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author | ajwong@chromium.org <ajwong@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-12-09 18:43:55 +0000 |
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committer | ajwong@chromium.org <ajwong@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-12-09 18:43:55 +0000 |
commit | 83039bbf2f2ec0e918f7000b5212d104f60f2bb7 (patch) | |
tree | b22dbd0051b57a437a588772a874271f0d02ffdb /net/spdy/spdy_proxy_client_socket.cc | |
parent | e7456a206fe5b50aeb322ebabd6c26adc869a5fd (diff) | |
download | chromium_src-83039bbf2f2ec0e918f7000b5212d104f60f2bb7.zip chromium_src-83039bbf2f2ec0e918f7000b5212d104f60f2bb7.tar.gz chromium_src-83039bbf2f2ec0e918f7000b5212d104f60f2bb7.tar.bz2 |
Migrate net/socket/socket.h, net/socket/stream_socket.h to base::Bind().
This changes Socket::Read(), Socket::Write, and StreamSocket::Connect() to use CompletionCallback and fixes all users.
BUG=none
TEST=existing.
Review URL: http://codereview.chromium.org/8824006
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@113825 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'net/spdy/spdy_proxy_client_socket.cc')
-rw-r--r-- | net/spdy/spdy_proxy_client_socket.cc | 102 |
1 files changed, 22 insertions, 80 deletions
diff --git a/net/spdy/spdy_proxy_client_socket.cc b/net/spdy/spdy_proxy_client_socket.cc index 7b2c83b..77ea05b 100644 --- a/net/spdy/spdy_proxy_client_socket.cc +++ b/net/spdy/spdy_proxy_client_socket.cc @@ -33,8 +33,6 @@ SpdyProxyClientSocket::SpdyProxyClientSocket( io_callback_(this, &SpdyProxyClientSocket::OnIOComplete)), next_state_(STATE_DISCONNECTED), spdy_stream_(spdy_stream), - old_read_callback_(NULL), - write_callback_(NULL), endpoint_(endpoint), auth_( new HttpAuthController(HttpAuth::AUTH_PROXY, @@ -91,21 +89,8 @@ HttpStream* SpdyProxyClientSocket::CreateConnectResponseStream() { // by creating a new stream for the subsequent request. // TODO(rch): create a more appropriate error code to disambiguate // the HTTPS Proxy tunnel failure from an HTTP Proxy tunnel failure. -int SpdyProxyClientSocket::Connect(OldCompletionCallback* callback) { - DCHECK(!old_read_callback_ && read_callback_.is_null()); - if (next_state_ == STATE_OPEN) - return OK; - - DCHECK_EQ(STATE_DISCONNECTED, next_state_); - next_state_ = STATE_GENERATE_AUTH_TOKEN; - - int rv = DoLoop(OK); - if (rv == ERR_IO_PENDING) - old_read_callback_ = callback; - return rv; -} int SpdyProxyClientSocket::Connect(const CompletionCallback& callback) { - DCHECK(!old_read_callback_ && read_callback_.is_null()); + DCHECK(read_callback_.is_null()); if (next_state_ == STATE_OPEN) return OK; @@ -121,12 +106,11 @@ int SpdyProxyClientSocket::Connect(const CompletionCallback& callback) { void SpdyProxyClientSocket::Disconnect() { read_buffer_.clear(); user_buffer_ = NULL; - old_read_callback_ = NULL; read_callback_.Reset(); write_buffer_len_ = 0; write_bytes_outstanding_ = 0; - write_callback_ = NULL; + write_callback_.Reset(); next_state_ = STATE_DISCONNECTED; @@ -173,32 +157,8 @@ base::TimeDelta SpdyProxyClientSocket::GetConnectTimeMicros() const { } int SpdyProxyClientSocket::Read(IOBuffer* buf, int buf_len, - OldCompletionCallback* callback) { - DCHECK(!old_read_callback_ && read_callback_.is_null()); - DCHECK(!user_buffer_); - - if (next_state_ == STATE_DISCONNECTED) - return ERR_SOCKET_NOT_CONNECTED; - - if (next_state_ == STATE_CLOSED && read_buffer_.empty()) { - return 0; - } - - DCHECK(next_state_ == STATE_OPEN || next_state_ == STATE_CLOSED); - DCHECK(buf); - user_buffer_ = new DrainableIOBuffer(buf, buf_len); - int result = PopulateUserReadBuffer(); - if (result == 0) { - DCHECK(callback); - old_read_callback_ = callback; - return ERR_IO_PENDING; - } - user_buffer_ = NULL; - return result; -} -int SpdyProxyClientSocket::Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback) { - DCHECK(!old_read_callback_ && read_callback_.is_null()); + DCHECK(read_callback_.is_null()); DCHECK(!user_buffer_); if (next_state_ == STATE_DISCONNECTED) @@ -243,8 +203,8 @@ int SpdyProxyClientSocket::PopulateUserReadBuffer() { } int SpdyProxyClientSocket::Write(IOBuffer* buf, int buf_len, - OldCompletionCallback* callback) { - DCHECK(!write_callback_); + const CompletionCallback& callback) { + DCHECK(write_callback_.is_null()); if (next_state_ != STATE_OPEN) return ERR_SOCKET_NOT_CONNECTED; @@ -309,15 +269,9 @@ void SpdyProxyClientSocket::OnIOComplete(int result) { DCHECK_NE(STATE_DISCONNECTED, next_state_); int rv = DoLoop(result); if (rv != ERR_IO_PENDING) { - if (old_read_callback_) { - OldCompletionCallback* c = old_read_callback_; - old_read_callback_ = NULL; - c->Run(rv); - } else { - CompletionCallback c = read_callback_; - read_callback_.Reset(); - c.Run(rv); - } + CompletionCallback c = read_callback_; + read_callback_.Reset(); + c.Run(rv); } } @@ -516,13 +470,7 @@ void SpdyProxyClientSocket::OnDataReceived(const char* data, int length) { make_scoped_refptr(new DrainableIOBuffer(io_buffer, length))); } - if (old_read_callback_) { - int rv = PopulateUserReadBuffer(); - OldCompletionCallback* c = old_read_callback_; - old_read_callback_ = NULL; - user_buffer_ = NULL; - c->Run(rv); - } else if (!read_callback_.is_null()) { + if (!read_callback_.is_null()) { int rv = PopulateUserReadBuffer(); CompletionCallback c = read_callback_; read_callback_.Reset(); @@ -532,7 +480,7 @@ void SpdyProxyClientSocket::OnDataReceived(const char* data, int length) { } void SpdyProxyClientSocket::OnDataSent(int length) { - DCHECK(write_callback_); + DCHECK(!write_callback_.is_null()); write_bytes_outstanding_ -= length; @@ -542,9 +490,9 @@ void SpdyProxyClientSocket::OnDataSent(int length) { int rv = write_buffer_len_; write_buffer_len_ = 0; write_bytes_outstanding_ = 0; - OldCompletionCallback* c = write_callback_; - write_callback_ = NULL; - c->Run(rv); + CompletionCallback c = write_callback_; + write_callback_.Reset(); + c.Run(rv); } } @@ -561,31 +509,25 @@ void SpdyProxyClientSocket::OnClose(int status) { next_state_ = STATE_DISCONNECTED; base::WeakPtr<SpdyProxyClientSocket> weak_ptr = weak_factory_.GetWeakPtr(); - OldCompletionCallback* write_callback = write_callback_; - write_callback_ = NULL; + CompletionCallback write_callback = write_callback_; + write_callback_.Reset(); write_buffer_len_ = 0; write_bytes_outstanding_ = 0; // If we're in the middle of connecting, we need to make sure // we invoke the connect callback. if (connecting) { - DCHECK(old_read_callback_ || !read_callback_.is_null()); - if (old_read_callback_) { - OldCompletionCallback* read_callback = old_read_callback_; - old_read_callback_ = NULL; - read_callback->Run(status); - } else { - CompletionCallback read_callback = read_callback_; - read_callback_.Reset(); - read_callback.Run(status); - } - } else if (old_read_callback_ || !read_callback_.is_null()) { + DCHECK(!read_callback_.is_null()); + CompletionCallback read_callback = read_callback_; + read_callback_.Reset(); + read_callback.Run(status); + } else if (!read_callback_.is_null()) { // If we have a read_callback_, the we need to make sure we call it back. OnDataReceived(NULL, 0); } // This may have been deleted by read_callback_, so check first. - if (weak_ptr && write_callback) - write_callback->Run(ERR_CONNECTION_CLOSED); + if (weak_ptr && !write_callback.is_null()) + write_callback.Run(ERR_CONNECTION_CLOSED); } void SpdyProxyClientSocket::set_chunk_callback(ChunkCallback* /*callback*/) { |