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authorsail@chromium.org <sail@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-04-18 07:30:15 +0000
committersail@chromium.org <sail@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-04-18 07:30:15 +0000
commit5351a49d9762480ab0cd9ce27b8d3cbcd6bbee06 (patch)
treec9483adbe25aa4d92c72e9a3a637d8e3c049ac52 /ui/base/resource/resource_bundle_mac.mm
parent295429f88b94666a2239088cdda1cb277d56dafb (diff)
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Metro/HiDPI: Move 1x icons into separate pak file
Currently all 1x art files are repacked into chrome.pak files. This is a problem on Windows where we want to choose which pak file to load based on metro and DPI scale. As a first step this CL does the following: - add a new enable_hidpi build flag. This allows us to test HiDPI mode on Windows Chrome. - stop packing theme_resources_standard.pak and ui_resources_standard.pak into chrome.pak - update the Mac and Windows installer code to package the extra pak files. Note, I'll be updating the Linux installer script in a separate CL. I'm still looking into the ChromeOS situation. BUG=114311 TEST=Ran on Windows, and Mac and Linux. Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=132517 Review URL: http://codereview.chromium.org/10024050 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@132760 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui/base/resource/resource_bundle_mac.mm')
-rw-r--r--ui/base/resource/resource_bundle_mac.mm12
1 files changed, 11 insertions, 1 deletions
diff --git a/ui/base/resource/resource_bundle_mac.mm b/ui/base/resource/resource_bundle_mac.mm
index 5ace3de..6e4002d 100644
--- a/ui/base/resource/resource_bundle_mac.mm
+++ b/ui/base/resource/resource_bundle_mac.mm
@@ -44,8 +44,18 @@ FilePath GetResourcesPakFilePath(NSString* name, NSString* mac_locale) {
void ResourceBundle::LoadCommonResources() {
AddDataPack(GetResourcesPakFilePath(@"chrome", nil));
- if (base::mac::IsOSLionOrLater())
+ AddDataPack(GetResourcesPakFilePath(@"theme_resources_standard", nil));
+ AddDataPack(GetResourcesPakFilePath(@"ui_resources_standard", nil));
+
+ // On Windows and ChromeOS we load either the 1x resource or the 2x resource.
+ // On Mac we load both and let the UI framework decide which one to use.
+#if defined(ENABLE_HIDPI)
+ if (base::mac::IsOSLionOrLater()) {
AddDataPack(GetResourcesPakFilePath(@"theme_resources_2x", nil));
+ AddDataPack(GetResourcesPakFilePath(@"theme_resources_standard_2x", nil));
+ AddDataPack(GetResourcesPakFilePath(@"ui_resources_standard_2x", nil));
+ }
+#endif
}
// static