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author | crogers@google.com <crogers@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-01-12 17:05:46 +0000 |
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committer | crogers@google.com <crogers@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-01-12 17:05:46 +0000 |
commit | a19efb76fe463f1c56f1d3f51fa68dde51384d3d (patch) | |
tree | c9919ca8ba6eeeeebc0dfd9221dbfa47bcceba19 /media | |
parent | 8b02bf1719f958f56f94c50c460fd85c161b6990 (diff) | |
download | chromium_src-a19efb76fe463f1c56f1d3f51fa68dde51384d3d.zip chromium_src-a19efb76fe463f1c56f1d3f51fa68dde51384d3d.tar.gz chromium_src-a19efb76fe463f1c56f1d3f51fa68dde51384d3d.tar.bz2 |
Update RendererWebKitPlatformSupportImpl::createAudioDevice() to handle |input_channels|
This is a first step towards weaning ourselves off the "Web Audio Input" enable flag.
It also provides a more efficient way for WebKit to tell us if it actually needs
live/local audio input (or not).
Please see WebKit API change for details:
https://bugs.webkit.org/show_bug.cgi?id=106490
Review URL: https://chromiumcodereview.appspot.com/11827040
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@176552 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'media')
-rw-r--r-- | media/audio/mac/audio_manager_mac.cc | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/media/audio/mac/audio_manager_mac.cc b/media/audio/mac/audio_manager_mac.cc index 288ac14..8f6de17 100644 --- a/media/audio/mac/audio_manager_mac.cc +++ b/media/audio/mac/audio_manager_mac.cc @@ -284,6 +284,7 @@ AudioOutputStream* AudioManagerMac::MakeLowLatencyOutputStream( DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format()); // TODO(crogers): remove once we properly handle input device selection. + // https://code.google.com/p/chromium/issues/detail?id=147327 if (CommandLine::ForCurrentProcess()->HasSwitch( switches::kEnableWebAudioInput)) { if (HasUnifiedDefaultIO()) |