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authorzmo <zmo@chromium.org>2016-01-20 12:16:26 -0800
committerCommit bot <commit-bot@chromium.org>2016-01-20 20:17:36 +0000
commit72fb99ecd1a0bc0cd97bfdcfe9880e64e64f6d79 (patch)
tree8a64fa5d5f1124838a6d058bd7b5750a8393fdf0 /third_party/WebKit/LayoutTests/fast/canvas/webgl/tex-image-and-sub-image-2d-with-canvas-expected.txt
parent9c4f74ba8afa30e31293bd291c0941397fcfe9a3 (diff)
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Remove duplicated WebGL layout tests.
They are already covered in WebGL conformance tests. Note that I only remove those who have exact corresponding tests in conformance suite. BUG= TEST=layout tests R=bajones@chromium.org,kbr@chromium.org Review URL: https://codereview.chromium.org/1601093008 Cr-Commit-Position: refs/heads/master@{#370472}
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diff --git a/third_party/WebKit/LayoutTests/fast/canvas/webgl/tex-image-and-sub-image-2d-with-canvas-expected.txt b/third_party/WebKit/LayoutTests/fast/canvas/webgl/tex-image-and-sub-image-2d-with-canvas-expected.txt
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--- a/third_party/WebKit/LayoutTests/fast/canvas/webgl/tex-image-and-sub-image-2d-with-canvas-expected.txt
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-Verify texImage2D and texSubImage2D code paths taking canvas elements (RGBA/UNSIGNED_BYTE)
-
-On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".
-
-PASS successfullyParsed is true
-
-TEST COMPLETE
-Testing texImage2D with flipY=true
-Checking lower left corner
-PASS shouldBe 0,255,0
-Checking upper left corner
-PASS shouldBe 255,0,0
-Checking if pixel values in source canvas change after canvas used as webgl texture
-PASS Pixel values in source canvas remain unchanged after canvas used in webgl texture.
-Testing texImage2D with flipY=false
-Checking lower left corner
-PASS shouldBe 255,0,0
-Checking upper left corner
-PASS shouldBe 0,255,0
-Checking if pixel values in source canvas change after canvas used as webgl texture
-PASS Pixel values in source canvas remain unchanged after canvas used in webgl texture.
-Testing texSubImage2D with flipY=true
-Checking lower left corner
-PASS shouldBe 0,255,0
-Checking upper left corner
-PASS shouldBe 255,0,0
-Checking if pixel values in source canvas change after canvas used as webgl texture
-PASS Pixel values in source canvas remain unchanged after canvas used in webgl texture.
-Testing texSubImage2D with flipY=false
-Checking lower left corner
-PASS shouldBe 255,0,0
-Checking upper left corner
-PASS shouldBe 0,255,0
-Checking if pixel values in source canvas change after canvas used as webgl texture
-PASS Pixel values in source canvas remain unchanged after canvas used in webgl texture.
-PASS getError was expected value: NO_ERROR : should be no errors
-PASS successfullyParsed is true
-
-TEST COMPLETE
-