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authorfransiskusx@google.com <fransiskusx@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2010-08-05 00:21:07 +0000
committerfransiskusx@google.com <fransiskusx@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2010-08-05 00:21:07 +0000
commitb04a424313a92a370993072db73e54e07e9cfa54 (patch)
tree89d7f3e4fe7e6c86d99dbc587c2433104244fa02 /o3d/plugin/idl/client.idl
parentbad671d9e43be274d926a2204b16e89b21cb7135 (diff)
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Initial version rendering 2D path for O3D. This will eventually allow O3D apps to fall back to 2D logic on systems without (working) GPUs.
Incorporated 2D library Cairo to O3D. Currently only support Linux and compiled when renderer = cairo. TEST= I compiled with renderer = cairo and it worked. Also I compiled with renderer = gl and it worked. BUG=none Review URL: http://codereview.chromium.org/2825074 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55008 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'o3d/plugin/idl/client.idl')
-rw-r--r--o3d/plugin/idl/client.idl5
1 files changed, 5 insertions, 0 deletions
diff --git a/o3d/plugin/idl/client.idl b/o3d/plugin/idl/client.idl
index 5b1634f..d492c96 100644
--- a/o3d/plugin/idl/client.idl
+++ b/o3d/plugin/idl/client.idl
@@ -156,6 +156,11 @@ class ClientInfo {
True if shaders need to be GLSL instead of Cg/HLSL.
%]
[getter] bool glsl;
+
+ %[
+ True if rendering in 2d mode
+ %]
+ [getter] bool render_2d;
};
%[