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author | dalecurtis@google.com <dalecurtis@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-12-20 20:59:30 +0000 |
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committer | dalecurtis@google.com <dalecurtis@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-12-20 20:59:30 +0000 |
commit | ed7575c8657bc149c2c2ce1c379394c2226d1d31 (patch) | |
tree | 6b3c3d37f0dd447831a67c0b1bac95beeba93582 /media | |
parent | be56c2eb6a9ddd191aa885203f432b771264d3dd (diff) | |
download | chromium_src-ed7575c8657bc149c2c2ce1c379394c2226d1d31.zip chromium_src-ed7575c8657bc149c2c2ce1c379394c2226d1d31.tar.gz chromium_src-ed7575c8657bc149c2c2ce1c379394c2226d1d31.tar.bz2 |
Revert 170870
> Boost WaveOut thread priority for background audio.
>
> XP seems to be lowering the priority of the thread responding to
> audio callbacks when backgrounded, causing glitching.
>
> BUG=161307
> TEST=background playback on XP works without issue.
>
> Review URL: https://codereview.chromium.org/11316284
Causes hangs and high cpu usage for several users.
TBR=dalecurtis@google.com
Review URL: https://codereview.chromium.org/11638047
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@174233 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'media')
-rw-r--r-- | media/audio/win/waveout_output_win.cc | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/media/audio/win/waveout_output_win.cc b/media/audio/win/waveout_output_win.cc index 48f41e1..f18b2fa 100644 --- a/media/audio/win/waveout_output_win.cc +++ b/media/audio/win/waveout_output_win.cc @@ -11,8 +11,6 @@ #include "base/basictypes.h" #include "base/debug/trace_event.h" #include "base/logging.h" -#include "base/message_loop_proxy.h" -#include "base/threading/platform_thread.h" #include "media/audio/audio_io.h" #include "media/audio/audio_util.h" #include "media/audio/win/audio_manager_win.h" @@ -110,11 +108,6 @@ PCMWaveOutAudioOutputStream::PCMWaveOutAudioOutputStream( } format_.SubFormat = KSDATAFORMAT_SUBTYPE_PCM; format_.Samples.wValidBitsPerSample = params.bits_per_sample(); - - // Boost thread priority. Required for glitch free background audio. - DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread()); - base::PlatformThread::SetThreadPriority( - GetCurrentThread(), base::kThreadPriority_RealtimeAudio); } PCMWaveOutAudioOutputStream::~PCMWaveOutAudioOutputStream() { |