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authorbrettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-05-06 22:55:47 +0000
committerbrettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-05-06 22:55:47 +0000
commit6239d34076222cbfe1d42770c604822b0ba894f4 (patch)
treed873cdf138b002bb2d2d4a554ba4fcd210251760 /ppapi/thunk/ppb_graphics_2d_thunk.cc
parentc50a948dd9c07a71524949a28a5347e11d80da47 (diff)
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This implements the new system for Graphics2D only.
This works by adding a new thunk layer that will forward to an "API" that's either per-instance (function APIs) or per-resource (resource APIs). The proxying and such is then implemented in terms of this C++ API. Ideally the trackers of the PP_Resource/PP_Instance -> object mapping would be shared between the plugin and renderer processes. To keep this patch under control, I did this as a virtual base class which is implemented by ppapi::proxy::PluginResourceTracker and webkit::ppapi::ResourceTracker. Later, the functionality of these objects should be shared in a common tracker class. Still to do it a lot of cleanup and merging of things. Also, the namespaces are a bit out of control. Review URL: http://codereview.chromium.org/6905088 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@84519 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ppapi/thunk/ppb_graphics_2d_thunk.cc')
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diff --git a/ppapi/thunk/ppb_graphics_2d_thunk.cc b/ppapi/thunk/ppb_graphics_2d_thunk.cc
new file mode 100644
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+++ b/ppapi/thunk/ppb_graphics_2d_thunk.cc
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+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ppapi/c/pp_completion_callback.h"
+#include "ppapi/c/pp_errors.h"
+#include "ppapi/c/ppb_graphics_2d.h"
+#include "ppapi/thunk/enter.h"
+#include "ppapi/thunk/ppb_graphics_2d_api.h"
+#include "ppapi/thunk/resource_creation_api.h"
+
+namespace ppapi {
+namespace thunk {
+
+namespace {
+
+PP_Resource Create(PP_Instance instance,
+ const PP_Size* size,
+ PP_Bool is_always_opaque) {
+ EnterFunction<ResourceCreationAPI> enter(instance, true);
+ if (enter.failed())
+ return 0;
+ return enter.functions()->CreateGraphics2D(instance, *size, is_always_opaque);
+}
+
+PP_Bool IsGraphics2D(PP_Resource resource) {
+ EnterResource<PPB_Graphics2D_API> enter(resource, false);
+ return enter.succeeded() ? PP_TRUE : PP_FALSE;
+}
+
+PP_Bool Describe(PP_Resource graphics_2d,
+ PP_Size* size,
+ PP_Bool* is_always_opaque) {
+ EnterResource<PPB_Graphics2D_API> enter(graphics_2d, true);
+ if (enter.failed()) {
+ size->width = 0;
+ size->height = 0;
+ *is_always_opaque = PP_FALSE;
+ return PP_FALSE;
+ }
+ return enter.object()->Describe(size, is_always_opaque);
+}
+
+void PaintImageData(PP_Resource graphics_2d,
+ PP_Resource image_data,
+ const PP_Point* top_left,
+ const PP_Rect* src_rect) {
+ EnterResource<PPB_Graphics2D_API> enter(graphics_2d, true);
+ if (enter.failed())
+ return;
+ enter.object()->PaintImageData(image_data, top_left, src_rect);
+}
+
+void Scroll(PP_Resource graphics_2d,
+ const PP_Rect* clip_rect,
+ const PP_Point* amount) {
+ EnterResource<PPB_Graphics2D_API> enter(graphics_2d, true);
+ if (enter.failed())
+ return;
+ enter.object()->Scroll(clip_rect, amount);
+}
+
+void ReplaceContents(PP_Resource graphics_2d, PP_Resource image_data) {
+ EnterResource<PPB_Graphics2D_API> enter(graphics_2d, true);
+ if (enter.failed())
+ return;
+ enter.object()->ReplaceContents(image_data);
+}
+
+int32_t Flush(PP_Resource graphics_2d,
+ PP_CompletionCallback callback) {
+ EnterResource<PPB_Graphics2D_API> enter(graphics_2d, true);
+ if (enter.failed())
+ return PP_ERROR_BADARGUMENT;
+ return enter.object()->Flush(callback);
+}
+
+const PPB_Graphics2D g_ppb_graphics_2d_thunk = {
+ &Create,
+ &IsGraphics2D,
+ &Describe,
+ &PaintImageData,
+ &Scroll,
+ &ReplaceContents,
+ &Flush
+};
+
+} // namespace
+
+const PPB_Graphics2D* GetPPB_Graphics2D_Thunk() {
+ return &g_ppb_graphics_2d_thunk;
+}
+
+} // namespace thunk
+} // namespace ppapi