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authorjam <jam@chromium.org>2015-04-09 08:20:50 -0700
committerCommit bot <commit-bot@chromium.org>2015-04-09 15:21:23 +0000
commitd7e993a0783684e4ccb06460394dda23b8600191 (patch)
tree48d8d13a169302a08c2c7ed3acd75da6c368f123 /gpu
parent5d4cb56c54bc7b56c88808c1db07cf295fff6fad (diff)
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Make ui/gl depend on the necessary runtime targets on Windows.
Committed: https://crrev.com/f4a6e44ff20c29a6410a698a06a45dd11666ef53 Cr-Commit-Position: refs/heads/master@{#324320} Review URL: https://codereview.chromium.org/1070933002 Cr-Commit-Position: refs/heads/master@{#324445}
Diffstat (limited to 'gpu')
-rw-r--r--gpu/BUILD.gn8
1 files changed, 0 insertions, 8 deletions
diff --git a/gpu/BUILD.gn b/gpu/BUILD.gn
index eba5e7a..259df32 100644
--- a/gpu/BUILD.gn
+++ b/gpu/BUILD.gn
@@ -129,14 +129,6 @@ test("gl_tests") {
deps += [ "//testing/android:native_test_native_code" ]
libs += [ "android" ]
}
-
- # TODO(GYP)
- # ['OS == "win"', {
- # 'dependencies': [
- # '../third_party/angle/src/build_angle.gyp:libEGL',
- # '../third_party/angle/src/build_angle.gyp:libGLESv2',
- # ],
- # }],
}
test("gpu_unittests") {