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author | yutak@chromium.org <yutak@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-08-09 03:43:50 +0000 |
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committer | yutak@chromium.org <yutak@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-08-09 03:43:50 +0000 |
commit | 55cf6a61387f2efda3692ca9bf5ee13373f27e27 (patch) | |
tree | a41ba2d964ee60b0c5b8ab73890eefee6b460b34 /net/websockets | |
parent | 594aea05aa0056dc11bf82128efcd388fd13bd84 (diff) | |
download | chromium_src-55cf6a61387f2efda3692ca9bf5ee13373f27e27.zip chromium_src-55cf6a61387f2efda3692ca9bf5ee13373f27e27.tar.gz chromium_src-55cf6a61387f2efda3692ca9bf5ee13373f27e27.tar.bz2 |
Add WebSocketStream interface.
BUG=116624
TEST=none
R=mmenke@chromium.org,willchan@chromium.org
Review URL: https://chromiumcodereview.appspot.com/10808073
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@150713 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'net/websockets')
-rw-r--r-- | net/websockets/websocket_stream.h | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/net/websockets/websocket_stream.h b/net/websockets/websocket_stream.h new file mode 100644 index 0000000..7e31edc --- /dev/null +++ b/net/websockets/websocket_stream.h @@ -0,0 +1,104 @@ +// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef NET_WEBSOCKETS_WEBSOCKET_STREAM_H_ +#define NET_WEBSOCKETS_WEBSOCKET_STREAM_H_ + +#include "base/basictypes.h" +#include "base/memory/scoped_vector.h" +#include "net/base/completion_callback.h" + +namespace net { + +class BoundNetLog; +class HttpRequestHeaders; +struct HttpRequestInfo; +class HttpResponseInfo; +struct WebSocketFrameChunk; + +// WebSocketStream is a transport-agnostic interface for reading and writing +// WebSocket frames. This class provides an abstraction for WebSocket streams +// based on various transport layer, such as normal WebSocket connections +// (WebSocket protocol upgraded from HTTP handshake), SPDY transports, or +// WebSocket connections with multiplexing extension. Subtypes of +// WebSocketStream are responsible for managing the underlying transport +// appropriately. +// +// All functions except Close() can be asynchronous. If an operation cannot +// be finished synchronously, the function returns ERR_IO_PENDING, and +// |callback| will be called when the operation is finished. Non-null |callback| +// must be provided to these functions. + +class WebSocketStream { + public: + WebSocketStream() {} + + // Derived classes must make sure Close() is called when the stream is not + // closed on destruction. + virtual ~WebSocketStream() {} + + // Initializes stream. Must be called before calling SendHandshakeRequest(). + // Returns a net error code, possibly ERR_IO_PENDING, as stated above. + // + // |request_info->url| must be a URL starting with "ws://" or "wss://". + // |request_info->method| must be "GET". |request_info->upload_data| is + // ignored. + virtual int InitializeStream(const HttpRequestInfo& request_info, + const BoundNetLog& net_log, + const CompletionCallback& callback) = 0; + + // Writes WebSocket handshake request to the underlying socket. Must be + // called after InitializeStream() completes and before + // ReadHandshakeResponse() is called. + // + // |response_info| must remain valid until the stream is destroyed. + virtual int SendHandshakeRequest(const HttpRequestHeaders& headers, + HttpResponseInfo* response_info, + const CompletionCallback& callback) = 0; + + // Reads WebSocket handshake response from the underlying socket. This + // function completes when the response headers have been completely + // received. Must be called after SendHandshakeRequest() completes. + virtual int ReadHandshakeResponse(const CompletionCallback& callback) = 0; + + // Reads WebSocket frame data. This operation finishes when new frame data + // becomes available. Each frame message might be chopped off in the middle + // as specified in the description of WebSocketFrameChunk struct. + // |frame_chunks| must be valid until the operation completes or Close() + // is called. + // + // This function can be called after ReadHandshakeResponse(). This function + // should not be called while the previous call of ReadFrames() is still + // pending. + virtual int ReadFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks, + const CompletionCallback& callback) = 0; + + // Writes WebSocket frame data. |frame_chunks| must obey the rule specified + // in the documentation of WebSocketFrameChunk struct: the first chunk of + // a WebSocket frame must contain non-NULL |header|, and the last chunk must + // have |final_chunk| field set to true. Series of chunks representing a + // WebSocket frame must be consistent (the total length of |data| fields must + // match |header->payload_length|). |frame_chunks| must be valid until the + // operation completes or Close() is called. + // + // This function can be called after ReadHandshakeResponse(). This function + // should not be called while previous call of WriteFrames() is still pending. + virtual int WriteFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks, + const CompletionCallback& callback) = 0; + + // Closes the stream. All pending I/O operations (if any) are canceled + // at this point, so |frame_chunks| can be freed. + virtual void Close() = 0; + + // TODO(yutak): Add following interfaces: + // - RenewStreamForAuth for authentication (is this necessary?) + // - GetSSLInfo, GetSSLCertRequsetInfo for SSL + + private: + DISALLOW_COPY_AND_ASSIGN(WebSocketStream); +}; + +} // namespace net + +#endif // NET_WEBSOCKETS_WEBSOCKET_STREAM_H_ |