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authorzmo@chromium.org <zmo@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-03-06 17:48:26 +0000
committerzmo@chromium.org <zmo@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-03-06 17:48:26 +0000
commita8fb8f44bc56943c45bd06034fc004e22ef5da85 (patch)
tree0cf04d8183f36b63d56b3704176ea2d53b42f023 /gpu/command_buffer_service.gypi
parentb375601e95723c66b63b567c80dfc69544c91c43 (diff)
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Revert 186416
> Use client side arrays for GL_STREAM_DRAW attributes > > Certain GPU/drivers are slow when using constantly changing > vertex buffers. They also run out of memory as the pipeline > the buffers so while a buffer is in used being drawn to they > can't delete it immediately when you upload new data to the > buffer. > > This is an attempt to work around that issue seemlessly by > using client side arrays for buffers marked as GL_STREAM_DRAW > > BUG=178093 > > > Review URL: https://chromiumcodereview.appspot.com/12494005 TBR=gman@chromium.org Review URL: https://codereview.chromium.org/12544006 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@186459 0039d316-1c4b-4281-b951-d872f2087c98
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