 2 texture renderability check. | zmo | 2015-10-28 | 1 | -35/+81 |
* | Re-land: ui: Move GLImage::BindTexImage fallback from GLImage implementations... | reveman | 2015-10-22 | 1 | -33/+30 |
* | Revert of Re-land: ui: Move GLImage::BindTexImage fallback from GLImage imple... | vasilii | 2015-10-20 | 1 | -30/+33 |
* | Re-land: ui: Move GLImage::BindTexImage fallback from GLImage implementations... | reveman | 2015-10-20 | 1 | -33/+30 |
* | Revert of ui: Move GLImage::BindTexImage fallback from GLImage implementation... | reveman | 2015-10-19 | 1 | -30/+33 |
* | ui: Move GLImage::BindTexImage fallback from GLImage implementations to GLES2... | reveman | 2015-10-19 | 1 | -33/+30 |
* | gpu: Remove GL_TEXTURE_POOL_CHROMIUM | ccameron | 2015-10-09 | 1 | -42/+9 |
* | Update CopyTexImage2D to support new formats and types in ES3 | qiankun.miao | 2015-10-09 | 1 | -16/+0 |
* | Disallow gl[Compressed]Tex[Sub]Image2D for GL_TEXTURE_RECTANGLE_ARB | ccameron | 2015-09-29 | 1 | -0/+8 |
* | Disambiguates multiple contexts in the same client. | ericrk | 2015-09-21 | 1 | -4/+4 |
* | Initialize default texture for GL_TEXTURE_3D and GL_TEXTURE_2D_ARRAY | qiankun.miao | 2015-09-18 | 1 | -2/+16 |
* | TexSubImage2D no longer needs to match the type in ES3. | zmo | 2015-09-18 | 1 | -4/+2 |
* | Fix 3D texture support for generateMipmap in command buffer | qiankun.miao | 2015-09-17 | 1 | -1/+1 |
* | Update generateMipmap to ES3 semantic in command buffer | qiankun.miao | 2015-09-08 | 1 | -8/+12 |
* | Log both GL and cpu-side memory in GLImage*Memory | ericrk | 2015-09-01 | 1 | -0/+4 |
* | Reland of "gpu: workaround force_cube_map_positive_x_allocation fixes Android... | dongseong.hwang | 2015-09-01 | 1 | -0/+53 |
* | "gl" traces > "gpu/gl" | ericrk | 2015-08-24 | 1 | -1/+1 |
* | Implements GLImage*Memory::OnMemoryDump and | ericrk | 2015-08-21 | 1 | -4/+38 |
* | Logs buffers/renderbuffers. Additionally, makes | ericrk | 2015-08-20 | 1 | -1/+1 |
* | gpu: If not cube complete, the texture isn't renderable, no matter mipmap com... | dongseong.hwang | 2015-08-20 | 1 | -2/+3 |
* | Revert of "gpu: Nexus5 and ANGLE crashes with GL_TEXTURE_CUBE_MAP_NEGATIVE_X"... | leviw | 2015-08-18 | 1 | -42/+0 |
* | Reland of "gpu: Nexus5 and ANGLE crashes with GL_TEXTURE_CUBE_MAP_NEGATIVE_X" | dongseong.hwang | 2015-08-18 | 1 | -0/+42 |
* | Revert of gpu: workaround force_cube_map_positive_x_allocation fixes Android ... | jmadill | 2015-08-17 | 1 | -50/+0 |
* | gpu: workaround force_cube_map_positive_x_allocation fixes Android crash. | dongseong.hwang | 2015-08-16 | 1 | -0/+50 |
* | [tracing] Introduce MemoryDumpArgs to enable light and heavy dumps | ssid | 2015-08-06 | 1 | -1/+2 |
* | Allow supplying data for depth and stencil textures in ES3 | qiankun.miao | 2015-08-06 | 1 | -1/+2 |
* | Adds tracing support for GL textures in both CC (via ResourceProvider) and GP... | ericrk | 2015-08-06 | 1 | -0/+75 |
* | gpu: Use a rectangle to keep track of the cleared area of each texture level. | reveman | 2015-06-05 | 1 | -110/+125 |
* | Unify texImage2D and texImage3D handling. | zmo | 2015-05-28 | 1 | -36/+55 |
* | Upgrade texture parameter validation to accormodate both ES2 and ES3. | zmo | 2015-05-21 | 1 | -12/+173 |
* | Supplement filters in Texture::SetParameter* for ES3 | guanxian.li | 2015-05-19 | 1 | -0/+11 |
* | Update GetTexParameter* and TexParameter* for ES3 in GPU command buffer | guanxian.li | 2015-05-12 | 1 | -0/+71 |
* | Add ES3 CompressedTexSubImage3D to GPU command buffer. | zmo | 2015-05-06 | 1 | -8/+18 |
* | Add ES3 CompressedTexImage3D to GPU command buffer. | zmo | 2015-04-30 | 1 | -0/+13 |
* | Fix a few lints found while working on crrev.com/1051503003. | dcastagna | 2015-04-06 | 1 | -2/+2 |
* | gpu: Avoid detaching images with glTexSubImage2D | boliu | 2015-02-25 | 1 | -2/+2 |
* | Replaces instances of the deprecated TimeTicks::HighResNow() with TimeTicks::... | charliea | 2015-01-26 | 1 | -2/+2 |
* | Add glTex{Sub}Image3D to command buffer. | zmo | 2015-01-08 | 1 | -1/+1 |