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authorkbr@chromium.org <kbr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-01-31 00:49:49 +0000
committerkbr@chromium.org <kbr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-01-31 00:49:49 +0000
commitf2e336a4de167f0618bb9e6c602037a52a10788c (patch)
treef90c60527cc10a67227ddf900969a582d1e1def1 /ui/aura/bench/DEPS
parentadeda57080446a169b93bd361978de3dbbed0f40 (diff)
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Revert 248049 "Ensure GL initialization only happens once, and p..."
Caused content_gl_tests to start failing on all Mac Release GPU bots. See Issue 339658 for details. > Ensure GL initialization only happens once, and provide common init path > > Currently tests initialize GL by calling into methods that should be > internal to the gl bindings code. Instead, everyone should go through > GLSurface::InitializeOneOff. > > Also GLSurface::InitializeOneOff early outs if it was already called, > leading to a pattern of initializing GL all over the place just in case > and not having a clear idea of where it should be set up. Instead, DCHECK > that it is not called more than once, and move calls to this method to > be during process startup for unit test suites instead of mid-test. > > This adds two test variants of InitializeOneOff for tests to call, that > set up OSMesa or Mock GL bindings, via GLSurface::InitializeOneOff. > > R=piman, sievers > BUG=270918 > > Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=247793 > > Review URL: https://codereview.chromium.org/135213003 TBR=danakj@chromium.org BUG=270918,339658 Review URL: https://codereview.chromium.org/151003002 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@248093 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui/aura/bench/DEPS')
-rw-r--r--ui/aura/bench/DEPS1
1 files changed, 0 insertions, 1 deletions
diff --git a/ui/aura/bench/DEPS b/ui/aura/bench/DEPS
index 7fa58f9..319a251 100644
--- a/ui/aura/bench/DEPS
+++ b/ui/aura/bench/DEPS
@@ -3,5 +3,4 @@ include_rules = [
"-cc/surfaces",
"+gpu/command_buffer/client/gles2_interface.h",
"+third_party/khronos",
- "+ui/gl/gl_surface.h", # To initialize GL bindings.
]