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author | zmo <zmo@chromium.org> | 2015-07-27 13:10:06 -0700 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2015-07-27 20:11:16 +0000 |
commit | 51f445c57fbfdfbe3a572d97ddb652bca89207e4 (patch) | |
tree | 45b97ca241d1f9876138667eb0ed30ce1045b156 /ppapi/lib | |
parent | 0a0885005e65d6ae51c6f0db51200a5de1dfde70 (diff) | |
download | chromium_src-51f445c57fbfdfbe3a572d97ddb652bca89207e4.zip chromium_src-51f445c57fbfdfbe3a572d97ddb652bca89207e4.tar.gz chromium_src-51f445c57fbfdfbe3a572d97ddb652bca89207e4.tar.bz2 |
Auto-format for generated gpu command buffer files.
I think the new format is correct; the old ones do not look right.
BUG=
TEST=
TBR=piman@chromium.org
NOTRY=true
Review URL: https://codereview.chromium.org/1259073002
Cr-Commit-Position: refs/heads/master@{#340542}
Diffstat (limited to 'ppapi/lib')
-rw-r--r-- | ppapi/lib/gl/gles2/gles2.c | 108 |
1 files changed, 68 insertions, 40 deletions
diff --git a/ppapi/lib/gl/gles2/gles2.c b/ppapi/lib/gl/gles2/gles2.c index 03a0d94..187d1a2 100644 --- a/ppapi/lib/gl/gles2/gles2.c +++ b/ppapi/lib/gl/gles2/gles2.c @@ -24,8 +24,9 @@ void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) { shader); } -void GL_APIENTRY -glBindAttribLocation(GLuint program, GLuint index, const char* name) { +void GL_APIENTRY glBindAttribLocation(GLuint program, + GLuint index, + const char* name) { glGetInterfacePPAPI()->BindAttribLocation(glGetCurrentContextPPAPI(), program, index, name); } @@ -49,8 +50,10 @@ void GL_APIENTRY glBindTexture(GLenum target, GLuint texture) { texture); } -void GL_APIENTRY -glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { +void GL_APIENTRY glBlendColor(GLclampf red, + GLclampf green, + GLclampf blue, + GLclampf alpha) { glGetInterfacePPAPI()->BlendColor(glGetCurrentContextPPAPI(), red, green, blue, alpha); } @@ -77,8 +80,10 @@ void GL_APIENTRY glBlendFuncSeparate(GLenum srcRGB, dstRGB, srcAlpha, dstAlpha); } -void GL_APIENTRY -glBufferData(GLenum target, GLsizeiptr size, const void* data, GLenum usage) { +void GL_APIENTRY glBufferData(GLenum target, + GLsizeiptr size, + const void* data, + GLenum usage) { glGetInterfacePPAPI()->BufferData(glGetCurrentContextPPAPI(), target, size, data, usage); } @@ -100,8 +105,10 @@ void GL_APIENTRY glClear(GLbitfield mask) { glGetInterfacePPAPI()->Clear(glGetCurrentContextPPAPI(), mask); } -void GL_APIENTRY -glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { +void GL_APIENTRY glClearColor(GLclampf red, + GLclampf green, + GLclampf blue, + GLclampf alpha) { glGetInterfacePPAPI()->ClearColor(glGetCurrentContextPPAPI(), red, green, blue, alpha); } @@ -114,8 +121,10 @@ void GL_APIENTRY glClearStencil(GLint s) { glGetInterfacePPAPI()->ClearStencil(glGetCurrentContextPPAPI(), s); } -void GL_APIENTRY -glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { +void GL_APIENTRY glColorMask(GLboolean red, + GLboolean green, + GLboolean blue, + GLboolean alpha) { glGetInterfacePPAPI()->ColorMask(glGetCurrentContextPPAPI(), red, green, blue, alpha); } @@ -247,8 +256,10 @@ void GL_APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) { count); } -void GL_APIENTRY -glDrawElements(GLenum mode, GLsizei count, GLenum type, const void* indices) { +void GL_APIENTRY glDrawElements(GLenum mode, + GLsizei count, + GLenum type, + const void* indices) { glGetInterfacePPAPI()->DrawElements(glGetCurrentContextPPAPI(), mode, count, type, indices); } @@ -356,8 +367,9 @@ void GL_APIENTRY glGetBooleanv(GLenum pname, GLboolean* params) { glGetInterfacePPAPI()->GetBooleanv(glGetCurrentContextPPAPI(), pname, params); } -void GL_APIENTRY -glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) { +void GL_APIENTRY glGetBufferParameteriv(GLenum target, + GLenum pname, + GLint* params) { glGetInterfacePPAPI()->GetBufferParameteriv(glGetCurrentContextPPAPI(), target, pname, params); } @@ -395,8 +407,9 @@ void GL_APIENTRY glGetProgramInfoLog(GLuint program, bufsize, length, infolog); } -void GL_APIENTRY -glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) { +void GL_APIENTRY glGetRenderbufferParameteriv(GLenum target, + GLenum pname, + GLint* params) { glGetInterfacePPAPI()->GetRenderbufferParameteriv(glGetCurrentContextPPAPI(), target, pname, params); } @@ -434,20 +447,23 @@ const GLubyte* GL_APIENTRY glGetString(GLenum name) { return glGetInterfacePPAPI()->GetString(glGetCurrentContextPPAPI(), name); } -void GL_APIENTRY -glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) { +void GL_APIENTRY glGetTexParameterfv(GLenum target, + GLenum pname, + GLfloat* params) { glGetInterfacePPAPI()->GetTexParameterfv(glGetCurrentContextPPAPI(), target, pname, params); } -void GL_APIENTRY -glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) { +void GL_APIENTRY glGetTexParameteriv(GLenum target, + GLenum pname, + GLint* params) { glGetInterfacePPAPI()->GetTexParameteriv(glGetCurrentContextPPAPI(), target, pname, params); } -void GL_APIENTRY -glGetUniformfv(GLuint program, GLint location, GLfloat* params) { +void GL_APIENTRY glGetUniformfv(GLuint program, + GLint location, + GLfloat* params) { glGetInterfacePPAPI()->GetUniformfv(glGetCurrentContextPPAPI(), program, location, params); } @@ -462,20 +478,23 @@ GLint GL_APIENTRY glGetUniformLocation(GLuint program, const char* name) { program, name); } -void GL_APIENTRY -glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) { +void GL_APIENTRY glGetVertexAttribfv(GLuint index, + GLenum pname, + GLfloat* params) { glGetInterfacePPAPI()->GetVertexAttribfv(glGetCurrentContextPPAPI(), index, pname, params); } -void GL_APIENTRY -glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) { +void GL_APIENTRY glGetVertexAttribiv(GLuint index, + GLenum pname, + GLint* params) { glGetInterfacePPAPI()->GetVertexAttribiv(glGetCurrentContextPPAPI(), index, pname, params); } -void GL_APIENTRY -glGetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) { +void GL_APIENTRY glGetVertexAttribPointerv(GLuint index, + GLenum pname, + void** pointer) { glGetInterfacePPAPI()->GetVertexAttribPointerv(glGetCurrentContextPPAPI(), index, pname, pointer); } @@ -586,8 +605,10 @@ void GL_APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask) { mask); } -void GL_APIENTRY -glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) { +void GL_APIENTRY glStencilFuncSeparate(GLenum face, + GLenum func, + GLint ref, + GLuint mask) { glGetInterfacePPAPI()->StencilFuncSeparate(glGetCurrentContextPPAPI(), face, func, ref, mask); } @@ -606,8 +627,10 @@ void GL_APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) { zpass); } -void GL_APIENTRY -glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) { +void GL_APIENTRY glStencilOpSeparate(GLenum face, + GLenum fail, + GLenum zfail, + GLenum zpass) { glGetInterfacePPAPI()->StencilOpSeparate(glGetCurrentContextPPAPI(), face, fail, zfail, zpass); } @@ -631,8 +654,9 @@ void GL_APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param) { pname, param); } -void GL_APIENTRY -glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) { +void GL_APIENTRY glTexParameterfv(GLenum target, + GLenum pname, + const GLfloat* params) { glGetInterfacePPAPI()->TexParameterfv(glGetCurrentContextPPAPI(), target, pname, params); } @@ -642,8 +666,9 @@ void GL_APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param) { pname, param); } -void GL_APIENTRY -glTexParameteriv(GLenum target, GLenum pname, const GLint* params) { +void GL_APIENTRY glTexParameteriv(GLenum target, + GLenum pname, + const GLint* params) { glGetInterfacePPAPI()->TexParameteriv(glGetCurrentContextPPAPI(), target, pname, params); } @@ -790,8 +815,10 @@ void GL_APIENTRY glVertexAttrib2fv(GLuint indx, const GLfloat* values) { values); } -void GL_APIENTRY -glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) { +void GL_APIENTRY glVertexAttrib3f(GLuint indx, + GLfloat x, + GLfloat y, + GLfloat z) { glGetInterfacePPAPI()->VertexAttrib3f(glGetCurrentContextPPAPI(), indx, x, y, z); } @@ -894,8 +921,9 @@ void GL_APIENTRY glGetQueryivEXT(GLenum target, GLenum pname, GLint* params) { ext->GetQueryivEXT(glGetCurrentContextPPAPI(), target, pname, params); } -void GL_APIENTRY -glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) { +void GL_APIENTRY glGetQueryObjectuivEXT(GLuint id, + GLenum pname, + GLuint* params) { const struct PPB_OpenGLES2Query* ext = glGetQueryInterfacePPAPI(); if (ext) ext->GetQueryObjectuivEXT(glGetCurrentContextPPAPI(), id, pname, params); |