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author | commit-queue@webkit.org <commit-queue@webkit.org@bbb929c8-8fbe-4397-9dbb-9b2b20218538> | 2010-11-30 16:29:30 +0000 |
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committer | commit-queue@webkit.org <commit-queue@webkit.org@bbb929c8-8fbe-4397-9dbb-9b2b20218538> | 2010-11-30 16:29:30 +0000 |
commit | bcf2d940023487e11893a580f62ba8c44f23c95f (patch) | |
tree | d4a8124511dd60c38e7009be32e3d77f0331808e /third_party/WebKit/LayoutTests/fast/canvas/script-tests | |
parent | 6bc1016f79d6f68f583d7d37192bd7587c19cf34 (diff) | |
download | chromium_src-bcf2d940023487e11893a580f62ba8c44f23c95f.zip chromium_src-bcf2d940023487e11893a580f62ba8c44f23c95f.tar.gz chromium_src-bcf2d940023487e11893a580f62ba8c44f23c95f.tar.bz2 |
2010-11-30 Helder Correia <helder@sencha.com>
Reviewed by Kenneth Rohde Christiansen.
New fast canvas test to ensure correct behavior of canvas with
drawImage + shadow after scaling
https://bugs.webkit.org/show_bug.cgi?id=50202
The shadow offsets of the drawn images must not be affected by the
scaling transformation.
* fast/canvas/canvas-scale-drawImage-shadow-expected.txt: Added.
* fast/canvas/canvas-scale-drawImage-shadow.html: Added.
* fast/canvas/script-tests/canvas-scale-drawImage-shadow.js: Added.
git-svn-id: svn://svn.chromium.org/blink/trunk@72917 bbb929c8-8fbe-4397-9dbb-9b2b20218538
Diffstat (limited to 'third_party/WebKit/LayoutTests/fast/canvas/script-tests')
-rw-r--r-- | third_party/WebKit/LayoutTests/fast/canvas/script-tests/canvas-scale-drawImage-shadow.js | 155 |
1 files changed, 155 insertions, 0 deletions
diff --git a/third_party/WebKit/LayoutTests/fast/canvas/script-tests/canvas-scale-drawImage-shadow.js b/third_party/WebKit/LayoutTests/fast/canvas/script-tests/canvas-scale-drawImage-shadow.js new file mode 100644 index 0000000..a5c5e77 --- /dev/null +++ b/third_party/WebKit/LayoutTests/fast/canvas/script-tests/canvas-scale-drawImage-shadow.js @@ -0,0 +1,155 @@ +description("Ensure correct behavior of canvas with drawImage+shadow after scaling. A blue and red checkered pattern should be displayed."); + +function print(message, color) +{ + var paragraph = document.createElement("div"); + paragraph.appendChild(document.createTextNode(message)); + paragraph.style.fontFamily = "monospace"; + if (color) + paragraph.style.color = color; + document.getElementById("console").appendChild(paragraph); +} + +function shouldBeAround(a, b) +{ + var evalA; + try { + evalA = eval(a); + } catch(e) { + evalA = e; + } + + if (Math.abs(evalA - b) < 10) + print("PASS " + a + " is around " + b , "green") + else + print("FAIL " + a + " is not around " + b + " (actual: " + evalA + ")", "red"); +} + +// Create auxiliary canvas to draw to and create an image from. +// This is done instead of simply loading an image from the file system +// because that would throw a SECURITY_ERR DOM Exception. +var aCanvas = document.createElement('canvas'); +aCanvas.setAttribute('width', '50'); +aCanvas.setAttribute('height', '50'); +var aCtx = aCanvas.getContext('2d'); + +// Fill the same canvas. +aCtx.fillStyle = 'rgba(0, 0, 255, 1)'; +aCtx.fillRect(0, 0, 50, 50); + +// Create the image object to be drawn on the master canvas. +var img = new Image(); +img.onload = drawImageToCanvasAndCheckPixels; +img.src = aCanvas.toDataURL(); // set a data URI of the base64 encoded image as the source + +// Create master canvas. +var canvas = document.createElement('canvas'); +document.body.appendChild(canvas); +canvas.setAttribute('width', '1000'); +canvas.setAttribute('height', '1000'); +var ctx = canvas.getContext('2d'); + +function drawImageToCanvasAndCheckPixels() { + ctx.scale(2, 2); + ctx.shadowOffsetX = 100; + ctx.shadowOffsetY = 100; + ctx.fillStyle = 'rgba(0, 0, 255, 1)'; + + ctx.shadowColor = 'rgba(255, 0, 0, 1.0)'; + ctx.drawImage(img, 50, 50); + + ctx.shadowColor = 'rgba(255, 0, 0, 0.3)'; + ctx.drawImage(img, 50, 150); + + ctx.shadowColor = 'rgba(255, 0, 0, 1.0)'; + ctx.shadowBlur = 10; + ctx.drawImage(img, 150, 50); + + ctx.shadowColor = 'rgba(255, 0, 0, 0.3)'; + ctx.drawImage(img, 150, 150); + + checkPixels(); +} + +var d; // imageData.data + +function checkPixels() { + + // Verify solid shadow. + d = ctx.getImageData(205, 205, 1, 1).data; + shouldBe('d[0]', '255'); + shouldBe('d[1]', '0'); + shouldBe('d[2]', '0'); + shouldBe('d[3]', '255'); + + d = ctx.getImageData(295, 295, 1, 1).data; + shouldBe('d[0]', '255'); + shouldBe('d[1]', '0'); + shouldBe('d[2]', '0'); + shouldBe('d[3]', '255'); + + d = ctx.getImageData(205, 295, 1, 1).data; + shouldBe('d[0]', '255'); + shouldBe('d[1]', '0'); + shouldBe('d[2]', '0'); + shouldBe('d[3]', '255'); + + // Verify solid alpha shadow. + d = ctx.getImageData(201, 401, 1, 1).data; + shouldBe('d[0]', '255'); + shouldBe('d[1]', '0'); + shouldBe('d[2]', '0'); + shouldBeAround('d[3]', '76'); + + d = ctx.getImageData(290, 401, 1, 1).data; + shouldBe('d[0]', '255'); + shouldBe('d[1]', '0'); + shouldBe('d[2]', '0'); + shouldBeAround('d[3]', '76'); + + d = ctx.getImageData(290, 498, 1, 1).data; + shouldBe('d[0]', '255'); + shouldBe('d[1]', '0'); + shouldBe('d[2]', '0'); + shouldBeAround('d[3]', '76'); + + // Verify blurry shadow. + d = ctx.getImageData(398, 205, 1, 1).data; + shouldBe('d[0]', '255'); + shouldBe('d[1]', '0'); + shouldBe('d[2]', '0'); + shouldBeAround('d[3]', '83'); + + d = ctx.getImageData(501, 205, 1, 1).data; + shouldBe('d[0]', '255'); + shouldBe('d[1]', '0'); + shouldBe('d[2]', '0'); + shouldBeAround('d[3]', '83'); + + d = ctx.getImageData(500, 300, 1, 1).data; + shouldBe('d[0]', '255'); + shouldBe('d[1]', '0'); + shouldBe('d[2]', '0'); + shouldBeAround('d[3]', '53'); + + // Verify blurry alpha shadow. + d = ctx.getImageData(398, 405, 1, 1).data; + shouldBe('d[0]', '255'); + shouldBe('d[1]', '0'); + shouldBe('d[2]', '0'); + shouldBeAround('d[3]', '24'); + + d = ctx.getImageData(405, 501, 1, 1).data; + shouldBe('d[0]', '255'); + shouldBe('d[1]', '0'); + shouldBe('d[2]', '0'); + shouldBeAround('d[3]', '24'); + + d = ctx.getImageData(405, 501, 1, 1).data; + shouldBe('d[0]', '255'); + shouldBe('d[1]', '0'); + shouldBe('d[2]', '0'); + shouldBeAround('d[3]', '24'); +} + +var successfullyParsed = true; |