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authorvrk@chromium.org <vrk@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-04-06 03:17:44 +0000
committervrk@chromium.org <vrk@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-04-06 03:17:44 +0000
commite4fc09e874d7a7fc87dc1565452d32985949a3cf (patch)
tree8a8a5f596294a3db7c6aa3998b8562a4b24e60e9 /media/audio/null_audio_sink.h
parentf2ebbf06167ad4ff8cb23109b3652c8c4b7ff5f7 (diff)
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Merge AudioRendererImpl and AudioRendererBase; add NullAudioSink
This CL removes AudioRendererImpl and replaces it with AudioRendererBase. NullAudioRenderer is also removed and replaced with NullAudioSink. Also, a subtle bug is fixed in AudioRendererBase to allow for smooth video playback when running Chrome with the --disable-audio flag. BUG=119549,116645 TEST=media_unittests, playing video on Chrome/content_shell with and without --disable-audio flag should look identical Review URL: http://codereview.chromium.org/9826023 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@131089 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'media/audio/null_audio_sink.h')
-rw-r--r--media/audio/null_audio_sink.h65
1 files changed, 65 insertions, 0 deletions
diff --git a/media/audio/null_audio_sink.h b/media/audio/null_audio_sink.h
new file mode 100644
index 0000000..32245eb
--- /dev/null
+++ b/media/audio/null_audio_sink.h
@@ -0,0 +1,65 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef MEDIA_FILTERS_NULL_AUDIO_RENDERER_H_
+#define MEDIA_FILTERS_NULL_AUDIO_RENDERER_H_
+
+// NullAudioSink effectively uses an extra thread to "throw away" the
+// audio data at a rate resembling normal playback speed. It's just like
+// decoding to /dev/null!
+//
+// NullAudioSink can also be used in situations where the client has no
+// audio device or we haven't written an audio implementation for a particular
+// platform yet.
+
+#include <vector>
+
+#include "base/threading/thread.h"
+#include "media/base/audio_renderer_sink.h"
+
+namespace media {
+
+class MEDIA_EXPORT NullAudioSink
+ : NON_EXPORTED_BASE(public AudioRendererSink) {
+ public:
+ NullAudioSink();
+ virtual ~NullAudioSink();
+
+ // AudioRendererSink implementation.
+ virtual void Initialize(const AudioParameters& params,
+ RenderCallback* callback) OVERRIDE;
+ virtual void Start() OVERRIDE;
+ virtual void Stop() OVERRIDE;
+ virtual void Pause(bool flush) OVERRIDE;
+ virtual void Play() OVERRIDE;
+ virtual void SetPlaybackRate(float rate) OVERRIDE;
+ virtual bool SetVolume(double volume) OVERRIDE;
+ virtual void GetVolume(double* volume) OVERRIDE;
+
+ private:
+ // Audio thread task that periodically calls FillBuffer() to consume
+ // audio data.
+ void FillBufferTask();
+
+ void SetPlaying(bool is_playing);
+
+ // A buffer passed to FillBuffer to advance playback.
+ std::vector<float*> audio_data_;
+
+ AudioParameters params_;
+ bool initialized_;
+ float playback_rate_;
+ bool playing_;
+ RenderCallback* callback_;
+
+ // Separate thread used to throw away data.
+ base::Thread thread_;
+ base::Lock lock_;
+
+ DISALLOW_COPY_AND_ASSIGN(NullAudioSink);
+};
+
+} // namespace media
+
+#endif // MEDIA_FILTERS_NULL_AUDIO_RENDERER_H_