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author | brettw@google.com <brettw@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-12-03 01:11:58 +0000 |
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committer | brettw@google.com <brettw@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-12-03 01:11:58 +0000 |
commit | ae615162135445eb0b94365b1a1cfa511e7f4be4 (patch) | |
tree | a32c9ad049aa25b3c40038713d546c3521d3d20e /skia | |
parent | 693f8e4af78b0bb38cb56cd913c8774c75b43067 (diff) | |
download | chromium_src-ae615162135445eb0b94365b1a1cfa511e7f4be4.zip chromium_src-ae615162135445eb0b94365b1a1cfa511e7f4be4.tar.gz chromium_src-ae615162135445eb0b94365b1a1cfa511e7f4be4.tar.bz2 |
Revert my skia file moves because of layout test failures.
Review URL: http://codereview.chromium.org/12892
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@6266 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'skia')
-rw-r--r-- | skia/SConscript | 6 | ||||
-rwxr-xr-x | skia/ext/bitmap_platform_device_mac.cc | 2 | ||||
-rw-r--r-- | skia/ext/convolver.cc | 336 | ||||
-rw-r--r-- | skia/ext/convolver.h | 137 | ||||
-rw-r--r-- | skia/ext/convolver_unittest.cc | 128 | ||||
-rw-r--r-- | skia/ext/image_operations.cc | 366 | ||||
-rw-r--r-- | skia/ext/image_operations.h | 63 | ||||
-rw-r--r-- | skia/ext/image_operations_unittest.cc | 149 | ||||
-rwxr-xr-x | skia/ext/platform_device_mac.cc | 2 | ||||
-rw-r--r-- | skia/ext/platform_device_win.cc | 5 | ||||
-rw-r--r-- | skia/ext/skia_utils.cc | 26 | ||||
-rw-r--r-- | skia/ext/skia_utils.h | 23 | ||||
-rw-r--r-- | skia/ext/skia_utils_mac.cc | 83 | ||||
-rw-r--r-- | skia/ext/skia_utils_mac.h | 51 | ||||
-rw-r--r-- | skia/ext/skia_utils_win.cc | 59 | ||||
-rw-r--r-- | skia/ext/skia_utils_win.h | 56 | ||||
-rw-r--r-- | skia/ext/vector_device.cc | 6 | ||||
-rw-r--r-- | skia/skia.vcproj | 32 | ||||
-rw-r--r-- | skia/skia.xcodeproj/project.pbxproj | 12 |
19 files changed, 5 insertions, 1537 deletions
diff --git a/skia/SConscript b/skia/SConscript index fbafc92..00b8e1b 100644 --- a/skia/SConscript +++ b/skia/SConscript @@ -152,10 +152,6 @@ input_files = [ 'sgl/SkUtils.cpp', 'sgl/SkWriter32.cpp', 'sgl/SkXfermode.cpp', - - 'ext/convolver.cc', - 'ext/image_operations.cc', - 'ext/skia_utils.cc', ] if env['PLATFORM'] == 'posix': @@ -180,13 +176,11 @@ if env['PLATFORM'] == 'darwin': input_files.append('ext/bitmap_platform_device_mac.cc') input_files.append('ext/platform_canvas_mac.cc') input_files.append('ext/platform_device_mac.cc') - input_files.append('ext/skia_utils_mac.cc') if env['PLATFORM'] == 'win32': input_files.append('ext/bitmap_platform_device_win.cc') input_files.append('ext/platform_canvas_win.cc') input_files.append('ext/platform_device_win.cc') - input_files.append('ext/skia_utils_win.cc') input_files.append('ext/vector_canvas.cc') input_files.append('ext/vector_device.cc') diff --git a/skia/ext/bitmap_platform_device_mac.cc b/skia/ext/bitmap_platform_device_mac.cc index 52ce586..d4458d7 100755 --- a/skia/ext/bitmap_platform_device_mac.cc +++ b/skia/ext/bitmap_platform_device_mac.cc @@ -10,8 +10,8 @@ #include "SkRegion.h" #include "SkUtils.h" +#include "base/gfx/skia_utils_mac.h" #include "base/logging.h" -#include "skia/ext/skia_utils_mac.h" namespace gfx { diff --git a/skia/ext/convolver.cc b/skia/ext/convolver.cc deleted file mode 100644 index c854019..0000000 --- a/skia/ext/convolver.cc +++ /dev/null @@ -1,336 +0,0 @@ -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#include <algorithm> - -#include "skia/ext/convolver.h" - -#include "base/basictypes.h" -#include "base/logging.h" - -namespace skia { - -namespace { - -// Converts the argument to an 8-bit unsigned value by clamping to the range -// 0-255. -inline uint8 ClampTo8(int32 a) { - if (static_cast<uint32>(a) < 256) - return a; // Avoid the extra check in the common case. - if (a < 0) - return 0; - return 255; -} - -// Stores a list of rows in a circular buffer. The usage is you write into it -// by calling AdvanceRow. It will keep track of which row in the buffer it -// should use next, and the total number of rows added. -class CircularRowBuffer { - public: - // The number of pixels in each row is given in |source_row_pixel_width|. - // The maximum number of rows needed in the buffer is |max_y_filter_size| - // (we only need to store enough rows for the biggest filter). - // - // We use the |first_input_row| to compute the coordinates of all of the - // following rows returned by Advance(). - CircularRowBuffer(int dest_row_pixel_width, int max_y_filter_size, - int first_input_row) - : row_byte_width_(dest_row_pixel_width * 4), - num_rows_(max_y_filter_size), - next_row_(0), - next_row_coordinate_(first_input_row) { - buffer_.resize(row_byte_width_ * max_y_filter_size); - row_addresses_.resize(num_rows_); - } - - // Moves to the next row in the buffer, returning a pointer to the beginning - // of it. - uint8* AdvanceRow() { - uint8* row = &buffer_[next_row_ * row_byte_width_]; - next_row_coordinate_++; - - // Set the pointer to the next row to use, wrapping around if necessary. - next_row_++; - if (next_row_ == num_rows_) - next_row_ = 0; - return row; - } - - // Returns a pointer to an "unrolled" array of rows. These rows will start - // at the y coordinate placed into |*first_row_index| and will continue in - // order for the maximum number of rows in this circular buffer. - // - // The |first_row_index_| may be negative. This means the circular buffer - // starts before the top of the image (it hasn't been filled yet). - uint8* const* GetRowAddresses(int* first_row_index) { - // Example for a 4-element circular buffer holding coords 6-9. - // Row 0 Coord 8 - // Row 1 Coord 9 - // Row 2 Coord 6 <- next_row_ = 2, next_row_coordinate_ = 10. - // Row 3 Coord 7 - // - // The "next" row is also the first (lowest) coordinate. This computation - // may yield a negative value, but that's OK, the math will work out - // since the user of this buffer will compute the offset relative - // to the first_row_index and the negative rows will never be used. - *first_row_index = next_row_coordinate_ - num_rows_; - - int cur_row = next_row_; - for (int i = 0; i < num_rows_; i++) { - row_addresses_[i] = &buffer_[cur_row * row_byte_width_]; - - // Advance to the next row, wrapping if necessary. - cur_row++; - if (cur_row == num_rows_) - cur_row = 0; - } - return &row_addresses_[0]; - } - - private: - // The buffer storing the rows. They are packed, each one row_byte_width_. - std::vector<uint8> buffer_; - - // Number of bytes per row in the |buffer_|. - int row_byte_width_; - - // The number of rows available in the buffer. - int num_rows_; - - // The next row index we should write into. This wraps around as the - // circular buffer is used. - int next_row_; - - // The y coordinate of the |next_row_|. This is incremented each time a - // new row is appended and does not wrap. - int next_row_coordinate_; - - // Buffer used by GetRowAddresses(). - std::vector<uint8*> row_addresses_; -}; - -// Convolves horizontally along a single row. The row data is given in -// |src_data| and continues for the num_values() of the filter. -template<bool has_alpha> -void ConvolveHorizontally(const uint8* src_data, - const ConvolusionFilter1D& filter, - unsigned char* out_row) { - // Loop over each pixel on this row in the output image. - int num_values = filter.num_values(); - for (int out_x = 0; out_x < num_values; out_x++) { - // Get the filter that determines the current output pixel. - int filter_offset, filter_length; - const int16* filter_values = - filter.FilterForValue(out_x, &filter_offset, &filter_length); - - // Compute the first pixel in this row that the filter affects. It will - // touch |filter_length| pixels (4 bytes each) after this. - const uint8* row_to_filter = &src_data[filter_offset * 4]; - - // Apply the filter to the row to get the destination pixel in |accum|. - int32 accum[4] = {0}; - for (int filter_x = 0; filter_x < filter_length; filter_x++) { - int16 cur_filter = filter_values[filter_x]; - accum[0] += cur_filter * row_to_filter[filter_x * 4 + 0]; - accum[1] += cur_filter * row_to_filter[filter_x * 4 + 1]; - accum[2] += cur_filter * row_to_filter[filter_x * 4 + 2]; - if (has_alpha) - accum[3] += cur_filter * row_to_filter[filter_x * 4 + 3]; - } - - // Bring this value back in range. All of the filter scaling factors - // are in fixed point with kShiftBits bits of fractional part. - accum[0] >>= ConvolusionFilter1D::kShiftBits; - accum[1] >>= ConvolusionFilter1D::kShiftBits; - accum[2] >>= ConvolusionFilter1D::kShiftBits; - if (has_alpha) - accum[3] >>= ConvolusionFilter1D::kShiftBits; - - // Store the new pixel. - out_row[out_x * 4 + 0] = ClampTo8(accum[0]); - out_row[out_x * 4 + 1] = ClampTo8(accum[1]); - out_row[out_x * 4 + 2] = ClampTo8(accum[2]); - if (has_alpha) - out_row[out_x * 4 + 3] = ClampTo8(accum[3]); - } -} - -// Does vertical convolusion to produce one output row. The filter values and -// length are given in the first two parameters. These are applied to each -// of the rows pointed to in the |source_data_rows| array, with each row -// being |pixel_width| wide. -// -// The output must have room for |pixel_width * 4| bytes. -template<bool has_alpha> -void ConvolveVertically(const int16* filter_values, - int filter_length, - uint8* const* source_data_rows, - int pixel_width, - uint8* out_row) { - // We go through each column in the output and do a vertical convolusion, - // generating one output pixel each time. - for (int out_x = 0; out_x < pixel_width; out_x++) { - // Compute the number of bytes over in each row that the current column - // we're convolving starts at. The pixel will cover the next 4 bytes. - int byte_offset = out_x * 4; - - // Apply the filter to one column of pixels. - int32 accum[4] = {0}; - for (int filter_y = 0; filter_y < filter_length; filter_y++) { - int16 cur_filter = filter_values[filter_y]; - accum[0] += cur_filter * source_data_rows[filter_y][byte_offset + 0]; - accum[1] += cur_filter * source_data_rows[filter_y][byte_offset + 1]; - accum[2] += cur_filter * source_data_rows[filter_y][byte_offset + 2]; - if (has_alpha) - accum[3] += cur_filter * source_data_rows[filter_y][byte_offset + 3]; - } - - // Bring this value back in range. All of the filter scaling factors - // are in fixed point with kShiftBits bits of precision. - accum[0] >>= ConvolusionFilter1D::kShiftBits; - accum[1] >>= ConvolusionFilter1D::kShiftBits; - accum[2] >>= ConvolusionFilter1D::kShiftBits; - if (has_alpha) - accum[3] >>= ConvolusionFilter1D::kShiftBits; - - // Store the new pixel. - out_row[byte_offset + 0] = ClampTo8(accum[0]); - out_row[byte_offset + 1] = ClampTo8(accum[1]); - out_row[byte_offset + 2] = ClampTo8(accum[2]); - if (has_alpha) { - uint8 alpha = ClampTo8(accum[3]); - - // Make sure the alpha channel doesn't come out larger than any of the - // color channels. We use premultipled alpha channels, so this should - // never happen, but rounding errors will cause this from time to time. - // These "impossible" colors will cause overflows (and hence random pixel - // values) when the resulting bitmap is drawn to the screen. - // - // We only need to do this when generating the final output row (here). - int max_color_channel = std::max(out_row[byte_offset + 0], - std::max(out_row[byte_offset + 1], out_row[byte_offset + 2])); - if (alpha < max_color_channel) - out_row[byte_offset + 3] = max_color_channel; - else - out_row[byte_offset + 3] = alpha; - } else { - // No alpha channel, the image is opaque. - out_row[byte_offset + 3] = 0xff; - } - } -} - -} // namespace - -// ConvolusionFilter1D --------------------------------------------------------- - -void ConvolusionFilter1D::AddFilter(int filter_offset, - const float* filter_values, - int filter_length) { - FilterInstance instance; - instance.data_location = static_cast<int>(filter_values_.size()); - instance.offset = filter_offset; - instance.length = filter_length; - filters_.push_back(instance); - - DCHECK(filter_length > 0); - for (int i = 0; i < filter_length; i++) - filter_values_.push_back(FloatToFixed(filter_values[i])); - - max_filter_ = std::max(max_filter_, filter_length); -} - -void ConvolusionFilter1D::AddFilter(int filter_offset, - const int16* filter_values, - int filter_length) { - FilterInstance instance; - instance.data_location = static_cast<int>(filter_values_.size()); - instance.offset = filter_offset; - instance.length = filter_length; - filters_.push_back(instance); - - DCHECK(filter_length > 0); - for (int i = 0; i < filter_length; i++) - filter_values_.push_back(filter_values[i]); - - max_filter_ = std::max(max_filter_, filter_length); -} - -// BGRAConvolve2D ------------------------------------------------------------- - -void BGRAConvolve2D(const uint8* source_data, - int source_byte_row_stride, - bool source_has_alpha, - const ConvolusionFilter1D& filter_x, - const ConvolusionFilter1D& filter_y, - uint8* output) { - int max_y_filter_size = filter_y.max_filter(); - - // The next row in the input that we will generate a horizontally - // convolved row for. If the filter doesn't start at the beginning of the - // image (this is the case when we are only resizing a subset), then we - // don't want to generate any output rows before that. Compute the starting - // row for convolusion as the first pixel for the first vertical filter. - int filter_offset, filter_length; - const int16* filter_values = - filter_y.FilterForValue(0, &filter_offset, &filter_length); - int next_x_row = filter_offset; - - // We loop over each row in the input doing a horizontal convolusion. This - // will result in a horizontally convolved image. We write the results into - // a circular buffer of convolved rows and do vertical convolusion as rows - // are available. This prevents us from having to store the entire - // intermediate image and helps cache coherency. - CircularRowBuffer row_buffer(filter_x.num_values(), max_y_filter_size, - filter_offset); - - // Loop over every possible output row, processing just enough horizontal - // convolusions to run each subsequent vertical convolusion. - int output_row_byte_width = filter_x.num_values() * 4; - int num_output_rows = filter_y.num_values(); - for (int out_y = 0; out_y < num_output_rows; out_y++) { - filter_values = filter_y.FilterForValue(out_y, - &filter_offset, &filter_length); - - // Generate output rows until we have enough to run the current filter. - while (next_x_row < filter_offset + filter_length) { - if (source_has_alpha) { - ConvolveHorizontally<true>( - &source_data[next_x_row * source_byte_row_stride], - filter_x, row_buffer.AdvanceRow()); - } else { - ConvolveHorizontally<false>( - &source_data[next_x_row * source_byte_row_stride], - filter_x, row_buffer.AdvanceRow()); - } - next_x_row++; - } - - // Compute where in the output image this row of final data will go. - uint8* cur_output_row = &output[out_y * output_row_byte_width]; - - // Get the list of rows that the circular buffer has, in order. - int first_row_in_circular_buffer; - uint8* const* rows_to_convolve = - row_buffer.GetRowAddresses(&first_row_in_circular_buffer); - - // Now compute the start of the subset of those rows that the filter - // needs. - uint8* const* first_row_for_filter = - &rows_to_convolve[filter_offset - first_row_in_circular_buffer]; - - if (source_has_alpha) { - ConvolveVertically<true>(filter_values, filter_length, - first_row_for_filter, - filter_x.num_values(), cur_output_row); - } else { - ConvolveVertically<false>(filter_values, filter_length, - first_row_for_filter, - filter_x.num_values(), cur_output_row); - } - } -} - -} // namespace skia - diff --git a/skia/ext/convolver.h b/skia/ext/convolver.h deleted file mode 100644 index 62c1e30..0000000 --- a/skia/ext/convolver.h +++ /dev/null @@ -1,137 +0,0 @@ -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#ifndef SKIA_EXT_CONVOLVER_H_ -#define SKIA_EXT_CONVOLVER_H_ - -#include <vector> - -#include "base/basictypes.h" - -// avoid confusion with Mac OS X's math library (Carbon) -#if defined(OS_MACOSX) -#undef FloatToFixed -#endif - -namespace skia { - -// Represents a filter in one dimension. Each output pixel has one entry in this -// object for the filter values contributing to it. You build up the filter -// list by calling AddFilter for each output pixel (in order). -// -// We do 2-dimensional convolusion by first convolving each row by one -// ConvolusionFilter1D, then convolving each column by another one. -// -// Entries are stored in fixed point, shifted left by kShiftBits. -class ConvolusionFilter1D { - public: - // The number of bits that fixed point values are shifted by. - enum { kShiftBits = 14 }; - - ConvolusionFilter1D() : max_filter_(0) { - } - - // Convert between floating point and our fixed point representation. - static inline int16 FloatToFixed(float f) { - return static_cast<int16>(f * (1 << kShiftBits)); - } - static inline unsigned char FixedToChar(int16 x) { - return static_cast<unsigned char>(x >> kShiftBits); - } - - // Returns the maximum pixel span of a filter. - int max_filter() const { return max_filter_; } - - // Returns the number of filters in this filter. This is the dimension of the - // output image. - int num_values() const { return static_cast<int>(filters_.size()); } - - // Appends the given list of scaling values for generating a given output - // pixel. |filter_offset| is the distance from the edge of the image to where - // the scaling factors start. The scaling factors apply to the source pixels - // starting from this position, and going for the next |filter_length| pixels. - // - // You will probably want to make sure your input is normalized (that is, - // all entries in |filter_values| sub to one) to prevent affecting the overall - // brighness of the image. - // - // The filter_length must be > 0. - // - // This version will automatically convert your input to fixed point. - void AddFilter(int filter_offset, - const float* filter_values, - int filter_length); - - // Same as the above version, but the input is already fixed point. - void AddFilter(int filter_offset, - const int16* filter_values, - int filter_length); - - // Retrieves a filter for the given |value_offset|, a position in the output - // image in the direction we're convolving. The offset and length of the - // filter values are put into the corresponding out arguments (see AddFilter - // above for what these mean), and a pointer to the first scaling factor is - // returned. There will be |filter_length| values in this array. - inline const int16* FilterForValue(int value_offset, - int* filter_offset, - int* filter_length) const { - const FilterInstance& filter = filters_[value_offset]; - *filter_offset = filter.offset; - *filter_length = filter.length; - return &filter_values_[filter.data_location]; - } - - private: - struct FilterInstance { - // Offset within filter_values for this instance of the filter. - int data_location; - - // Distance from the left of the filter to the center. IN PIXELS - int offset; - - // Number of values in this filter instance. - int length; - }; - - // Stores the information for each filter added to this class. - std::vector<FilterInstance> filters_; - - // We store all the filter values in this flat list, indexed by - // |FilterInstance.data_location| to avoid the mallocs required for storing - // each one separately. - std::vector<int16> filter_values_; - - // The maximum size of any filter we've added. - int max_filter_; -}; - -// Does a two-dimensional convolusion on the given source image. -// -// It is assumed the source pixel offsets referenced in the input filters -// reference only valid pixels, so the source image size is not required. Each -// row of the source image starts |source_byte_row_stride| after the previous -// one (this allows you to have rows with some padding at the end). -// -// The result will be put into the given output buffer. The destination image -// size will be xfilter.num_values() * yfilter.num_values() pixels. It will be -// in rows of exactly xfilter.num_values() * 4 bytes. -// -// |source_has_alpha| is a hint that allows us to avoid doing computations on -// the alpha channel if the image is opaque. If you don't know, set this to -// true and it will work properly, but setting this to false will be a few -// percent faster if you know the image is opaque. -// -// The layout in memory is assumed to be 4-bytes per pixel in B-G-R-A order -// (this is ARGB when loaded into 32-bit words on a little-endian machine). -void BGRAConvolve2D(const uint8* source_data, - int source_byte_row_stride, - bool source_has_alpha, - const ConvolusionFilter1D& xfilter, - const ConvolusionFilter1D& yfilter, - uint8* output); - -} // namespace skia - -#endif // SKIA_EXT_CONVOLVER_H_ - diff --git a/skia/ext/convolver_unittest.cc b/skia/ext/convolver_unittest.cc deleted file mode 100644 index c0ae734..0000000 --- a/skia/ext/convolver_unittest.cc +++ /dev/null @@ -1,128 +0,0 @@ -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#include <string.h> -#include <time.h> -#include <vector> - -#include "skia/ext/convolver.h" - -#include "testing/gtest/include/gtest/gtest.h" - -namespace skia { - -namespace { - -// Fills the given filter with impulse functions for the range 0->num_entries. - void FillImpulseFilter(int num_entries, ConvolusionFilter1D* filter) { - float one = 1.0f; - for (int i = 0; i < num_entries; i++) - filter->AddFilter(i, &one, 1); -} - -// Filters the given input with the impulse function, and verifies that it -// does not change. -void TestImpulseConvolusion(const unsigned char* data, int width, int height) { - int byte_count = width * height * 4; - - ConvolusionFilter1D filter_x; - FillImpulseFilter(width, &filter_x); - - ConvolusionFilter1D filter_y; - FillImpulseFilter(height, &filter_y); - - std::vector<unsigned char> output; - output.resize(byte_count); - BGRAConvolve2D(data, width * 4, true, filter_x, filter_y, &output[0]); - - // Output should exactly match input. - EXPECT_EQ(0, memcmp(data, &output[0], byte_count)); -} - -// Fills the destination filter with a box filter averaging every two pixels -// to produce the output. -void FillBoxFilter(int size, ConvolusionFilter1D* filter) { - const float box[2] = { 0.5, 0.5 }; - for (int i = 0; i < size; i++) - filter->AddFilter(i * 2, box, 2); -} - -} // namespace - -// Tests that each pixel, when set and run through the impulse filter, does -// not change. -TEST(Convolver, Impulse) { - // We pick an "odd" size that is not likely to fit on any boundaries so that - // we can see if all the widths and paddings are handled properly. - int width = 15; - int height = 31; - int byte_count = width * height * 4; - std::vector<unsigned char> input; - input.resize(byte_count); - - unsigned char* input_ptr = &input[0]; - for (int y = 0; y < height; y++) { - for (int x = 0; x < width; x++) { - for (int channel = 0; channel < 3; channel++) { - memset(input_ptr, 0, byte_count); - input_ptr[(y * width + x) * 4 + channel] = 0xff; - // Always set the alpha channel or it will attempt to "fix" it for us. - input_ptr[(y * width + x) * 4 + 3] = 0xff; - TestImpulseConvolusion(input_ptr, width, height); - } - } - } -} - -// Tests that using a box filter to halve an image results in every square of 4 -// pixels in the original get averaged to a pixel in the output. -TEST(Convolver, Halve) { - static const int kSize = 16; - - int src_width = kSize; - int src_height = kSize; - int src_row_stride = src_width * 4; - int src_byte_count = src_row_stride * src_height; - std::vector<unsigned char> input; - input.resize(src_byte_count); - - int dest_width = src_width / 2; - int dest_height = src_height / 2; - int dest_byte_count = dest_width * dest_height * 4; - std::vector<unsigned char> output; - output.resize(dest_byte_count); - - // First fill the array with a bunch of random data. - srand(static_cast<unsigned>(time(NULL))); - for (int i = 0; i < src_byte_count; i++) - input[i] = rand() * 255 / RAND_MAX; - - // Compute the filters. - ConvolusionFilter1D filter_x, filter_y; - FillBoxFilter(dest_width, &filter_x); - FillBoxFilter(dest_height, &filter_y); - - // Do the convolusion. - BGRAConvolve2D(&input[0], src_width, true, filter_x, filter_y, &output[0]); - - // Compute the expected results and check, allowing for a small difference - // to account for rounding errors. - for (int y = 0; y < dest_height; y++) { - for (int x = 0; x < dest_width; x++) { - for (int channel = 0; channel < 4; channel++) { - int src_offset = (y * 2 * src_row_stride + x * 2 * 4) + channel; - int value = input[src_offset] + // Top left source pixel. - input[src_offset + 4] + // Top right source pixel. - input[src_offset + src_row_stride] + // Lower left. - input[src_offset + src_row_stride + 4]; // Lower right. - value /= 4; // Average. - int difference = value - output[(y * dest_width + x) * 4 + channel]; - EXPECT_TRUE(difference >= -1 || difference <= 1); - } - } - } -} - -} // namespace skia - diff --git a/skia/ext/image_operations.cc b/skia/ext/image_operations.cc deleted file mode 100644 index 9eab6e5..0000000 --- a/skia/ext/image_operations.cc +++ /dev/null @@ -1,366 +0,0 @@ -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// -#define _USE_MATH_DEFINES -#include <cmath> -#include <limits> -#include <vector> - -#include "skia/ext/image_operations.h" - -#include "base/gfx/rect.h" -#include "base/gfx/size.h" -#include "base/logging.h" -#include "base/stack_container.h" -#include "skia/ext/convolver.h" -#include "SkBitmap.h" - -// TODO(brettw) this should be removed when the base/gfx dependencies are -// removed. -using namespace gfx; - -namespace skia { - -namespace { - -// Returns the ceiling/floor as an integer. -inline int CeilInt(float val) { - return static_cast<int>(ceil(val)); -} -inline int FloorInt(float val) { - return static_cast<int>(floor(val)); -} - -// Filter function computation ------------------------------------------------- - -// Evaluates the box filter, which goes from -0.5 to +0.5. -float EvalBox(float x) { - return (x >= -0.5f && x < 0.5f) ? 1.0f : 0.0f; -} - -// Evaluates the Lanczos filter of the given filter size window for the given -// position. -// -// |filter_size| is the width of the filter (the "window"), outside of which -// the value of the function is 0. Inside of the window, the value is the -// normalized sinc function: -// lanczos(x) = sinc(x) * sinc(x / filter_size); -// where -// sinc(x) = sin(pi*x) / (pi*x); -float EvalLanczos(int filter_size, float x) { - if (x <= -filter_size || x >= filter_size) - return 0.0f; // Outside of the window. - if (x > -std::numeric_limits<float>::epsilon() && - x < std::numeric_limits<float>::epsilon()) - return 1.0f; // Special case the discontinuity at the origin. - float xpi = x * static_cast<float>(M_PI); - return (sin(xpi) / xpi) * // sinc(x) - sin(xpi / filter_size) / (xpi / filter_size); // sinc(x/filter_size) -} - -// ResizeFilter ---------------------------------------------------------------- - -// Encapsulates computation and storage of the filters required for one complete -// resize operation. -class ResizeFilter { - public: - ResizeFilter(ImageOperations::ResizeMethod method, - const Size& src_full_size, - const Size& dest_size, - const Rect& dest_subset); - - // Returns the bounds in the input bitmap of data that is used in the output. - // The filter offsets are within this rectangle. - const Rect& src_depend() { return src_depend_; } - - // Returns the filled filter values. - const ConvolusionFilter1D& x_filter() { return x_filter_; } - const ConvolusionFilter1D& y_filter() { return y_filter_; } - - private: - // Returns the number of pixels that the filer spans, in filter space (the - // destination image). - float GetFilterSupport(float scale) { - switch (method_) { - case ImageOperations::RESIZE_BOX: - // The box filter just scales with the image scaling. - return 0.5f; // Only want one side of the filter = /2. - case ImageOperations::RESIZE_LANCZOS3: - // The lanczos filter takes as much space in the source image in - // each direction as the size of the window = 3 for Lanczos3. - return 3.0f; - default: - NOTREACHED(); - return 1.0f; - } - } - - // Computes one set of filters either horizontally or vertically. The caller - // will specify the "min" and "max" rather than the bottom/top and - // right/bottom so that the same code can be re-used in each dimension. - // - // |src_depend_lo| and |src_depend_size| gives the range for the source - // depend rectangle (horizontally or vertically at the caller's discretion - // -- see above for what this means). - // - // Likewise, the range of destination values to compute and the scale factor - // for the transform is also specified. - void ComputeFilters(int src_size, - int dest_subset_lo, int dest_subset_size, - float scale, float src_support, - ConvolusionFilter1D* output); - - // Computes the filter value given the coordinate in filter space. - inline float ComputeFilter(float pos) { - switch (method_) { - case ImageOperations::RESIZE_BOX: - return EvalBox(pos); - case ImageOperations::RESIZE_LANCZOS3: - return EvalLanczos(2, pos); - default: - NOTREACHED(); - return 0; - } - } - - ImageOperations::ResizeMethod method_; - - // Subset of source the filters will touch. - Rect src_depend_; - - // Size of the filter support on one side only in the destination space. - // See GetFilterSupport. - float x_filter_support_; - float y_filter_support_; - - // Subset of scaled destination bitmap to compute. - Rect out_bounds_; - - ConvolusionFilter1D x_filter_; - ConvolusionFilter1D y_filter_; - - DISALLOW_EVIL_CONSTRUCTORS(ResizeFilter); -}; - -ResizeFilter::ResizeFilter(ImageOperations::ResizeMethod method, - const Size& src_full_size, - const Size& dest_size, - const Rect& dest_subset) - : method_(method), - out_bounds_(dest_subset) { - float scale_x = static_cast<float>(dest_size.width()) / - static_cast<float>(src_full_size.width()); - float scale_y = static_cast<float>(dest_size.height()) / - static_cast<float>(src_full_size.height()); - - x_filter_support_ = GetFilterSupport(scale_x); - y_filter_support_ = GetFilterSupport(scale_y); - - gfx::Rect src_full(0, 0, src_full_size.width(), src_full_size.height()); - gfx::Rect dest_full(0, 0, - static_cast<int>(src_full_size.width() * scale_x + 0.5), - static_cast<int>(src_full_size.height() * scale_y + 0.5)); - - // Support of the filter in source space. - float src_x_support = x_filter_support_ / scale_x; - float src_y_support = y_filter_support_ / scale_y; - - ComputeFilters(src_full_size.width(), dest_subset.x(), dest_subset.width(), - scale_x, src_x_support, &x_filter_); - ComputeFilters(src_full_size.height(), dest_subset.y(), dest_subset.height(), - scale_y, src_y_support, &y_filter_); -} - -void ResizeFilter::ComputeFilters(int src_size, - int dest_subset_lo, int dest_subset_size, - float scale, float src_support, - ConvolusionFilter1D* output) { - int dest_subset_hi = dest_subset_lo + dest_subset_size; // [lo, hi) - - // When we're doing a magnification, the scale will be larger than one. This - // means the destination pixels are much smaller than the source pixels, and - // that the range covered by the filter won't necessarily cover any source - // pixel boundaries. Therefore, we use these clamped values (max of 1) for - // some computations. - float clamped_scale = std::min(1.0f, scale); - - // Speed up the divisions below by turning them into multiplies. - float inv_scale = 1.0f / scale; - - StackVector<float, 64> filter_values; - StackVector<int16, 64> fixed_filter_values; - - // Loop over all pixels in the output range. We will generate one set of - // filter values for each one. Those values will tell us how to blend the - // source pixels to compute the destination pixel. - for (int dest_subset_i = dest_subset_lo; dest_subset_i < dest_subset_hi; - dest_subset_i++) { - // Reset the arrays. We don't declare them inside so they can re-use the - // same malloc-ed buffer. - filter_values->clear(); - fixed_filter_values->clear(); - - // This is the pixel in the source directly under the pixel in the dest. - float src_pixel = dest_subset_i * inv_scale; - - // Compute the (inclusive) range of source pixels the filter covers. - int src_begin = std::max(0, FloorInt(src_pixel - src_support)); - int src_end = std::min(src_size - 1, CeilInt(src_pixel + src_support)); - - // Compute the unnormalized filter value at each location of the source - // it covers. - float filter_sum = 0.0f; // Sub of the filter values for normalizing. - for (int cur_filter_pixel = src_begin; cur_filter_pixel <= src_end; - cur_filter_pixel++) { - // Distance from the center of the filter, this is the filter coordinate - // in source space. - float src_filter_pos = cur_filter_pixel - src_pixel; - - // Since the filter really exists in dest space, map it there. - float dest_filter_pos = src_filter_pos * clamped_scale; - - // Compute the filter value at that location. - float filter_value = ComputeFilter(dest_filter_pos); - filter_values->push_back(filter_value); - - filter_sum += filter_value; - } - DCHECK(!filter_values->empty()) << "We should always get a filter!"; - - // The filter must be normalized so that we don't affect the brightness of - // the image. Convert to normalized fixed point. - int16 fixed_sum = 0; - for (size_t i = 0; i < filter_values->size(); i++) { - int16 cur_fixed = output->FloatToFixed(filter_values[i] / filter_sum); - fixed_sum += cur_fixed; - fixed_filter_values->push_back(cur_fixed); - } - - // The conversion to fixed point will leave some rounding errors, which - // we add back in to avoid affecting the brightness of the image. We - // arbitrarily add this to the center of the filter array (this won't always - // be the center of the filter function since it could get clipped on the - // edges, but it doesn't matter enough to worry about that case). - int16 leftovers = output->FloatToFixed(1.0f) - fixed_sum; - fixed_filter_values[fixed_filter_values->size() / 2] += leftovers; - - // Now it's ready to go. - output->AddFilter(src_begin, &fixed_filter_values[0], - static_cast<int>(fixed_filter_values->size())); - } -} - -} // namespace - -// Resize ---------------------------------------------------------------------- - -// static -SkBitmap ImageOperations::Resize(const SkBitmap& source, - ResizeMethod method, - const Size& dest_size, - const Rect& dest_subset) { - DCHECK(Rect(dest_size.width(), dest_size.height()).Contains(dest_subset)) << - "The supplied subset does not fall within the destination image."; - - // If the size of source or destination is 0, i.e. 0x0, 0xN or Nx0, just - // return empty - if (source.width() < 1 || source.height() < 1 || - dest_size.width() < 1 || dest_size.height() < 1) - return SkBitmap(); - - SkAutoLockPixels locker(source); - - ResizeFilter filter(method, Size(source.width(), source.height()), - dest_size, dest_subset); - - // Get a source bitmap encompassing this touched area. We construct the - // offsets and row strides such that it looks like a new bitmap, while - // referring to the old data. - const uint8* source_subset = - reinterpret_cast<const uint8*>(source.getPixels()); - - // Convolve into the result. - SkBitmap result; - result.setConfig(SkBitmap::kARGB_8888_Config, - dest_subset.width(), dest_subset.height()); - result.allocPixels(); - BGRAConvolve2D(source_subset, static_cast<int>(source.rowBytes()), - !source.isOpaque(), filter.x_filter(), filter.y_filter(), - static_cast<unsigned char*>(result.getPixels())); - - // Preserve the "opaque" flag for use as an optimization later. - result.setIsOpaque(source.isOpaque()); - - return result; -} - -// static -SkBitmap ImageOperations::Resize(const SkBitmap& source, - ResizeMethod method, - const Size& dest_size) { - Rect dest_subset(0, 0, dest_size.width(), dest_size.height()); - return Resize(source, method, dest_size, dest_subset); -} - -// static -SkBitmap ImageOperations::CreateBlendedBitmap(const SkBitmap& first, - const SkBitmap& second, - double alpha) { - DCHECK(alpha <= 1 && alpha >= 0); - DCHECK(first.width() == second.width()); - DCHECK(first.height() == second.height()); - DCHECK(first.bytesPerPixel() == second.bytesPerPixel()); - DCHECK(first.config() == SkBitmap::kARGB_8888_Config); - - // Optimize for case where we won't need to blend anything. - static const double alpha_min = 1.0 / 255; - static const double alpha_max = 254.0 / 255; - if (alpha < alpha_min) { - return first; - } else if (alpha > alpha_max) { - return second; - } - - SkAutoLockPixels lock_first(first); - SkAutoLockPixels lock_second(second); - - SkBitmap blended; - blended.setConfig(SkBitmap::kARGB_8888_Config, first.width(), - first.height(), 0); - blended.allocPixels(); - blended.eraseARGB(0, 0, 0, 0); - - double first_alpha = 1 - alpha; - - for (int y = 0; y < first.height(); y++) { - uint32* first_row = first.getAddr32(0, y); - uint32* second_row = second.getAddr32(0, y); - uint32* dst_row = blended.getAddr32(0, y); - - for (int x = 0; x < first.width(); x++) { - uint32 first_pixel = first_row[x]; - uint32 second_pixel = second_row[x]; - - int a = static_cast<int>( - SkColorGetA(first_pixel) * first_alpha + - SkColorGetA(second_pixel) * alpha); - int r = static_cast<int>( - SkColorGetR(first_pixel) * first_alpha + - SkColorGetR(second_pixel) * alpha); - int g = static_cast<int>( - SkColorGetG(first_pixel) * first_alpha + - SkColorGetG(second_pixel) * alpha); - int b = static_cast<int>( - SkColorGetB(first_pixel) * first_alpha + - SkColorGetB(second_pixel) * alpha); - - dst_row[x] = SkColorSetARGB(a, r, g, b); - } - } - - return blended; -} - -} // namespace skia - diff --git a/skia/ext/image_operations.h b/skia/ext/image_operations.h deleted file mode 100644 index 60a8da7c..0000000 --- a/skia/ext/image_operations.h +++ /dev/null @@ -1,63 +0,0 @@ -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#ifndef SKIA_EXT_IMAGE_OPERATIONS_H_ -#define SKIA_EXT_IMAGE_OPERATIONS_H_ - -#include "base/basictypes.h" -#include "base/gfx/rect.h" - -class SkBitmap; - -namespace skia { - -class ImageOperations { - public: - enum ResizeMethod { - // Box filter. This is a weighted average of all of the pixels touching - // the destination pixel. For enlargement, this is nearest neighbor. - // - // You probably don't want this, it is here for testing since it is easy to - // compute. Use RESIZE_LANCZOS3 instead. - RESIZE_BOX, - - // 3-cycle Lanczos filter. This is tall in the middle, goes negative on - // each side, then oscillates 2 more times. It gives nice sharp edges. - RESIZE_LANCZOS3, - }; - - // Resizes the given source bitmap using the specified resize method, so that - // the entire image is (dest_size) big. The dest_subset is the rectangle in - // this destination image that should actually be returned. - // - // The output image will be (dest_subset.width(), dest_subset.height()). This - // will save work if you do not need the entire bitmap. - // - // The destination subset must be smaller than the destination image. - static SkBitmap Resize(const SkBitmap& source, - ResizeMethod method, - const gfx::Size& dest_size, - const gfx::Rect& dest_subset); - - // Alternate version for resizing and returning the entire bitmap rather than - // a subset. - static SkBitmap Resize(const SkBitmap& source, - ResizeMethod method, - const gfx::Size& dest_size); - - - // Create a bitmap that is a blend of two others. The alpha argument - // specifies the opacity of the second bitmap. The provided bitmaps must - // use have the kARGB_8888_Config config and be of equal dimensions. - static SkBitmap CreateBlendedBitmap(const SkBitmap& first, - const SkBitmap& second, - double alpha); - private: - ImageOperations(); // Class for scoping only. -}; - -} // namespace skia - -#endif // SKIA_EXT_IMAGE_OPERATIONS_H_ - diff --git a/skia/ext/image_operations_unittest.cc b/skia/ext/image_operations_unittest.cc deleted file mode 100644 index 7a52d1f..0000000 --- a/skia/ext/image_operations_unittest.cc +++ /dev/null @@ -1,149 +0,0 @@ -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#include <stdlib.h> - -#include "skia/ext/image_operations.h" - -#include "testing/gtest/include/gtest/gtest.h" -#include "SkBitmap.h" - -namespace { - -// Computes the average pixel value for the given range, inclusive. -uint32_t AveragePixel(const SkBitmap& bmp, - int x_min, int x_max, - int y_min, int y_max) { - float accum[4] = {0, 0, 0, 0}; - int count = 0; - for (int y = y_min; y <= y_max; y++) { - for (int x = x_min; x <= x_max; x++) { - uint32_t cur = *bmp.getAddr32(x, y); - accum[0] += SkColorGetB(cur); - accum[1] += SkColorGetG(cur); - accum[2] += SkColorGetR(cur); - accum[3] += SkColorGetA(cur); - count++; - } - } - - return SkColorSetARGB(static_cast<unsigned char>(accum[3] / count), - static_cast<unsigned char>(accum[2] / count), - static_cast<unsigned char>(accum[1] / count), - static_cast<unsigned char>(accum[0] / count)); -} - -// Returns true if each channel of the given two colors are "close." This is -// used for comparing colors where rounding errors may cause off-by-one. -bool ColorsClose(uint32_t a, uint32_t b) { - return abs(static_cast<int>(SkColorGetB(a) - SkColorGetB(b))) < 2 && - abs(static_cast<int>(SkColorGetG(a) - SkColorGetG(b))) < 2 && - abs(static_cast<int>(SkColorGetR(a) - SkColorGetR(b))) < 2 && - abs(static_cast<int>(SkColorGetA(a) - SkColorGetA(b))) < 2; -} - -void FillDataToBitmap(int w, int h, SkBitmap* bmp) { - bmp->setConfig(SkBitmap::kARGB_8888_Config, w, h); - bmp->allocPixels(); - - unsigned char* src_data = - reinterpret_cast<unsigned char*>(bmp->getAddr32(0, 0)); - for (int i = 0; i < w * h; i++) { - src_data[i * 4 + 0] = static_cast<unsigned char>(i % 255); - src_data[i * 4 + 1] = static_cast<unsigned char>(i % 255); - src_data[i * 4 + 2] = static_cast<unsigned char>(i % 255); - src_data[i * 4 + 3] = static_cast<unsigned char>(i % 255); - } -} - -} // namespace - -// Makes the bitmap 50% the size as the original using a box filter. This is -// an easy operation that we can check the results for manually. -TEST(ImageOperations, Halve) { - // Make our source bitmap. - int src_w = 30, src_h = 38; - SkBitmap src; - FillDataToBitmap(src_w, src_h, &src); - - // Do a halving of the full bitmap. - SkBitmap actual_results = skia::ImageOperations::Resize( - src, skia::ImageOperations::RESIZE_BOX, gfx::Size(src_w / 2, src_h / 2)); - ASSERT_EQ(src_w / 2, actual_results.width()); - ASSERT_EQ(src_h / 2, actual_results.height()); - - // Compute the expected values & compare. - SkAutoLockPixels lock(actual_results); - for (int y = 0; y < actual_results.height(); y++) { - for (int x = 0; x < actual_results.width(); x++) { - int first_x = std::max(0, x * 2 - 1); - int last_x = std::min(src_w - 1, x * 2); - - int first_y = std::max(0, y * 2 - 1); - int last_y = std::min(src_h - 1, y * 2); - - uint32_t expected_color = AveragePixel(src, - first_x, last_x, first_y, last_y); - EXPECT_TRUE(ColorsClose(expected_color, *actual_results.getAddr32(x, y))); - } - } -} - -TEST(ImageOperations, HalveSubset) { - // Make our source bitmap. - int src_w = 16, src_h = 34; - SkBitmap src; - FillDataToBitmap(src_w, src_h, &src); - - // Do a halving of the full bitmap. - SkBitmap full_results = skia::ImageOperations::Resize( - src, skia::ImageOperations::RESIZE_BOX, gfx::Size(src_w / 2, src_h / 2)); - ASSERT_EQ(src_w / 2, full_results.width()); - ASSERT_EQ(src_h / 2, full_results.height()); - - // Now do a halving of a a subset, recall the destination subset is in the - // destination coordinate system (max = half of the original image size). - gfx::Rect subset_rect(2, 3, 3, 6); - SkBitmap subset_results = skia::ImageOperations::Resize( - src, skia::ImageOperations::RESIZE_BOX, - gfx::Size(src_w / 2, src_h / 2), subset_rect); - ASSERT_EQ(subset_rect.width(), subset_results.width()); - ASSERT_EQ(subset_rect.height(), subset_results.height()); - - // The computed subset and the corresponding subset of the original image - // should be the same. - SkAutoLockPixels full_lock(full_results); - SkAutoLockPixels subset_lock(subset_results); - for (int y = 0; y < subset_rect.height(); y++) { - for (int x = 0; x < subset_rect.width(); x++) { - ASSERT_EQ( - *full_results.getAddr32(x + subset_rect.x(), y + subset_rect.y()), - *subset_results.getAddr32(x, y)); - } - } -} - -// Resamples an iamge to the same image, it should give almost the same result. -TEST(ImageOperations, ResampleToSame) { - // Make our source bitmap. - int src_w = 16, src_h = 34; - SkBitmap src; - FillDataToBitmap(src_w, src_h, &src); - - // Do a resize of the full bitmap to the same size. The lanczos filter is good - // enough that we should get exactly the same image for output. - SkBitmap results = skia::ImageOperations::Resize( - src, skia::ImageOperations::RESIZE_LANCZOS3, gfx::Size(src_w, src_h)); - ASSERT_EQ(src_w, results.width()); - ASSERT_EQ(src_h, results.height()); - - SkAutoLockPixels src_lock(src); - SkAutoLockPixels results_lock(results); - for (int y = 0; y < src_h; y++) { - for (int x = 0; x < src_w; x++) { - EXPECT_EQ(*src.getAddr32(x, y), *results.getAddr32(x, y)); - } - } -} - diff --git a/skia/ext/platform_device_mac.cc b/skia/ext/platform_device_mac.cc index 3cc6fb4..9539e0f 100755 --- a/skia/ext/platform_device_mac.cc +++ b/skia/ext/platform_device_mac.cc @@ -5,7 +5,7 @@ #include "skia/ext/bitmap_platform_device_mac.h" #include "base/logging.h" -#include "skia/ext/skia_utils_mac.h" +#include "base/gfx/skia_utils_mac.h" #include "SkMatrix.h" #include "SkPath.h" #include "SkUtils.h" diff --git a/skia/ext/platform_device_win.cc b/skia/ext/platform_device_win.cc index 1e8301d..15201c0 100644 --- a/skia/ext/platform_device_win.cc +++ b/skia/ext/platform_device_win.cc @@ -5,14 +5,11 @@ #include "skia/ext/platform_device_win.h" #include "base/logging.h" +#include "base/gfx/skia_utils.h" #include "SkMatrix.h" #include "SkPath.h" #include "SkRegion.h" #include "SkUtils.h" -#include "skia/ext/skia_utils_win.h" - -// TODO(brettw) remove this when this file is converted to namespace skia. -using namespace skia; namespace gfx { diff --git a/skia/ext/skia_utils.cc b/skia/ext/skia_utils.cc deleted file mode 100644 index 651670e..0000000 --- a/skia/ext/skia_utils.cc +++ /dev/null @@ -1,26 +0,0 @@ -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#include "skia/ext/skia_utils_win.h" - -#include "SkRect.h" -#include "SkGradientShader.h" - -namespace skia { - -SkShader* CreateGradientShader(int start_point, - int end_point, - SkColor start_color, - SkColor end_color) { - SkColor grad_colors[2] = { start_color, end_color}; - SkPoint grad_points[2]; - grad_points[0].set(SkIntToScalar(0), SkIntToScalar(start_point)); - grad_points[1].set(SkIntToScalar(0), SkIntToScalar(end_point)); - - return SkGradientShader::CreateLinear( - grad_points, grad_colors, NULL, 2, SkShader::kRepeat_TileMode); -} - -} // namespace skia - diff --git a/skia/ext/skia_utils.h b/skia/ext/skia_utils.h deleted file mode 100644 index acfab28..0000000 --- a/skia/ext/skia_utils.h +++ /dev/null @@ -1,23 +0,0 @@ -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -// This file contains cross-platform Skia helper routines. - -#ifndef SKIA_EXT_SKIA_UTILS_H_ -#define SKIA_EXT_SKIA_UTILS_H_ - -#include "SkShader.h" - -namespace skia { - -// Creates a vertical gradient shader. The caller owns the shader. -SkShader* CreateGradientShader(int start_point, - int end_point, - SkColor start_color, - SkColor end_color); - -} // namespace skia - -#endif // SKIA_EXT_SKIA_UTILS_H_ - diff --git a/skia/ext/skia_utils_mac.cc b/skia/ext/skia_utils_mac.cc deleted file mode 100644 index a7610aa..0000000 --- a/skia/ext/skia_utils_mac.cc +++ /dev/null @@ -1,83 +0,0 @@ -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#include "skia/ext/skia_utils_mac.h" - -#include "base/logging.h" -#include "SkMatrix.h" -#include "SkRect.h" - -namespace gfx { - -CGAffineTransform SkMatrixToCGAffineTransform(const SkMatrix& matrix) { - // CGAffineTransforms don't support perspective transforms, so make sure - // we don't get those. - DCHECK(matrix[SkMatrix::kMPersp0] == 0.0f); - DCHECK(matrix[SkMatrix::kMPersp1] == 0.0f); - DCHECK(matrix[SkMatrix::kMPersp2] == 1.0f); - - return CGAffineTransformMake(matrix[SkMatrix::kMScaleX], - matrix[SkMatrix::kMSkewY], - matrix[SkMatrix::kMSkewX], - matrix[SkMatrix::kMScaleY], - matrix[SkMatrix::kMTransX], - matrix[SkMatrix::kMTransY]); -} - -SkIRect CGRectToSkIRect(const CGRect& rect) { - SkIRect sk_rect = { - SkScalarRound(rect.origin.x), - SkScalarRound(rect.origin.y), - SkScalarRound(rect.origin.x + rect.size.width), - SkScalarRound(rect.origin.y + rect.size.height) - }; - return sk_rect; -} - -SkRect CGRectToSkRect(const CGRect& rect) { - SkRect sk_rect = { - rect.origin.x, - rect.origin.y, - rect.origin.x + rect.size.width, - rect.origin.y + rect.size.height, - }; - return sk_rect; -} - -CGRect SkIRectToCGRect(const SkIRect& rect) { - CGRect cg_rect = { - { rect.fLeft, rect.fTop }, - { rect.fRight - rect.fLeft, rect.fBottom - rect.fTop } - }; - return cg_rect; -} - -CGRect SkRectToCGRect(const SkRect& rect) { - CGRect cg_rect = { - { rect.fLeft, rect.fTop }, - { rect.fRight - rect.fLeft, rect.fBottom - rect.fTop } - }; - return cg_rect; -} - -// Converts CGColorRef to the ARGB layout Skia expects. -SkColor CGColorRefToSkColor(CGColorRef color) { - DCHECK(CGColorGetNumberOfComponents(color) == 4); - const CGFloat *components = CGColorGetComponents(color); - return SkColorSetARGB(SkScalarRound(255.0 * components[3]), // alpha - SkScalarRound(255.0 * components[0]), // red - SkScalarRound(255.0 * components[1]), // green - SkScalarRound(255.0 * components[2])); // blue -} - -// Converts ARGB to CGColorRef. -CGColorRef SkColorToCGColorRef(SkColor color) { - return CGColorCreateGenericRGB(SkColorGetR(color) / 255.0, - SkColorGetG(color) / 255.0, - SkColorGetB(color) / 255.0, - SkColorGetA(color) / 255.0); -} - -} // namespace gfx - diff --git a/skia/ext/skia_utils_mac.h b/skia/ext/skia_utils_mac.h deleted file mode 100644 index a99905f..0000000 --- a/skia/ext/skia_utils_mac.h +++ /dev/null @@ -1,51 +0,0 @@ -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - - -#ifndef BASE_GFX_SKIA_UTILS_MAC_H__ -#define BASE_GFX_SKIA_UTILS_MAC_H__ - -#include "SkColor.h" -#include <CoreGraphics/CGColor.h> - -struct SkMatrix; -struct SkIRect; -struct SkPoint; -struct SkRect; - -namespace gfx { - -// Converts a Skia point to a CoreGraphics CGPoint. -// Both use same in-memory format. -inline const CGPoint& SkPointToCGPoint(const SkPoint& point) { - return reinterpret_cast<const CGPoint&>(point); -} - -// Converts a CoreGraphics point to a Skia CGPoint. -// Both use same in-memory format. -inline const SkPoint& CGPointToSkPoint(const CGPoint& point) { - return reinterpret_cast<const SkPoint&>(point); -} - -// Matrix converters. -CGAffineTransform SkMatrixToCGAffineTransform(const SkMatrix& matrix); - -// Rectangle converters. -SkRect CGRectToSkRect(const CGRect& rect); -SkIRect CGRectToSkIRect(const CGRect& rect); - -// Converts a Skia rect to a CoreGraphics CGRect. -CGRect SkIRectToCGRect(const SkIRect& rect); -CGRect SkRectToCGRect(const SkRect& rect); - -// Converts CGColorRef to the ARGB layout Skia expects. -SkColor CGColorRefToSkColor(CGColorRef color); - -// Converts ARGB to CGColorRef. -CGColorRef SkColorToCGColorRef(SkColor color); - -} // namespace gfx - -#endif - diff --git a/skia/ext/skia_utils_win.cc b/skia/ext/skia_utils_win.cc deleted file mode 100644 index f695a63..0000000 --- a/skia/ext/skia_utils_win.cc +++ /dev/null @@ -1,59 +0,0 @@ -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#include <windows.h> - -#include "skia/ext/skia_utils_win.h" - -#include "SkRect.h" -#include "SkGradientShader.h" - -namespace { - -// Compiler assert from base/logging.h -template <bool> -struct CompileAssert { -}; -#undef COMPILE_ASSERT -#define COMPILE_ASSERT(expr, msg) \ - typedef CompileAssert<(bool(expr))> msg[bool(expr) ? 1 : -1] - -COMPILE_ASSERT(SK_OFFSETOF(RECT, left) == SK_OFFSETOF(SkIRect, fLeft), o1); -COMPILE_ASSERT(SK_OFFSETOF(RECT, top) == SK_OFFSETOF(SkIRect, fTop), o2); -COMPILE_ASSERT(SK_OFFSETOF(RECT, right) == SK_OFFSETOF(SkIRect, fRight), o3); -COMPILE_ASSERT(SK_OFFSETOF(RECT, bottom) == SK_OFFSETOF(SkIRect, fBottom), o4); -COMPILE_ASSERT(sizeof(RECT().left) == sizeof(SkIRect().fLeft), o5); -COMPILE_ASSERT(sizeof(RECT().top) == sizeof(SkIRect().fTop), o6); -COMPILE_ASSERT(sizeof(RECT().right) == sizeof(SkIRect().fRight), o7); -COMPILE_ASSERT(sizeof(RECT().bottom) == sizeof(SkIRect().fBottom), o8); -COMPILE_ASSERT(sizeof(RECT) == sizeof(SkIRect), o9); - -} // namespace - -namespace skia { - -POINT SkPointToPOINT(const SkPoint& point) { - POINT win_point = { SkScalarRound(point.fX), SkScalarRound(point.fY) }; - return win_point; -} - -SkRect RECTToSkRect(const RECT& rect) { - SkRect sk_rect = { SkIntToScalar(rect.left), SkIntToScalar(rect.top), - SkIntToScalar(rect.right), SkIntToScalar(rect.bottom) }; - return sk_rect; -} - -SkColor COLORREFToSkColor(COLORREF color) { - return SkColorSetRGB(GetRValue(color), GetGValue(color), GetBValue(color)); -} - -COLORREF SkColorToCOLORREF(SkColor color) { - // Currently, Alpha is always 255 or the color is 0 so there is no need to - // demultiply the channels. If this is needed, (SkColorGetX(color) * 255 / a) - // will have to be added in the conversion. - return RGB(SkColorGetR(color), SkColorGetG(color), SkColorGetB(color)); -} - -} // namespace skia - diff --git a/skia/ext/skia_utils_win.h b/skia/ext/skia_utils_win.h deleted file mode 100644 index 297608a..0000000 --- a/skia/ext/skia_utils_win.h +++ /dev/null @@ -1,56 +0,0 @@ -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#ifndef SKIA_EXT_SKIA_UTILS_WIN_H_ -#define SKIA_EXT_SKIA_UTILS_WIN_H_ - -#include "SkColor.h" -#include "SkShader.h" - -struct SkIRect; -struct SkPoint; -struct SkRect; -typedef unsigned long DWORD; -typedef DWORD COLORREF; -typedef struct tagPOINT POINT; -typedef struct tagRECT RECT; - -namespace skia { - -// Converts a Skia point to a Windows POINT. -POINT SkPointToPOINT(const SkPoint& point); - -// Converts a Windows RECT to a Skia rect. -SkRect RECTToSkRect(const RECT& rect); - -// Converts a Windows RECT to a Skia rect. -// Both use same in-memory format. Verified by COMPILE_ASSERT() in -// skia_utils.cc. -inline const SkIRect& RECTToSkIRect(const RECT& rect) { - return reinterpret_cast<const SkIRect&>(rect); -} - -// Converts a Skia rect to a Windows RECT. -// Both use same in-memory format. Verified by COMPILE_ASSERT() in -// skia_utils.cc. -inline const RECT& SkIRectToRECT(const SkIRect& rect) { - return reinterpret_cast<const RECT&>(rect); -} - -// Creates a vertical gradient shader. The caller owns the shader. -SkShader* CreateGradientShader(int start_point, - int end_point, - SkColor start_color, - SkColor end_color); - -// Converts COLORREFs (0BGR) to the ARGB layout Skia expects. -SkColor COLORREFToSkColor(COLORREF color); - -// Converts ARGB to COLORREFs (0BGR). -COLORREF SkColorToCOLORREF(SkColor color); - -} // namespace skia - -#endif // SKIA_EXT_SKIA_UTILS_WIN_H_ - diff --git a/skia/ext/vector_device.cc b/skia/ext/vector_device.cc index 2dc0c30..a587e0c 100644 --- a/skia/ext/vector_device.cc +++ b/skia/ext/vector_device.cc @@ -5,13 +5,11 @@ #include "skia/ext/vector_device.h" #include "base/gfx/gdi_util.h" +#include "base/gfx/skia_utils.h" #include "base/logging.h" #include "base/scoped_handle.h" -#include "skia/ext/skia_utils_win.h" -#include "SkUtils.h" -// TOOD(brettw) remove this when this file is changed over to namespace skia. -using namespace skia; +#include "SkUtils.h" namespace gfx { diff --git a/skia/skia.vcproj b/skia/skia.vcproj index 65453c1..5e06d73 100644 --- a/skia/skia.vcproj +++ b/skia/skia.vcproj @@ -1321,22 +1321,6 @@ > </File> <File - RelativePath=".\ext\convolver.cc" - > - </File> - <File - RelativePath=".\ext\convolver.h" - > - </File> - <File - RelativePath=".\ext\image_operations.cc" - > - </File> - <File - RelativePath=".\ext\image_operations.h" - > - </File> - <File RelativePath=".\ext\platform_canvas.h" > </File> @@ -1361,22 +1345,6 @@ > </File> <File - RelativePath=".\ext\skia_utils.cc" - > - </File> - <File - RelativePath=".\ext\skia_utils.h" - > - </File> - <File - RelativePath=".\ext\skia_utils_win.cc" - > - </File> - <File - RelativePath=".\ext\skia_utils_win.h" - > - </File> - <File RelativePath=".\ext\vector_canvas.cc" > </File> diff --git a/skia/skia.xcodeproj/project.pbxproj b/skia/skia.xcodeproj/project.pbxproj index 2fb458c..7ecdb3b 100644 --- a/skia/skia.xcodeproj/project.pbxproj +++ b/skia/skia.xcodeproj/project.pbxproj @@ -13,8 +13,6 @@ A70A3BAE0ED7385F00C31871 /* bitmap_platform_device_mac.cc in Sources */ = {isa = PBXBuildFile; fileRef = A70A3BA80ED7385F00C31871 /* bitmap_platform_device_mac.cc */; }; A70A3BAF0ED7385F00C31871 /* platform_canvas_mac.cc in Sources */ = {isa = PBXBuildFile; fileRef = A70A3BAA0ED7385F00C31871 /* platform_canvas_mac.cc */; }; A70A3BB00ED7385F00C31871 /* platform_device_mac.cc in Sources */ = {isa = PBXBuildFile; fileRef = A70A3BAC0ED7385F00C31871 /* platform_device_mac.cc */; }; - A74368350EE5C759003562CC /* skia_utils.cc in Sources */ = {isa = PBXBuildFile; fileRef = A74368310EE5C759003562CC /* skia_utils.cc */; }; - A74368360EE5C759003562CC /* skia_utils_mac.cc in Sources */ = {isa = PBXBuildFile; fileRef = A74368330EE5C759003562CC /* skia_utils_mac.cc */; }; E48EE4D20E34E873009DE966 /* Sk1DPathEffect.cpp in Sources */ = {isa = PBXBuildFile; fileRef = AB4C46860DAE9C4F00FC0DB7 /* Sk1DPathEffect.cpp */; }; E48EE4D30E34E873009DE966 /* Sk2DPathEffect.cpp in Sources */ = {isa = PBXBuildFile; fileRef = AB4C46870DAE9C4F00FC0DB7 /* Sk2DPathEffect.cpp */; }; E48EE4D40E34E873009DE966 /* Sk64.cpp in Sources */ = {isa = PBXBuildFile; fileRef = AB4C465C0DAE9C4A00FC0DB7 /* Sk64.cpp */; }; @@ -155,10 +153,6 @@ A70A3BAB0ED7385F00C31871 /* platform_canvas_mac.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = platform_canvas_mac.h; path = ext/platform_canvas_mac.h; sourceTree = "<group>"; }; A70A3BAC0ED7385F00C31871 /* platform_device_mac.cc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = platform_device_mac.cc; path = ext/platform_device_mac.cc; sourceTree = "<group>"; }; A70A3BAD0ED7385F00C31871 /* platform_device_mac.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = platform_device_mac.h; path = ext/platform_device_mac.h; sourceTree = "<group>"; }; - A74368310EE5C759003562CC /* skia_utils.cc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = skia_utils.cc; path = ext/skia_utils.cc; sourceTree = "<group>"; }; - A74368320EE5C759003562CC /* skia_utils.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = skia_utils.h; path = ext/skia_utils.h; sourceTree = "<group>"; }; - A74368330EE5C759003562CC /* skia_utils_mac.cc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = skia_utils_mac.cc; path = ext/skia_utils_mac.cc; sourceTree = "<group>"; }; - A74368340EE5C759003562CC /* skia_utils_mac.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = skia_utils_mac.h; path = ext/skia_utils_mac.h; sourceTree = "<group>"; }; AB4C45B00DAE9C3700FC0DB7 /* SkTime.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SkTime.cpp; sourceTree = "<group>"; }; AB4C465C0DAE9C4A00FC0DB7 /* Sk64.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Sk64.cpp; sourceTree = "<group>"; }; AB4C465D0DAE9C4A00FC0DB7 /* SkBuffer.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SkBuffer.cpp; sourceTree = "<group>"; }; @@ -500,10 +494,6 @@ A70A3BAB0ED7385F00C31871 /* platform_canvas_mac.h */, A70A3BAC0ED7385F00C31871 /* platform_device_mac.cc */, A70A3BAD0ED7385F00C31871 /* platform_device_mac.h */, - A74368310EE5C759003562CC /* skia_utils.cc */, - A74368320EE5C759003562CC /* skia_utils.h */, - A74368330EE5C759003562CC /* skia_utils_mac.cc */, - A74368340EE5C759003562CC /* skia_utils_mac.h */, ); name = ext; sourceTree = "<group>"; @@ -1049,8 +1039,6 @@ E48EE5380E34E873009DE966 /* SkUtils.cpp in Sources */, E48EE5390E34E873009DE966 /* SkWriter32.cpp in Sources */, E48EE53A0E34E873009DE966 /* SkXfermode.cpp in Sources */, - A74368350EE5C759003562CC /* skia_utils.cc in Sources */, - A74368360EE5C759003562CC /* skia_utils_mac.cc in Sources */, ); runOnlyForDeploymentPostprocessing = 0; }; |