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authordkegel@google.com <dkegel@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-01-07 00:54:56 +0000
committerdkegel@google.com <dkegel@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-01-07 00:54:56 +0000
commit83fe56ee3a89c7d11e00d0b9d8fc96987e7bdda7 (patch)
treea93a068fae8789c25a287685a8b306f711fbb225 /net/base/tcp_client_socket.h
parentbe1ebe6f583ad04e309ad1a1f351a66edc3625d1 (diff)
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Add an easy way to do a synchronous connect from test code.
(As Darin requested in review 16207, I now do this with a helper class rather than by trying to directly support it.) Review URL: http://codereview.chromium.org/16549 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@7641 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'net/base/tcp_client_socket.h')
-rw-r--r--net/base/tcp_client_socket.h65
1 files changed, 65 insertions, 0 deletions
diff --git a/net/base/tcp_client_socket.h b/net/base/tcp_client_socket.h
index 5fca519..07d8351 100644
--- a/net/base/tcp_client_socket.h
+++ b/net/base/tcp_client_socket.h
@@ -18,9 +18,13 @@ struct event; // From libevent
#endif
#include "base/scoped_ptr.h"
+#include "base/task.h"
+#include "base/thread.h"
+#include "base/waitable_event.h"
#include "net/base/address_list.h"
#include "net/base/client_socket.h"
#include "net/base/completion_callback.h"
+#include "net/base/net_errors.h"
namespace net {
@@ -127,6 +131,67 @@ class TCPClientSocket : public ClientSocket,
void DidCompleteConnect();
};
+// Tiny helper class to do a synchronous connect,
+// in lieu of directly supporting that in TcpClientSocket.
+// This avoids cluttering the main codepath with code only used by unit tests.
+// TODO(dkegel): move this to its own header file.
+class TCPClientSocketSyncConnector
+ : public base::RefCounted<TCPClientSocketSyncConnector> {
+ public:
+ // Connect given socket synchronously.
+ // Returns network error code.
+ static int Connect(net::TCPClientSocket* sock) {
+ // Start up a throwaway IO thread just for this.
+ // TODO(port): use some existing thread pool instead?
+ base::Thread io_thread("SyncConnect");
+ base::Thread::Options options;
+ options.message_loop_type = MessageLoop::TYPE_IO;
+ io_thread.StartWithOptions(options);
+
+ // Post a request to do the connect on that thread.
+ scoped_refptr<TCPClientSocketSyncConnector> connector =
+ new TCPClientSocketSyncConnector(sock);
+ io_thread.message_loop()->PostTask(FROM_HERE, NewRunnableMethod(connector.get(),
+ &net::TCPClientSocketSyncConnector::DoConnect));
+ connector->Wait();
+ return connector->GetError();
+ }
+
+ private:
+ // Start a connect. Must be called on an IO thread.
+ void DoConnect() {
+ net_error_ = sock_->Connect(&connect_callback_);
+ if (net_error_ != ERR_IO_PENDING)
+ event_.Signal();
+ }
+
+ // Callback called on same IO thread when connection complete.
+ void ConnectDone(int rv) {
+ net_error_ = rv;
+ event_.Signal();
+ }
+
+ // Call this after posting a call to DoConnect().
+ void Wait() { event_.Wait(); }
+
+ // Call this after Wait() if you need the final error code from the connect.
+ int GetError() { return net_error_; }
+
+ // sock is owned by caller, but must remain valid while this object lives.
+ explicit TCPClientSocketSyncConnector(TCPClientSocket* sock) :
+ event_(false, false),
+ sock_(sock),
+ net_error_(0),
+ connect_callback_(this, &net::TCPClientSocketSyncConnector::ConnectDone) {
+ }
+
+ base::WaitableEvent event_;
+ net::TCPClientSocket* sock_;
+ int net_error_;
+ net::CompletionCallbackImpl<TCPClientSocketSyncConnector> connect_callback_;
+ DISALLOW_COPY_AND_ASSIGN(TCPClientSocketSyncConnector);
+};
+
} // namespace net
#endif // NET_BASE_TCP_CLIENT_SOCKET_H_