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author | apatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-02-24 22:27:04 +0000 |
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committer | apatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-02-24 22:27:04 +0000 |
commit | 8ceb44c74fc375df749b60acc6fc01b5327c6d18 (patch) | |
tree | 0512ef018e445f45d142e8a79ed4a19b9390b6d3 /third_party/npapi | |
parent | c16b5958cc9a47992e6c24473258582773036af5 (diff) | |
download | chromium_src-8ceb44c74fc375df749b60acc6fc01b5327c6d18.zip chromium_src-8ceb44c74fc375df749b60acc6fc01b5327c6d18.tar.gz chromium_src-8ceb44c74fc375df749b60acc6fc01b5327c6d18.tar.bz2 |
I just put the code that does not compile on ARM. Trybots will fail because I had to remove these from the CL to make gcl upload properly accept it.
A + base\scoped_open_process.h
A + chrome\plugin\command_buffer_stub_win.cc
TEST=try
BUG=none
Review URL: http://codereview.chromium.org/661022
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@39937 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'third_party/npapi')
-rw-r--r-- | third_party/npapi/bindings/npapi_extensions.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/third_party/npapi/bindings/npapi_extensions.h b/third_party/npapi/bindings/npapi_extensions.h index fca509e..011628e 100644 --- a/third_party/npapi/bindings/npapi_extensions.h +++ b/third_party/npapi/bindings/npapi_extensions.h @@ -295,6 +295,11 @@ typedef enum _NPDeviceContext3DError { NPDeviceContext3DError_GenericError } NPDeviceContext3DError; +typedef struct _NPDeviceContext3D NPDeviceContext3D; + +typedef void (*NPDeviceContext3DRepaintPtr)(NPP npp, + NPDeviceContext3D* context); + typedef struct _NPDeviceContext3D { void* reserved; @@ -322,6 +327,11 @@ typedef struct _NPDeviceContext3D // Last processed token. Synchronized on flush. int32 token; + // Callback invoked on the main thread when the context must be repainted. + // TODO(apatrick): move this out of the context struct like the rest of the + // fields. + NPDeviceContext3DRepaintPtr repaintCallback; + // Error status. Synchronized on flush. NPDeviceContext3DError error; } NPDeviceContext3D; |