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author | sergeyu@chromium.org <sergeyu@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-11-22 00:07:13 +0000 |
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committer | sergeyu@chromium.org <sergeyu@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-11-22 00:07:13 +0000 |
commit | 2e8b52cb6b93877a77557fa519ddbceec7deab6e (patch) | |
tree | 23ad90684e62f9139a7859a2c8a935284bad33c6 /remoting/protocol/client_event_dispatcher.h | |
parent | d1850b19dccf7be8310d031b956f27b4b2a71e9d (diff) | |
download | chromium_src-2e8b52cb6b93877a77557fa519ddbceec7deab6e.zip chromium_src-2e8b52cb6b93877a77557fa519ddbceec7deab6e.tar.gz chromium_src-2e8b52cb6b93877a77557fa519ddbceec7deab6e.tar.bz2 |
Remove event_channel() and control_channel() from Session interface.
Now all channels are created using CreateStreamChannel() as they should be!
Review URL: http://codereview.chromium.org/8587053
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@111045 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'remoting/protocol/client_event_dispatcher.h')
-rw-r--r-- | remoting/protocol/client_event_dispatcher.h | 17 |
1 files changed, 6 insertions, 11 deletions
diff --git a/remoting/protocol/client_event_dispatcher.h b/remoting/protocol/client_event_dispatcher.h index 32a570b..2e493eb 100644 --- a/remoting/protocol/client_event_dispatcher.h +++ b/remoting/protocol/client_event_dispatcher.h @@ -5,35 +5,30 @@ #ifndef REMOTING_PROTOCOL_CLIENT_INPUT_DISPATCHER_H_ #define REMOTING_PROTOCOL_CLIENT_INPUT_DISPATCHER_H_ -#include "base/basictypes.h" #include "base/memory/ref_counted.h" +#include "remoting/protocol/channel_dispatcher_base.h" #include "remoting/protocol/input_stub.h" -namespace base { -class MessageLoopProxy; -} // namespace base - namespace remoting { namespace protocol { class BufferedSocketWriter; -class Session; // ClientEventDispatcher manages the event channel on the client // side. It implements InputStub for outgoing input messages. -class ClientEventDispatcher : public InputStub { +class ClientEventDispatcher : public ChannelDispatcherBase, public InputStub { public: ClientEventDispatcher(); virtual ~ClientEventDispatcher(); - // Initialize the event channel and the dispatcher for the - // |session|. - void Init(Session* session); - // InputStub implementation. virtual void InjectKeyEvent(const KeyEvent& event) OVERRIDE; virtual void InjectMouseEvent(const MouseEvent& event) OVERRIDE; + protected: + // ChannelDispatcherBase overrides. + virtual void OnInitialized() OVERRIDE; + private: scoped_refptr<BufferedSocketWriter> writer_; |